Player Matchup

Sobek
Sobek
GriffinsASavage
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 306L
1,522 Elo+
Party 1
Hades
Hades
Major 7183
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SuperBazooka
Xbalanque
Level 141
God Stats
3W - 5L
1,500 SR
Queue Stats
411W - 436L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
scrungebungle
Ao Kuang
Level 112
God Stats
4W - 2L
1,837 SR
Queue Stats
240W - 231L
1,495 Elo+
Solo
Discordia
Discordia
xTastyWaffle
Discordia
Level 109
God Stats
6W - 8L
1,448 SR
Queue Stats
448W - 435L
1,532 Elo+
Party 1
Team Averages
Level 101
1,557 SR
1,514 Elo+

VS

Team Averages
Level 131
1,516 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
JustXpired
Cabrakan
Level 155
God Stats
7W - 3L
1,542 SR
Queue Stats
688W - 715L
1,462 Elo+
Solo
Zeus
Zeus
Oshevre
Zeus
Level 157
God Stats
3W - 3L
1,427 SR
Queue Stats
493W - 524L
1,543 Elo+
Solo
Hachiman
Hachiman
ROMANOS2430
Hachiman
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 112L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
tippytopp
Ah Puch
Level 29
God Stats
1W - 0L
1,614 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,216
722
3,651
14,917
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
12
1 / 6 / 4
7,059
706
3,648
14,321
8,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
SuperBazooka
Xbalanque
13
2 / 4 / 4
7,344
734
5,132
9,001
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
scrungebungle
Ao Kuang
14
4 / 5 / 3
8,660
866
8,040
14,933
14,701
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
xTastyWaffle
Discordia
15
3 / 3 / 5
7,993
799
10,784
8,774
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 2 / 13
8,770
877
11,285
5,702
2,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
JustXpired
Cabrakan
12
2 / 3 / 8
7,374
737
6,853
9,310
12,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Oshevre
Zeus
15
5 / 3 / 10
8,583
858
14,308
7,774
3,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ROMANOS2430
Hachiman
15
3 / 3 / 14
8,376
838
8,762
8,381
3,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
tippytopp
Ah Puch
17
9 / 1 / 9
9,142
914
10,821
7,238
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
10
Kills
23
23
Deaths
12
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
13
5.25
L
0
5
6
0.6
W
Cabrakan
JustXpired
Cabrakan
2
3
8
2
L
Hades
1
6
4
0.5
W
Zeus
Oshevre
Zeus
5
3
10
3.33
W
Hachiman
ROMANOS2430
Hachiman
3
3
14
3.33
L
Xbalanque
SuperBazooka
Xbalanque
2
4
4
1
L
Ao Kuang
scrungebungle
Ao Kuang
4
5
3
1.1
W
Ah Puch
tippytopp
Ah Puch
9
1
9
13.5
L
Discordia
xTastyWaffle
Discordia
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
52,029
61,946
Taken
38,405
51,607
Mitigated
25,423
19,564
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,285
4,113
1,161
603
5,702
2,565
1,505
4,718
984
25,704
0
L
3,651
216
721
3,810
14,917
19,698
52
9,375
5,542
14,082
0
W
Cabrakan
JustXpired
Cabrakan
6,853
894
1,108
2,423
9,310
12,621
0
5,483
3,827
8,669
0
L
Hades
3,648
239
241
3,775
14,321
8,171
0
10,459
3,862
19,925
0
W
Zeus
Oshevre
Zeus
14,308
1,195
765
1,894
7,774
3,378
383
5,318
2,456
25,738
0
W
Hachiman
ROMANOS2430
Hachiman
8,762
3,729
167
1,509
8,381
3,551
912
6,500
1,881
0
17,799
L
Xbalanque
SuperBazooka
Xbalanque
5,132
2,139
702
1,448
9,001
4,511
606
6,702
2,299
0
17,112
L
Ao Kuang
scrungebungle
Ao Kuang
8,040
1,247
1,692
5,186
14,933
14,701
14
9,255
5,678
13,732
0
W
Ah Puch
tippytopp
Ah Puch
10,821
672
446
3,707
7,238
3,308
360
4,104
3,134
17,327
0
L
Discordia
xTastyWaffle
Discordia
10,784
454
515
1,474
8,774
4,526
0
7,476
1,298
27,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
42,245
155
Minions Killed
104
0
Camps Cleared
0
908,001
Distance Traveled
909,755
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,770
877
29
3
0
199,492
1
L
Sobek
7,216
722
8
1
0
188,602
4
W
Cabrakan
7,374
737
4
0
0
176,196
4
L
Hades
7,059
706
42
4
0
178,146
1
W
Zeus
8,583
858
32
3
0
175,326
5
W
Hachiman
8,376
838
22
2
0
152,953
0
L
Xbalanque
7,344
734
42
4
0
163,128
0
L
Ao Kuang
8,660
866
15
2
0
191,704
0
W
Ah Puch
9,142
914
17
2
0
205,788
0
L
Discordia
7,993
799
48
5
0
186,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role