Player Matchup

Thanatos
Thanatos
ASKALAD69
Thanatos
Level 36
God Stats
0W - 3L
1,246 SR
Queue Stats
79W - 74L
1,525 Elo+
Solo
Terra
Terra
Asterius2001
Terra
Level 28
God Stats
2W - 2L
1,618 SR
Queue Stats
32W - 29L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
MillenniumSlug
Kuzenbo
Level 145
God Stats
0W - 4L
1,224 SR
Queue Stats
31W - 36L
1,526 Elo+
Party 3
Ishtar
Ishtar
TisHoly
Ishtar
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Cupid
Cupid
lKaizal
Cupid
Level 126
God Stats
1W - 1L
1,540 SR
Queue Stats
53W - 45L
1,603 Elo+
Party 2
Team Averages
Level 71
1,426 SR
1,550 Elo+

VS

Team Averages
Level 79
1,620 SR
1,539 Elo+
Merlin
Merlin
FlamingPower
Merlin
Level 34
God Stats
1W - 0L
1,847 SR
Queue Stats
15W - 16L
1,409 Elo+
Solo
Thanatos
Thanatos
KurtiIIo
Thanatos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 39L
1,765 Elo+
Party 1
Artio
Artio
TH0NY23
Artio
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,396 Elo+
Solo
Chiron
Chiron
redriver
Chiron
Level 157
God Stats
12W - 5L
1,664 SR
Queue Stats
509W - 449L
1,570 Elo+
Party 1
Fenrir
Fenrir
richthekid05
Fenrir
Level 129
God Stats
11W - 9L
1,588 SR
Queue Stats
131W - 123L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASKALAD69
Thanatos
6
1 / 5 / 0
5,058
422
1,841
7,177
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 3 / 2
5,910
493
4,504
12,089
7,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 0
5,929
494
6,766
10,872
8,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
TisHoly
Ishtar
10
1 / 4 / 1
5,955
496
5,607
9,072
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
lKaizal
Cupid
10
2 / 2 / 0
5,953
496
7,826
9,621
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 1 / 3
7,699
642
4,165
6,218
2,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
KurtiIIo
Thanatos
12
6 / 1 / 6
7,641
637
8,608
8,392
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
TH0NY23
Artio
11
1 / 1 / 3
6,438
537
2,725
11,499
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
redriver
Chiron
12
2 / 1 / 2
7,124
594
8,638
9,047
2,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
13
5 / 0 / 3
7,661
638
9,708
11,566
5,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASKALAD69
Thanatos
1
5
0
0.2
L
0
3
2
0.33
W
Merlin
3
1
3
4.5
W
Thanatos
KurtiIIo
Thanatos
6
1
6
9
L
0
3
0
0
W
Artio
TH0NY23
Artio
1
1
3
2.5
L
Ishtar
TisHoly
Ishtar
1
4
1
0.38
L
Cupid
lKaizal
Cupid
2
2
0
1
W
Chiron
redriver
Chiron
2
1
2
3
W
Fenrir
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
33,844
48,831
Taken
46,722
24,862
Mitigated
22,563
15,344
Healing
30,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASKALAD69
Thanatos
1,841
934
0
3,493
7,177
2,767
0
615
6,520
0
17,181
L
4,504
1,547
2,162
2,924
12,089
7,224
0
1,325
10,680
20,692
2,431
W
Merlin
4,165
1,181
0
2,185
6,218
2,517
0
208
6,010
60,341
0
W
Thanatos
KurtiIIo
Thanatos
8,608
2,029
0
9,692
8,392
3,898
0
1,282
7,038
0
54,820
L
6,766
2,703
0
2,750
10,872
8,367
0
0
10,631
32,121
0
W
Artio
TH0NY23
Artio
2,725
563
380
5,832
11,499
7,405
0
2,006
9,493
17,654
497
L
Ishtar
TisHoly
Ishtar
5,607
3,559
0
810
9,072
3,948
0
3,977
5,095
0
40,070
L
Cupid
lKaizal
Cupid
7,826
4,095
102
3,103
9,621
2,556
0
721
8,900
0
49,654
W
Chiron
redriver
Chiron
8,638
3,772
165
3,701
9,047
2,790
0
1,450
7,597
0
67,106
W
Fenrir
9,708
2,680
0
8,326
11,566
5,953
0
5,582
5,512
0
46,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
36,563
272
Minions Killed
433
0
Camps Cleared
0
1,061,210
Distance Traveled
1,209,366
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,058
422
34
3
0
164,517
0
L
Terra
5,910
493
37
3
0
250,935
3
W
Merlin
7,699
642
112
9
0
232,147
1
W
Thanatos
7,641
637
87
7
0
267,972
0
L
Kuzenbo
5,929
494
62
5
0
220,073
1
W
Artio
6,438
537
24
2
0
249,884
0
L
Ishtar
5,955
496
65
5
0
212,684
0
L
Cupid
5,953
496
74
6
0
213,001
2
W
Chiron
7,124
594
121
10
0
216,418
1
W
Fenrir
7,661
638
89
7
0
242,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role