Player Matchup

Susano
Susano
FTH_Bywolf
Susano
Level 36
God Stats
1W - 1L
1,173 SR
Queue Stats
16W - 18L
1,400 Elo+
Party 1
Yemoja
Yemoja
GasMaskMan9747
Yemoja
Level 28
God Stats
7W - 8L
1,499 SR
Queue Stats
75W - 87L
1,415 Elo+
Party 3
Anubis
Anubis
IlIl-IxblxS-IllI
Anubis
Level 8
God Stats
1W - 6L
1,133 SR
Queue Stats
10W - 15L
1,400 Elo+
Party 1
Erlang Shen
Erlang Shen
ScreamingMist47
Erlang Shen
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,458 Elo+
Party 3
Chronos
Chronos
cr2005121
Chronos
Level 109
God Stats
2W - 1L
1,334 SR
Queue Stats
29W - 32L
1,377 Elo+
Party 1
Team Averages
Level 55
1,328 SR
1,410 Elo+

VS

Team Averages
Level 44
1,339 SR
1,354 Elo+
Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IINeedaname
Ymir
Level 35
God Stats
1W - 2L
1,306 SR
Queue Stats
10W - 13L
1,509 Elo+
Solo
Bacchus
Bacchus
KingGilgame
Bacchus
Level 35
God Stats
59W - 66L
1,293 SR
Queue Stats
73W - 88L
1,171 Elo+
Solo
Hades
Hades
VoridusL0L
Hades
Level 34
God Stats
1W - 0L
1,245 SR
Queue Stats
49W - 70L
1,287 Elo+
Party 2
Ao Kuang
Ao Kuang
spookylukey10
Ao Kuang
Level 85
God Stats
22W - 29L
1,349 SR
Queue Stats
66W - 83L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FTH_Bywolf
Susano
12
2 / 7 / 0
8,165
454
4,113
16,276
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 2 / 5
7,920
440
4,228
12,480
6,897
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 4
8,595
478
12,943
13,714
8,675
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
ScreamingMist47
Erlang Shen
14
3 / 3 / 2
8,548
475
7,858
15,089
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
cr2005121
Chronos
14
1 / 1 / 5
7,776
432
8,180
12,646
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 4 / 2
7,831
435
5,692
14,813
8,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 0 / 0
12,305
684
15,184
12,275
9,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
KingGilgame
Bacchus
14
1 / 2 / 6
8,527
474
4,994
12,668
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
13
1 / 2 / 4
8,301
461
10,599
12,032
6,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
spookylukey10
Ao Kuang
13
2 / 2 / 1
8,326
463
5,615
17,163
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
19
19
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
4
2
0.25
L
Susano
FTH_Bywolf
Susano
2
7
0
0.29
L
1
2
5
1.75
W
15
0
0
15
L
2
6
4
0.67
W
Bacchus
KingGilgame
Bacchus
1
2
6
2
L
Erlang Shen
ScreamingMist47
Erlang Shen
3
3
2
1.33
W
Hades
1
2
4
1.5
L
Chronos
cr2005121
Chronos
1
1
5
3.5
W
Ao Kuang
spookylukey10
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
42,084
70,205
Taken
68,951
37,303
Mitigated
36,971
22,813
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,692
2,821
732
1,394
14,813
8,372
782
3,242
11,571
39,035
0
L
Susano
FTH_Bywolf
Susano
4,113
1,037
0
2,402
16,276
6,809
0
7,826
8,092
0
51,230
L
4,228
1,259
4,115
2,830
12,480
6,897
189
10,654
1,746
21,096
0
W
15,184
2,822
0
5,271
12,275
9,110
386
3,910
8,365
81,556
0
L
12,943
1,603
0
2,500
13,714
8,675
1,026
10,542
2,994
60,517
0
W
Bacchus
KingGilgame
Bacchus
4,994
781
82
666
12,668
6,420
0
7,560
5,108
30,626
0
L
Erlang Shen
ScreamingMist47
Erlang Shen
7,858
4,345
0
5,378
15,089
9,459
0
5,697
9,210
0
82,895
W
Hades
10,599
1,291
738
5,659
12,032
6,482
3,314
6,433
5,599
62,799
0
L
Chronos
cr2005121
Chronos
8,180
4,827
0
5,588
12,646
5,463
1,533
6,519
6,079
60,813
0
W
Ao Kuang
spookylukey10
Ao Kuang
5,615
2,256
0
9,556
17,163
6,587
192
4,206
12,957
60,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
45,290
417
Minions Killed
404
0
Camps Cleared
0
1,464,596
Distance Traveled
1,508,431
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,831
435
54
3
0
286,836
0
L
Susano
8,165
454
99
6
0
352,938
1
L
Yemoja
7,920
440
35
2
0
275,418
2
W
Ymir
12,305
684
147
8
0
305,325
0
L
Anubis
8,595
478
89
5
0
204,945
0
W
Bacchus
8,527
474
41
2
0
342,274
2
L
Erlang Shen
8,548
475
113
6
0
298,004
2
W
Hades
8,301
461
84
5
0
285,221
0
L
Chronos
7,776
432
81
5
0
333,291
0
W
Ao Kuang
8,326
463
78
4
0
288,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role