Player Matchup

Kumbhakarna
Kumbhakarna
JDog03
Kumbhakarna
Level 119
God Stats
1W - 1L
1,733 SR
Queue Stats
9W - 7L
1,534 Elo+
Party 1
Chiron
Chiron
OGc137
Chiron
Level 160
God Stats
103W - 25L
1,835 SR
Queue Stats
1,578W - 694L
1,681 Elo+
Party 1
Sol
Sol
YeetMasterSr
Sol
Level 98
God Stats
26W - 15L
1,706 SR
Queue Stats
224W - 223L
1,393 Elo+
Party 1
Team Averages
Level 126
1,758 SR
1,536 Elo+

VS

Team Averages
Level 117
1,547 SR
1,584 Elo+
Ah Puch
Ah Puch
KazeCooper
Ah Puch
Level 61
God Stats
1W - 1L
1,396 SR
Queue Stats
57W - 49L
1,569 Elo+
Party 2
Thanatos
Thanatos
Koda5
Thanatos
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
ashtjones
Sun Wukong
Level 157
God Stats
2W - 0L
1,745 SR
Queue Stats
96W - 71L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JDog03
Kumbhakarna
15
2 / 4 / 3
11,637
647
8,652
21,464
28,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
OGc137
Chiron
16
4 / 5 / 2
11,477
638
13,102
18,346
7,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 3
10,359
576
10,931
19,240
7,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KazeCooper
Ah Puch
18
0 / 0 / 10
11,734
652
19,567
15,496
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Koda5
Thanatos
18
10 / 3 / 3
13,107
728
14,153
13,717
9,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ashtjones
Sun Wukong
18
4 / 4 / 7
12,180
677
20,318
22,800
20,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
JDog03
Kumbhakarna
2
4
3
0.88
W
Ah Puch
KazeCooper
Ah Puch
0
0
10
5
W
Thanatos
Koda5
Thanatos
10
3
3
3.83
L
Chiron
OGc137
Chiron
4
5
2
1
L
1
5
3
0.5
W
Sun Wukong
ashtjones
Sun Wukong
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,685
Damage
54,038
59,050
Taken
52,013
43,504
Mitigated
37,559
12,741
Healing
27,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
JDog03
Kumbhakarna
8,652
258
0
1,506
21,464
28,936
0
6,534
14,930
16,827
0
W
Ah Puch
KazeCooper
Ah Puch
19,567
339
0
8,521
15,496
6,941
790
7,056
7,492
76,440
0
W
Thanatos
Koda5
Thanatos
14,153
2,453
0
13,436
13,717
9,679
540
4,764
8,953
0
43,108
L
Chiron
OGc137
Chiron
13,102
4,747
1,031
3,803
18,346
7,450
780
6,578
11,767
34
53,925
L
10,931
3,503
0
6,401
19,240
7,118
409
6,569
12,671
35,171
0
W
Sun Wukong
ashtjones
Sun Wukong
20,318
2,140
0
5,839
22,800
20,939
223
8,454
14,346
0
47,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
37,021
196
Minions Killed
219
2
Camps Cleared
14
932,769
Distance Traveled
1,021,427
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,637
647
13
1
0
335,512
3
W
Ah Puch
11,734
652
109
6
5
348,547
1
W
Thanatos
13,107
728
50
3
6
321,124
1
L
Chiron
11,477
638
118
7
1
308,606
2
L
Sol
10,359
576
65
4
1
288,651
0
W
Sun Wukong
12,180
677
60
3
3
351,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role