Player Matchup

Athena
Athena
DRLasswell
Athena
Level 157
God Stats
0W - 2L
1,272 SR
Queue Stats
142W - 95L
1,637 Elo+
Party 1
The Morrigan
The Morrigan
KbN Shadoww
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
OriginalDrock1
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,700 Elo+
Party 1
Bellona
Bellona
ldeue4
Bellona
Level 141
God Stats
6W - 6L
1,549 SR
Queue Stats
736W - 792L
1,488 Elo+
Solo
Horus
Horus
x OLAK x
Horus
Level 160
God Stats
0W - 1L
1,707 SR
Queue Stats
40W - 32L
1,567 Elo+
Party 1
Team Averages
Level 154
1,506 SR
1,578 Elo+

VS

Team Averages
Level 80
1,460 SR
1,510 Elo+
Izanami
Izanami
Alucarx2004
Izanami
Level 101
God Stats
2W - 3L
1,403 SR
Queue Stats
139W - 132L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Authtin
Sylvanus
Level 121
God Stats
1W - 0L
1,584 SR
Queue Stats
92W - 76L
1,547 Elo+
Solo
Merlin
Merlin
Mr_EstFz4Zi
Merlin
Level 63
God Stats
7W - 3L
1,626 SR
Queue Stats
277W - 293L
1,505 Elo+
Solo
Bacchus
Bacchus
THEWATCHERgaming
Bacchus
Level 46
God Stats
2W - 1L
1,517 SR
Queue Stats
187W - 225L
1,533 Elo+
Solo
Hachiman
Hachiman
Toxxic1890
Hachiman
Level 69
God Stats
1W - 2L
1,171 SR
Queue Stats
70W - 78L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DRLasswell
Athena
16
2 / 6 / 8
9,721
694
7,320
24,959
29,700
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
KbN Shadoww
The Morrigan
15
3 / 10 / 6
9,581
684
11,955
13,631
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 11
9,390
671
14,839
15,375
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ldeue4
Bellona
17
7 / 4 / 5
11,574
827
11,687
19,994
26,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
x OLAK x
Horus
15
1 / 7 / 14
9,143
653
9,116
28,354
23,829
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alucarx2004
Izanami
20
12 / 2 / 15
12,085
863
21,005
20,404
11,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Authtin
Sylvanus
18
10 / 3 / 21
11,455
818
16,193
17,724
15,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
17
2 / 4 / 24
10,192
728
21,851
11,759
6,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 23
11,128
795
9,342
24,774
40,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Toxxic1890
Hachiman
18
8 / 4 / 23
11,361
812
22,825
14,254
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
140
15
Kills
34
34
Deaths
15
44
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alucarx2004
Izanami
12
2
15
9.75
W
Sylvanus
Authtin
Sylvanus
10
3
21
6.83
L
Athena
DRLasswell
Athena
2
6
8
1
L
The Morrigan
KbN Shadoww
The Morrigan
3
10
6
0.6
W
Merlin
2
4
24
3.5
L
2
7
11
1.07
W
2
2
23
6.75
W
Hachiman
Toxxic1890
Hachiman
8
4
23
4.88
L
Bellona
ldeue4
Bellona
7
4
5
2.38
L
Horus
x OLAK x
Horus
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,917
Damage
91,216
102,313
Taken
88,915
93,666
Mitigated
80,814
37,782
Healing
39,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alucarx2004
Izanami
21,005
10,826
3,460
6,739
20,404
11,461
3,413
7,399
13,005
0
48,420
W
Sylvanus
Authtin
Sylvanus
16,193
5,697
10,417
5,715
17,724
15,036
1,222
3,536
14,188
21,979
2,466
L
Athena
DRLasswell
Athena
7,320
446
2,482
4,107
24,959
29,700
703
11,435
13,524
14,307
0
L
The Morrigan
KbN Shadoww
The Morrigan
11,955
3,340
1,035
1,574
13,631
6,077
1,158
5,467
8,101
21,641
3,934
W
Merlin
21,851
1,383
1,453
991
11,759
6,057
886
4,736
7,023
44,946
0
L
14,839
1,020
1,918
2,008
15,375
7,317
1,022
8,061
7,314
24,557
0
W
9,342
1,040
1,607
5,445
24,774
40,713
0
9,360
15,414
18,491
0
W
Hachiman
Toxxic1890
Hachiman
22,825
10,521
1,494
2,343
14,254
7,547
2,660
5,785
8,469
0
46,591
L
Bellona
ldeue4
Bellona
11,687
1,401
3,135
4,456
19,994
26,743
703
7,964
12,030
272
21,853
L
Horus
x OLAK x
Horus
9,116
3,872
6,775
10,292
28,354
23,829
890
12,620
15,734
124
13,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
56,221
103
Minions Killed
173
0
Camps Cleared
0
1,216,789
Distance Traveled
1,244,535
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,085
863
56
4
0
251,691
1
W
Sylvanus
11,455
818
11
1
0
223,607
0
L
Athena
9,721
694
20
1
0
284,080
0
L
The Morrigan
9,581
684
27
2
0
207,181
0
W
Merlin
10,192
728
48
3
0
231,075
4
L
He Bo
9,390
671
24
2
0
208,954
0
W
Bacchus
11,128
795
10
1
0
298,121
0
W
Hachiman
11,361
812
48
3
0
240,041
5
L
Bellona
11,574
827
26
2
0
263,515
1
L
Horus
9,143
653
6
0
0
253,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role