Player Matchup

Merlin
Merlin
Ftvb
Merlin
Level 128
God Stats
1W - 1L
1,558 SR
Queue Stats
370W - 287L
1,552 Elo+
Party 2
Fenrir
Fenrir
JManisdatdude
Fenrir
Level 148
God Stats
10W - 4L
1,723 SR
Queue Stats
332W - 337L
1,519 Elo+
Solo
Horus
Horus
MeKa Enjoi
Horus
Level 119
God Stats
4W - 0L
1,656 SR
Queue Stats
307W - 263L
1,461 Elo+
Party 2
Team Averages
Level 132
1,646 SR
1,510 Elo+

VS

Team Averages
Level 73
1,486 SR
1,445 Elo+
Cthulhu
Cthulhu
QuantumBlows
Cthulhu
Level 99
God Stats
2W - 2L
1,457 SR
Queue Stats
42W - 23L
1,661 Elo+
Solo
Hades
Hades
ThislsBogus
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,349 Elo+
Party 1
Charybdis
Charybdis
tearinyouUP
Charybdis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 159L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ftvb
Merlin
18
6 / 2 / 9
12,282
768
18,602
10,338
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
12 / 8 / 5
12,508
782
18,351
17,438
9,483
Horus
17
4 / 2 / 14
11,706
732
13,706
15,931
20,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
QuantumBlows
Cthulhu
14
4 / 5 / 3
11,113
695
10,305
23,415
30,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 9 / 4
12,657
791
12,557
18,784
9,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
tearinyouUP
Charybdis
16
2 / 8 / 7
11,119
695
9,111
16,837
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
12
12
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ftvb
Merlin
6
2
9
5.25
W
12
8
5
1.81
W
Horus
4
2
14
5.5
L
Cthulhu
QuantumBlows
Cthulhu
4
5
3
1.1
L
6
9
4
0.89
L
Charybdis
tearinyouUP
Charybdis
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
31,973
43,707
Taken
59,036
35,586
Mitigated
45,743
10,903
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ftvb
Merlin
18,602
1,624
0
2,108
10,338
5,621
815
6,659
3,679
75,384
0
W
18,351
6,282
0
2,562
17,438
9,483
1,412
9,941
7,497
0
35,563
W
Horus
13,706
4,943
1,892
4,341
15,931
20,482
486
6,679
9,252
0
24,146
L
Cthulhu
QuantumBlows
Cthulhu
10,305
1,477
0
1,512
23,415
30,844
0
9,686
13,170
31,748
0
L
12,557
798
570
2,857
18,784
9,101
649
4,475
14,010
30,388
0
L
Charybdis
tearinyouUP
Charybdis
9,111
5,283
497
2,168
16,837
5,798
855
4,985
11,531
0
39,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,496
Gold Earned
34,889
193
Minions Killed
154
11
Camps Cleared
4
798,965
Distance Traveled
739,380
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,282
768
144
9
7
277,591
4
W
Fenrir
12,508
782
29
2
3
242,753
8
W
Horus
11,706
732
20
1
1
278,621
2
L
Cthulhu
11,113
695
34
2
0
288,108
1
L
Hades
12,657
791
42
3
1
219,307
0
L
Charybdis
11,119
695
78
5
3
231,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role