Player Matchup

Yu Huang
Yu Huang
Propagandalf17
Yu Huang
Level 28
God Stats
2W - 0L
1,604 SR
Queue Stats
41W - 16L
1,691 Elo+
Party 1
Artio
Artio
Yuumekai
Artio
Level 69
God Stats
8W - 1L
1,716 SR
Queue Stats
31W - 13L
1,638 Elo+
Party 1
Pele
Pele
killera_275
Pele
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,268 Elo+
Party 3
Bellona
Bellona
nici538
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,268 Elo+
Party 3
Danzaburou
Danzaburou
parguelio93
Danzaburou
Level 28
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 8L
1,503 Elo+
Party 1
Team Averages
Level 42
1,518 SR
1,474 Elo+

VS

Team Averages
Level 39
1,610 SR
1,357 Elo+
Geb
Geb
Elixia_LeO
Geb
Level 34
God Stats
2W - 6L
1,444 SR
Queue Stats
46W - 61L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 38
God Stats
128W - 138L
1,513 SR
Queue Stats
157W - 205L
1,367 Elo+
Solo
Nemesis
Nemesis
Sh0katana
Nemesis
Level 47
God Stats
5W - 2L
1,836 SR
Queue Stats
99W - 109L
1,460 Elo+
Party 2
Poseidon
Poseidon
mrgarrett23
Poseidon
Level 47
God Stats
1W - 2L
1,464 SR
Queue Stats
62W - 98L
1,332 Elo+
Solo
Chiron
Chiron
nathanr1712
Chiron
Level 28
God Stats
1W - 1L
1,791 SR
Queue Stats
50W - 56L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
9 / 1 / 6
13,082
569
22,638
12,099
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
Yuumekai
Artio
17
0 / 1 / 22
11,785
512
6,902
20,762
26,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 4 / 7
10,692
465
13,753
22,150
9,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
nici538
Bellona
17
2 / 3 / 9
10,826
471
12,420
17,790
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
parguelio93
Danzaburou
19
19 / 4 / 2
13,094
569
31,611
20,041
9,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 5
9,082
395
7,699
32,354
28,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Furrulk
Baron Samedi
18
4 / 5 / 0
11,396
495
12,550
16,911
7,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Sh0katana
Nemesis
18
4 / 5 / 4
11,729
510
16,514
24,368
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
mrgarrett23
Poseidon
16
1 / 6 / 0
10,361
450
9,678
15,197
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
16
4 / 7 / 2
10,997
478
13,289
20,360
7,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
34
Kills
13
13
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
Baron Samedi
Furrulk
Baron Samedi
4
5
0
0.8
W
Yu Huang
9
1
6
12
L
Nemesis
Sh0katana
Nemesis
4
5
4
1.2
W
Artio
Yuumekai
Artio
0
1
22
11
W
4
4
7
1.88
L
Poseidon
mrgarrett23
Poseidon
1
6
0
0.17
L
Chiron
4
7
2
0.71
W
Bellona
nici538
Bellona
2
3
9
2.17
W
Danzaburou
parguelio93
Danzaburou
19
4
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,324
Damage
59,730
92,842
Taken
109,190
65,078
Mitigated
58,694
23,481
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,699
897
0
4,397
32,354
28,225
23
8,365
23,933
25,897
0
L
Baron Samedi
Furrulk
Baron Samedi
12,550
273
882
4,311
16,911
7,733
325
3,320
12,894
71,410
0
W
Yu Huang
22,638
1,281
0
150
12,099
6,129
1,447
4,030
7,957
132,770
0
L
Nemesis
Sh0katana
Nemesis
16,514
9,664
0
2,479
24,368
9,869
0
7,383
16,629
0
95,054
W
Artio
Yuumekai
Artio
6,902
651
1,014
5,357
20,762
26,955
411
6,152
14,541
22,144
0
W
13,753
4,328
186
6,399
22,150
9,045
0
5,654
16,370
0
79,561
L
Poseidon
mrgarrett23
Poseidon
9,678
1,359
0
235
15,197
5,325
386
6,802
8,382
92,152
0
L
Chiron
13,289
5,740
545
4,926
20,360
7,542
1,086
3,670
16,675
0
65,998
W
Bellona
nici538
Bellona
12,420
3,006
197
5,030
17,790
13,199
820
6,610
10,551
0
52,485
W
Danzaburou
parguelio93
Danzaburou
31,611
17,597
0
5,148
20,041
9,750
2,737
6,475
13,496
0
112,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
53,565
543
Minions Killed
531
0
Camps Cleared
0
2,261,027
Distance Traveled
1,902,147
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,082
395
35
2
0
376,597
8
L
Baron Samedi
11,396
495
136
6
0
351,367
2
W
Yu Huang
13,082
569
194
8
0
452,727
3
L
Nemesis
11,729
510
113
5
0
437,453
1
W
Artio
11,785
512
25
1
0
493,065
1
W
Pele
10,692
465
90
4
0
478,641
0
L
Poseidon
10,361
450
148
6
0
364,804
5
L
Chiron
10,997
478
99
4
0
371,926
3
W
Bellona
10,826
471
85
4
0
443,568
2
W
Danzaburou
13,094
569
149
6
0
393,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role