Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HeelZero
Odin
Level 63
God Stats
2W - 1L
1,421 SR
Queue Stats
9W - 32L
1,152 Elo+
Party 2
Izanami
Izanami
OGv6 AxCE
Izanami
Level 29
God Stats
2W - 0L
1,630 SR
Queue Stats
3W - 6L
1,144 Elo+
Party 2
Team Averages
Level 73
1,517 SR
1,265 Elo+

VS

Team Averages
Level 45
1,484 SR
1,349 Elo+
Janus
Janus
KEIBAL89
Janus
Level 64
God Stats
4W - 2L
1,543 SR
Queue Stats
79W - 134L
1,329 Elo+
Solo
King Arthur
King Arthur
KamJomOOm
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,286 Elo+
Party 1
Jing Wei
Jing Wei
eqqyweqqy
Jing Wei
Level 55
God Stats
6W - 7L
1,409 SR
Queue Stats
207W - 273L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
8 / 1 / 8
8,666
867
13,496
8,178
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
7 / 0 / 9
8,982
898
8,812
11,966
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
OGv6 AxCE
Izanami
11
1 / 2 / 11
6,840
684
4,205
7,075
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KEIBAL89
Janus
10
1 / 4 / 1
6,399
640
10,288
6,298
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
KamJomOOm
King Arthur
8
0 / 6 / 2
5,757
576
3,820
12,788
8,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
eqqyweqqy
Jing Wei
10
2 / 6 / 1
6,520
652
5,666
10,669
4,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
3
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
8
12
W
Odin
7
0
9
11.5
L
Janus
KEIBAL89
Janus
1
4
1
0.38
L
King Arthur
KamJomOOm
King Arthur
0
6
2
0.17
W
Izanami
OGv6 AxCE
Izanami
1
2
11
3.25
L
Jing Wei
eqqyweqqy
Jing Wei
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
19,774
27,219
Taken
29,755
18,791
Mitigated
14,959
11,923
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,496
1,894
2,616
3,337
8,178
4,571
418
3,587
4,397
35,530
0
W
Odin
8,812
2,240
491
4,626
11,966
11,270
0
2,803
8,863
0
20,430
L
Janus
KEIBAL89
Janus
10,288
280
0
90
6,298
2,519
0
3,371
2,927
27,353
0
L
King Arthur
KamJomOOm
King Arthur
3,820
1,379
0
950
12,788
8,037
0
5,142
7,646
0
7,983
W
Izanami
OGv6 AxCE
Izanami
4,205
3,129
0
853
7,075
2,950
667
3,498
3,283
0
13,489
L
Jing Wei
eqqyweqqy
Jing Wei
5,666
4,401
0
965
10,669
4,403
0
5,291
5,378
0
15,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
18,676
113
Minions Killed
82
5
Camps Cleared
2
507,243
Distance Traveled
504,994
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,666
867
65
7
4
161,590
5
W
Odin
8,982
898
17
2
1
180,640
2
L
Janus
6,399
640
44
4
1
176,786
2
L
King Arthur
5,757
576
12
1
0
166,504
1
W
Izanami
6,840
684
31
3
0
165,013
0
L
Jing Wei
6,520
652
26
3
1
161,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role