Player Matchup

Artemis
Artemis
Neskuike88
Artemis
Level 108
God Stats
9W - 6L
1,318 SR
Queue Stats
163W - 169L
1,443 Elo+
Party 1
Khepri
Khepri
Re_iYanKiiZz_YKZ
Khepri
Level 23
God Stats
7W - 2L
1,675 SR
Queue Stats
29W - 13L
1,598 Elo+
Party 1
Persephone
Persephone
TL_KaiZeR
Persephone
Level 88
God Stats
8W - 8L
1,430 SR
Queue Stats
144W - 156L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
darkgp2002
Jormungandr
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
110W - 103L
1,570 Elo+
Party 1
Awilix
Awilix
troyewar
Awilix
Level 119
God Stats
27W - 27L
1,564 SR
Queue Stats
994W - 1,028L
1,440 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,501 Elo+

VS

Team Averages
Level 59
1,372 SR
1,371 Elo+
Hercules
Hercules
Cpt america9667
Hercules
Level 34
God Stats
3W - 3L
1,541 SR
Queue Stats
63W - 73L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SAN-SUP3829
Baron Samedi
Level 107
God Stats
7W - 11L
1,477 SR
Queue Stats
227W - 236L
1,487 Elo+
Solo
Hel
Hel
ShibbyV
Hel
Level 47
God Stats
14W - 22L
1,134 SR
Queue Stats
27W - 49L
1,138 Elo+
Party 2
King Arthur
King Arthur
VisualWord31948
King Arthur
Level 45
God Stats
15W - 9L
1,637 SR
Queue Stats
33W - 23L
1,553 Elo+
Solo
Charybdis
Charybdis
president__p
Charybdis
Level 63
God Stats
27W - 45L
1,069 SR
Queue Stats
40W - 62L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Neskuike88
Artemis
20
13 / 4 / 11
18,960
575
58,004
31,160
19,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 15
16,071
487
18,902
36,491
60,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
TL_KaiZeR
Persephone
20
3 / 10 / 10
16,190
491
30,766
23,882
8,689
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
darkgp2002
Jormungandr
20
7 / 5 / 8
19,914
603
34,084
40,684
55,525
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
troyewar
Awilix
19
0 / 3 / 3
13,654
414
10,624
23,669
10,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 3 / 5
13,347
404
20,105
35,285
23,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SAN-SUP3829
Baron Samedi
20
3 / 4 / 6
13,428
407
28,487
33,273
18,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
17
0 / 9 / 9
12,017
364
4,637
39,574
36,102
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
VisualWord31948
King Arthur
20
12 / 8 / 1
16,131
489
39,833
53,100
32,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
president__p
Charybdis
19
2 / 7 / 1
12,864
390
8,569
27,715
11,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
30
Kills
22
23
Deaths
31
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
3
5
2.5
W
Artemis
Neskuike88
Artemis
13
4
11
4.63
W
7
1
15
14.5
L
Baron Samedi
SAN-SUP3829
Baron Samedi
3
4
6
1.5
L
Hel
0
9
9
0.5
W
Persephone
TL_KaiZeR
Persephone
3
10
10
0.8
L
King Arthur
VisualWord31948
King Arthur
12
8
1
1.56
W
Jormungandr
darkgp2002
Jormungandr
7
5
8
2.2
L
Charybdis
president__p
Charybdis
2
7
1
0.36
W
Awilix
troyewar
Awilix
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,380
Damage
101,631
155,886
Taken
188,947
154,957
Mitigated
121,471
45,509
Healing
76,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
20,105
6,465
0
16,237
35,285
23,016
0
7,851
27,434
0
124,631
W
Artemis
Neskuike88
Artemis
58,004
41,097
0
13,910
31,160
19,133
6,402
6,243
24,917
539
230,711
W
18,902
2,037
763
10,995
36,491
60,652
0
9,732
25,739
54,962
11,765
L
Baron Samedi
SAN-SUP3829
Baron Samedi
28,487
1,875
3,976
9,049
33,273
18,051
768
19,854
13,419
129,286
0
L
Hel
4,637
516
8,994
12,005
39,574
36,102
0
12,807
26,767
33,814
0
W
Persephone
TL_KaiZeR
Persephone
30,766
2,188
0
2,716
23,882
8,689
0
9,424
14,448
125,463
0
L
King Arthur
VisualWord31948
King Arthur
39,833
9,662
0
17,489
53,100
32,812
76
32,964
20,136
0
158,332
W
Jormungandr
darkgp2002
Jormungandr
34,084
11,498
0
14,880
40,684
55,525
3,229
7,146
33,248
161,750
0
L
Charybdis
president__p
Charybdis
8,569
6,504
0
8,553
27,715
11,490
1,458
8,953
18,762
0
86,396
W
Awilix
troyewar
Awilix
10,624
2,839
0
2,245
23,669
10,958
0
3,157
20,512
0
128,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,789
Gold Earned
67,787
805
Minions Killed
731
0
Camps Cleared
0
2,940,116
Distance Traveled
2,849,689
42
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,347
404
156
5
0
630,228
17
W
Artemis
18,960
575
223
7
0
589,621
2
W
Khepri
16,071
487
53
2
0
603,640
27
L
Baron Samedi
13,428
407
176
5
0
559,966
0
L
Hel
12,017
364
32
1
0
600,989
7
W
Persephone
16,190
491
150
5
0
609,127
3
L
King Arthur
16,131
489
208
6
0
556,865
5
W
Jormungandr
19,914
603
264
8
0
584,644
6
L
Charybdis
12,864
390
159
5
0
501,641
5
W
Awilix
13,654
414
115
3
0
553,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role