Player Matchup

Ra
Ra
Silver V
BigJxffa_
Ra
Silver V
Level 62
God Stats
1W - 3L
1,422 SR
Queue Stats
171W - 198L
516 MMR
Solo
Bacchus
Bacchus
Bronze II
Blera_Tv
Bacchus
Bronze II
Level 64
God Stats
14W - 7L
1,525 SR
Queue Stats
106W - 132L
319 MMR
Solo
Izanami
Izanami
Bronze III
Eltmac1
Izanami
Bronze III
Level 86
God Stats
10W - 13L
1,360 SR
Queue Stats
137W - 167L
115 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
EvilMitten9168
Morgan Le Fay
Silver III
Level 155
God Stats
481W - 447L
1,493 SR
Queue Stats
562W - 572L
729 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
GELITO408
Ao Kuang
Silver IV
Level 159
God Stats
25W - 20L
1,468 SR
Queue Stats
510W - 528L
750 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,454 SR
486 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,519 SR
483 MMR
Cu Chulainn
Cu Chulainn
Bronze III
EvilMercury
Cu Chulainn
Bronze III
Level 121
God Stats
9W - 15L
1,384 SR
Queue Stats
355W - 410L
-133 MMR
Solo
Vulcan
Vulcan
Silver IV
Exalted_Outlaw
Vulcan
Silver IV
Level 143
God Stats
5W - 10L
1,324 SR
Queue Stats
288W - 320L
772 MMR
Solo
Ishtar
Ishtar
Silver IV
LoniAndco2410
Ishtar
Silver IV
Level 114
God Stats
2W - 2L
1,757 SR
Queue Stats
133W - 149L
729 MMR
Party 1
Sylvanus
Sylvanus
Silver III
RedDragon30115
Sylvanus
Silver III
Level 124
God Stats
6W - 10L
1,325 SR
Queue Stats
144W - 158L
929 MMR
Party 1
Pele
Pele
Bronze II
Superjos12
Pele
Bronze II
Level 160
God Stats
2W - 1L
1,806 SR
Queue Stats
138W - 179L
119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
12,423
497
13,543
18,399
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Blera_Tv
Bacchus
17
3 / 0 / 4
11,841
474
10,667
17,557
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Eltmac1
Izanami
20
5 / 2 / 2
13,360
534
14,252
18,539
8,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
EvilMitten9168
Morgan Le Fay
19
2 / 2 / 5
12,547
502
8,449
15,470
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
GELITO408
Ao Kuang
20
9 / 1 / 5
14,950
598
25,766
22,940
21,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
LancelotAtlasXbalanqueChaac

VS

Bans
ArachneLokiAthenaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EvilMercury
Cu Chulainn
19
1 / 5 / 2
12,088
484
8,172
21,905
15,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 1
11,691
468
15,622
12,874
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 6 / 0
10,316
413
12,528
22,269
10,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
1 / 2 / 3
10,019
401
7,745
23,065
21,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 3
9,743
390
10,872
27,212
12,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
22
Kills
7
8
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Bacchus
Blera_Tv
Bacchus
3
0
4
5
W
Izanami
Eltmac1
Izanami
5
2
2
3
L
Cu Chulainn
EvilMercury
Cu Chulainn
1
5
2
0.4
W
Morgan Le Fay
EvilMitten9168
Morgan Le Fay
2
2
5
2.25
L
4
3
1
1.5
W
Ao Kuang
GELITO408
Ao Kuang
9
1
5
11.5
L
1
6
0
0.17
L
Sylvanus
1
2
3
1.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,677
Damage
54,939
92,905
Taken
107,325
65,896
Mitigated
65,802
38,132
Healing
35,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,543
884
1,842
5,707
18,399
8,806
3,503
5,420
12,592
101,948
0
W
Bacchus
Blera_Tv
Bacchus
10,667
1,690
237
6,669
17,557
19,929
827
6,007
10,966
45,867
689
W
Izanami
Eltmac1
Izanami
14,252
10,122
0
4,079
18,539
8,262
4,697
2,733
15,716
0
133,637
L
Cu Chulainn
EvilMercury
Cu Chulainn
8,172
1,844
0
3,058
21,905
15,225
33
9,877
12,028
84
111,453
W
Morgan Le Fay
EvilMitten9168
Morgan Le Fay
8,449
1,038
55
7,662
15,470
7,856
1,274
3,167
12,113
110,683
0
L
15,622
2,747
118
2,773
12,874
6,361
591
8,178
4,696
88,587
0
W
Ao Kuang
GELITO408
Ao Kuang
25,766
7,760
0
11,881
22,940
21,043
1,210
5,457
17,274
120,383
14,567
L
12,528
6,255
0
6,319
22,269
10,394
336
11,497
10,772
0
83,947
L
Sylvanus
7,745
1,688
5,584
10,376
23,065
21,462
0
12,380
10,685
32,518
3,814
L
10,872
2,219
0
7,329
27,212
12,360
333
13,492
13,720
24
87,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,121
Gold Earned
53,857
712
Minions Killed
611
0
Camps Cleared
0
2,282,310
Distance Traveled
2,337,688
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,423
497
143
6
0
472,596
4
W
Bacchus
11,841
474
57
2
0
495,285
3
W
Izanami
13,360
534
187
7
0
440,208
9
L
Cu Chulainn
12,088
484
191
8
0
449,213
5
W
Morgan Le Fay
12,547
502
143
6
0
387,448
6
L
Vulcan
11,691
468
137
5
0
485,676
1
W
Ao Kuang
14,950
598
182
7
0
486,773
8
L
Ishtar
10,316
413
131
5
0
396,836
4
L
Sylvanus
10,019
401
53
2
0
483,090
13
L
Pele
9,743
390
99
4
0
522,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role