Player Matchup

Arachne
Arachne
Azrxxl
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Finesterester
Gilgamesh
Level 69
God Stats
20W - 13L
1,669 SR
Queue Stats
35W - 37L
1,449 Elo+
Party 2
Scylla
Scylla
lilbeetledwag
Scylla
Level 48
God Stats
1W - 5L
1,094 SR
Queue Stats
24W - 29L
1,401 Elo+
Party 2
Team Averages
Level 42
1,421 SR
1,382 Elo+

VS

Team Averages
Level 45
1,360 SR
1,463 Elo+
Achilles
Achilles
ChaosKoalaBear
Achilles
Level 36
God Stats
19W - 28L
1,331 SR
Queue Stats
39W - 72L
1,282 Elo+
Party 1
Neith
Neith
KinngAndrew21
Neith
Level 43
God Stats
23W - 45L
1,333 SR
Queue Stats
62W - 101L
1,347 Elo+
Party 1
Hel
Hel
MrSuperCheese
Hel
Level 57
God Stats
9W - 11L
1,417 SR
Queue Stats
128W - 72L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azrxxl
Arachne
14
1 / 3 / 9
9,393
671
6,154
14,792
7,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Finesterester
Gilgamesh
15
6 / 0 / 5
11,505
822
20,768
19,589
18,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 6
9,841
703
14,861
9,811
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 3 / 3
9,226
659
8,090
18,847
22,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 3
9,087
649
11,941
12,809
5,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 1
9,886
706
14,425
17,228
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azrxxl
Arachne
1
3
9
1.83
L
Achilles
0
3
3
0.5
W
Gilgamesh
Finesterester
Gilgamesh
6
0
5
8.5
L
1
6
3
0.42
L
5
2
1
2.75
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,783
Damage
34,456
44,192
Taken
48,884
30,172
Mitigated
36,067
8,927
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azrxxl
Arachne
6,154
4,734
565
1,908
14,792
7,810
753
4,538
10,254
0
24,083
L
Achilles
8,090
2,369
0
2,830
18,847
22,863
162
6,731
12,116
0
19,120
W
Gilgamesh
Finesterester
Gilgamesh
20,768
6,724
1,214
3,654
19,589
18,600
1,196
6,118
13,471
0
38,341
L
11,941
4,136
0
973
12,809
5,758
882
3,757
9,052
0
38,961
L
14,425
643
6,043
9,050
17,228
7,446
315
4,750
12,478
48,106
0
W
14,861
2,908
328
1,258
9,811
3,762
850
4,016
5,795
37,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
28,199
117
Minions Killed
172
5
Camps Cleared
6
811,356
Distance Traveled
779,748
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,393
671
39
3
2
281,471
0
L
Achilles
9,226
659
16
1
2
282,171
1
W
Gilgamesh
11,505
822
38
3
2
288,684
1
L
Neith
9,087
649
82
6
1
208,198
4
L
Hel
9,886
706
74
5
3
289,379
3
W
Scylla
9,841
703
40
3
1
241,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role