Player Matchup

Chronos
Chronos
AuntDani
Chronos
Level 160
God Stats
6W - 5L
1,533 SR
Queue Stats
298W - 216L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
K9KHEP
Sun Wukong
Level 160
God Stats
8W - 3L
1,547 SR
Queue Stats
444W - 343L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirCombaticuss
Tsukuyomi
Level 154
God Stats
7W - 1L
1,787 SR
Queue Stats
442W - 340L
1,556 Elo+
Party 1
Anubis
Anubis
The Ness Bros
Anubis
Level 106
God Stats
4W - 2L
1,569 SR
Queue Stats
196W - 165L
1,520 Elo+
Party 1
Serqet
Serqet
ewilliams77
Serqet
Level 160
God Stats
11W - 9L
1,668 SR
Queue Stats
611W - 504L
1,602 Elo+
Party 1
Team Averages
Level 148
1,621 SR
1,567 Elo+

VS

Team Averages
Level 126
1,523 SR
1,574 Elo+
Bastet
Bastet
Delirious_Things
Bastet
Level 152
God Stats
3W - 4L
1,660 SR
Queue Stats
239W - 229L
1,542 Elo+
Solo
Hou Yi
Hou Yi
RookTheTank
Hou Yi
Level 47
God Stats
1W - 1L
1,539 SR
Queue Stats
34W - 21L
1,653 Elo+
Solo
Ymir
Ymir
bradderzvilla
Ymir
Level 157
God Stats
3W - 2L
1,662 SR
Queue Stats
88W - 72L
1,552 Elo+
Party 2
Janus
Janus
bradderzvilla2
Janus
Level 126
God Stats
1W - 5L
1,334 SR
Queue Stats
226W - 221L
1,556 Elo+
Party 2
Chronos
Chronos
vududu
Chronos
Level 147
God Stats
4W - 3L
1,420 SR
Queue Stats
316W - 307L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AuntDani
Chronos
20
0 / 3 / 17
11,577
724
20,849
13,003
7,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
K9KHEP
Sun Wukong
19
4 / 3 / 13
11,009
688
14,654
20,573
20,741
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
SirCombaticuss
Tsukuyomi
20
11 / 7 / 9
12,699
794
26,424
22,296
12,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 5 / 10
11,217
701
12,339
13,600
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
18
4 / 3 / 11
11,926
745
6,385
19,763
31,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 10
11,342
709
21,253
19,043
8,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
18
5 / 3 / 10
11,492
718
17,173
16,768
7,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 5 / 12
11,149
697
6,577
31,798
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
4 / 7 / 11
11,646
728
20,511
13,522
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
vududu
Chronos
18
5 / 4 / 12
11,231
702
8,300
17,381
12,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
24
Kills
19
21
Deaths
24
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chronos
AuntDani
Chronos
0
3
17
2.83
L
4
5
10
1.8
W
Sun Wukong
K9KHEP
Sun Wukong
4
3
13
3.5
L
Hou Yi
5
3
10
3.33
W
Tsukuyomi
SirCombaticuss
Tsukuyomi
11
7
9
2.21
W
5
5
10
2
L
1
5
12
1.4
L
4
7
11
1.36
W
Serqet
4
3
11
3.17
L
Chronos
vududu
Chronos
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,651
Damage
73,814
89,235
Taken
98,512
79,012
Mitigated
58,123
30,988
Healing
34,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AuntDani
Chronos
20,849
6,093
1,855
2,489
13,003
7,218
3,995
7,503
5,500
62,336
0
L
21,253
3,847
1,753
3,927
19,043
8,456
0
4,543
14,212
0
29,568
W
Sun Wukong
K9KHEP
Sun Wukong
14,654
1,390
1,561
4,277
20,573
20,741
1,098
6,127
14,446
105
29,264
L
Hou Yi
17,173
7,532
1,154
5,411
16,768
7,738
2,451
4,697
12,071
0
39,457
W
Tsukuyomi
SirCombaticuss
Tsukuyomi
26,424
7,543
1,449
5,618
22,296
12,679
2,032
9,158
13,138
0
38,226
W
12,339
271
3,929
3,294
13,600
7,077
1,724
6,007
7,593
24,647
0
L
6,577
462
1,435
11,205
31,798
23,798
0
11,763
19,815
16,940
0
L
20,511
1,772
1,553
1,053
13,522
5,812
0
4,087
9,401
40,857
0
W
Serqet
6,385
638
1,796
4,720
19,763
31,297
443
6,593
13,170
740
6,671
L
Chronos
vududu
Chronos
8,300
2,297
1,534
5,338
17,381
12,319
2,340
8,943
8,438
26,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,428
Gold Earned
56,860
187
Minions Killed
170
0
Camps Cleared
0
1,427,408
Distance Traveled
1,431,425
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,577
724
99
6
0
304,160
3
L
Bastet
11,342
709
19
1
0
344,349
3
W
Sun Wukong
11,009
688
20
1
0
300,092
0
L
Hou Yi
11,492
718
50
3
0
300,989
1
W
Tsukuyomi
12,699
794
27
2
0
263,802
0
W
Anubis
11,217
701
31
2
0
262,472
0
L
Ymir
11,149
697
18
1
0
254,813
0
L
Janus
11,646
728
55
3
0
258,519
0
W
Serqet
11,926
745
10
1
0
296,882
1
L
Chronos
11,231
702
28
2
0
272,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role