Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Haallaand-
Ullr
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 7L
1,940 Elo+
Party 1
Nox
Nox
Jimmy_RapOLD
Nox
Level 160
God Stats
10W - 4L
1,675 SR
Queue Stats
164W - 74L
1,719 Elo+
Party 1
Fafnir
Fafnir
isradical03
Fafnir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
396W - 198L
1,713 Elo+
Party 1
Cliodhna
Cliodhna
thewhitee69
Cliodhna
Level 151
God Stats
14W - 9L
1,341 SR
Queue Stats
283W - 212L
1,656 Elo+
Party 1
Team Averages
Level 131
1,503 SR
1,706 Elo+

VS

Team Averages
Level 50
1,565 SR
1,470 Elo+
Bacchus
Bacchus
Chirikumo_Sensei
Bacchus
Level 25
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
HoukenBeMineName
Sun Wukong
Level 82
God Stats
70W - 91L
1,447 SR
Queue Stats
168W - 185L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
LuxuryFlex
Erlang Shen
Level 76
God Stats
15W - 13L
1,544 SR
Queue Stats
157W - 160L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
YouWantIceScream
Cabrakan
Level 16
God Stats
3W - 2L
1,674 SR
Queue Stats
92W - 71L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
eaglefire771
Danzaburou
Level 49
God Stats
4W - 8L
1,541 SR
Queue Stats
76W - 80L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
2 / 1 / 3
11,394
600
6,672
12,584
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 2
10,716
564
15,578
15,436
6,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 10
9,843
518
7,149
10,462
9,076
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
15
5 / 5 / 8
10,127
533
14,048
15,737
10,579
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
thewhitee69
Cliodhna
19
6 / 2 / 5
11,501
605
14,073
17,200
8,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,203
379
6,594
13,779
13,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
HoukenBeMineName
Sun Wukong
12
0 / 5 / 3
7,521
396
6,154
14,486
13,795
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
LuxuryFlex
Erlang Shen
15
5 / 6 / 2
9,877
520
12,961
18,993
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
8,710
458
6,932
15,069
11,844
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
eaglefire771
Danzaburou
16
3 / 5 / 1
9,966
525
10,900
16,896
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
24
Kills
10
10
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
3
3.5
L
0
4
3
0.38
W
7
1
2
8
L
Sun Wukong
HoukenBeMineName
Sun Wukong
0
5
3
0.3
W
4
1
10
9
L
Erlang Shen
LuxuryFlex
Erlang Shen
5
6
2
1
L
2
4
2
0.75
L
Danzaburou
eaglefire771
Danzaburou
3
5
1
0.7
W
Fafnir
5
5
8
1.8
W
Cliodhna
thewhitee69
Cliodhna
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,520
Damage
43,541
71,419
Taken
79,223
40,621
Mitigated
58,222
23,240
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,672
2,804
0
3,250
12,584
6,028
35
1,917
10,667
0
101,156
L
6,594
689
0
1,694
13,779
13,825
0
4,542
9,237
19,837
923
W
15,578
6,523
0
2,839
15,436
6,844
1,062
880
14,556
0
89,044
L
Sun Wukong
HoukenBeMineName
Sun Wukong
6,154
1,134
41
2,294
14,486
13,795
86
3,630
10,856
0
44,227
W
7,149
815
104
4,041
10,462
9,076
24
4,312
6,150
36,355
0
L
Erlang Shen
LuxuryFlex
Erlang Shen
12,961
7,199
0
4,608
18,993
11,362
142
4,402
14,591
0
76,853
L
6,932
657
0
4,025
15,069
11,844
0
5,081
9,988
48,296
0
L
Danzaburou
eaglefire771
Danzaburou
10,900
4,475
0
6,715
16,896
7,396
576
3,542
13,354
0
83,094
W
Fafnir
14,048
4,063
0
4,365
15,737
10,579
0
3,218
12,519
66,616
0
W
Cliodhna
thewhitee69
Cliodhna
14,073
3,969
0
8,641
17,200
8,094
3,462
2,782
14,418
0
113,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
43,277
655
Minions Killed
428
0
Camps Cleared
0
1,900,824
Distance Traveled
1,712,255
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,394
600
202
11
0
438,325
4
L
Bacchus
7,203
379
21
1
0
350,415
1
W
Ullr
10,716
564
137
7
0
368,147
3
L
Sun Wukong
7,521
396
85
4
0
324,357
1
W
Nox
9,843
518
46
2
0
344,089
5
L
Erlang Shen
9,877
520
100
5
0
378,569
1
L
Cabrakan
8,710
458
80
4
0
347,986
4
L
Danzaburou
9,966
525
142
7
0
310,928
6
W
Fafnir
10,127
533
89
5
0
316,557
2
W
Cliodhna
11,501
605
181
10
0
433,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role