Player Matchup

Zhong Kui
Zhong Kui
EsaiTheGr8
Zhong Kui
Level 80
God Stats
7W - 5L
1,348 SR
Queue Stats
134W - 139L
1,399 Elo+
Solo
Raijin
Raijin
Ghostface_Kage
Raijin
Level 89
God Stats
4W - 1L
1,888 SR
Queue Stats
69W - 87L
1,372 Elo+
Party 2
Ah Puch
Ah Puch
HurricaneCharles
Ah Puch
Level 101
God Stats
5W - 3L
1,436 SR
Queue Stats
148W - 142L
1,391 Elo+
Solo
Bacchus
Bacchus
OGH3ADBANG
Bacchus
Level 139
God Stats
3W - 1L
1,439 SR
Queue Stats
44W - 59L
1,370 Elo+
Party 2
Hachiman
Hachiman
kiwea0129
Hachiman
Level 109
God Stats
4W - 5L
1,229 SR
Queue Stats
169W - 165L
1,316 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,369 Elo+

VS

Team Averages
Level 73
1,489 SR
1,413 Elo+
Mulan
Mulan
Athina98
Mulan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
520W - 589L
1,355 Elo+
Party 1
Janus
Janus
Mermaid3774
Janus
Level 38
God Stats
2W - 2L
1,478 SR
Queue Stats
116W - 126L
1,369 Elo+
Solo
He Bo
He Bo
TRIXTOR2
He Bo
Level 148
God Stats
6W - 13L
1,335 SR
Queue Stats
458W - 492L
1,420 Elo+
Solo
Achilles
Achilles
Thano11
Achilles
Level 63
God Stats
5W - 7L
1,648 SR
Queue Stats
728W - 789L
1,377 Elo+
Party 1
Thor
Thor
jj639
Thor
Level 87
God Stats
0W - 1L
1,482 SR
Queue Stats
42W - 43L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EsaiTheGr8
Zhong Kui
20
7 / 5 / 20
12,693
793
20,053
22,984
16,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 7 / 15
12,310
769
13,514
12,640
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 3 / 24
12,957
810
24,779
9,710
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
OGH3ADBANG
Bacchus
17
6 / 3 / 16
11,116
695
7,116
18,025
29,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
kiwea0129
Hachiman
20
11 / 2 / 18
12,818
801
22,751
13,631
6,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Athina98
Mulan
16
5 / 12 / 4
11,201
700
10,972
23,517
21,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 5 / 8
10,680
668
12,037
13,241
5,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
TRIXTOR2
He Bo
17
2 / 6 / 10
10,913
682
13,719
13,091
5,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Thano11
Achilles
20
5 / 7 / 6
11,553
722
12,812
25,707
19,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
jj639
Thor
19
6 / 8 / 10
11,917
745
9,427
18,426
15,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
57
38
Kills
19
20
Deaths
38
93
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
Athina98
Mulan
5
12
4
0.58
W
Zhong Kui
EsaiTheGr8
Zhong Kui
7
5
20
3.4
W
8
7
15
2.21
W
6
3
24
6
L
1
5
8
1
W
Bacchus
OGH3ADBANG
Bacchus
6
3
16
4.67
L
He Bo
TRIXTOR2
He Bo
2
6
10
1.17
L
Achilles
Thano11
Achilles
5
7
6
1.14
L
Thor
jj639
Thor
6
8
10
1.38
W
Hachiman
kiwea0129
Hachiman
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,213
Damage
58,967
76,990
Taken
93,982
61,185
Mitigated
68,519
28,951
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Athina98
Mulan
10,972
1,325
42
1,568
23,517
21,940
0
16,773
6,598
993
14,437
W
Zhong Kui
EsaiTheGr8
Zhong Kui
20,053
2,163
2,011
11,056
22,984
16,140
2,440
9,300
13,684
38,533
0
W
13,514
1,354
1,000
464
12,640
5,479
1,205
4,314
8,326
28,356
0
W
24,779
1,943
603
820
9,710
4,305
2,531
1,524
8,186
48,531
0
L
12,037
569
1,416
2,907
13,241
5,897
0
9,247
3,765
44,734
0
W
Bacchus
OGH3ADBANG
Bacchus
7,116
726
1,103
4,983
18,025
29,081
822
6,778
11,247
12,190
0
L
He Bo
TRIXTOR2
He Bo
13,719
756
604
1,278
13,091
5,396
0
10,118
2,881
19,464
0
L
Achilles
Thano11
Achilles
12,812
3,797
1,577
3,239
25,707
19,473
0
18,611
6,919
0
28,650
L
Thor
jj639
Thor
9,427
2,443
585
601
18,426
15,813
0
9,718
8,357
0
15,926
W
Hachiman
kiwea0129
Hachiman
22,751
9,166
2,254
4,657
13,631
6,180
2,636
4,361
9,270
0
44,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,894
Gold Earned
56,264
178
Minions Killed
155
0
Camps Cleared
0
1,277,063
Distance Traveled
1,171,705
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,201
700
5
0
0
185,919
0
W
Zhong Kui
12,693
793
40
3
0
257,879
0
W
Raijin
12,310
769
35
2
0
238,395
0
W
Ah Puch
12,957
810
61
4
0
279,359
0
L
Janus
10,680
668
78
5
0
268,457
4
W
Bacchus
11,116
695
11
1
0
220,824
0
L
He Bo
10,913
682
23
1
0
223,993
0
L
Achilles
11,553
722
29
2
0
250,822
1
L
Thor
11,917
745
20
1
0
242,514
0
W
Hachiman
12,818
801
31
2
0
280,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role