Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AvianStatue
Ganesha
Level 97
God Stats
7W - 6L
1,546 SR
Queue Stats
90W - 76L
1,606 Elo+
Party 2
Atlas
Atlas
Dragonair5
Atlas
Level 127
God Stats
4W - 4L
1,651 SR
Queue Stats
269W - 252L
1,644 Elo+
Party 2
Cupid
Cupid
ProudDemocrat
Cupid
Level 146
God Stats
20W - 11L
1,814 SR
Queue Stats
208W - 178L
1,657 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,581 Elo+

VS

Team Averages
Level 150
1,643 SR
1,585 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bindels
Hun Batz
Level 141
God Stats
5W - 2L
1,883 SR
Queue Stats
192W - 143L
1,579 Elo+
Solo
Nike
Nike
Gravìty
Nike
Level 159
God Stats
1W - 2L
1,409 SR
Queue Stats
99W - 98L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
JustErik
Heimdallr
Level 142
God Stats
2W - 4L
1,528 SR
Queue Stats
44W - 43L
1,566 Elo+
Party 1
Merlin
Merlin
jjimmyy
Merlin
Level 148
God Stats
2W - 1L
1,895 SR
Queue Stats
60W - 46L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 7
7,663
589
10,272
7,502
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
 
Mercury
12
3 / 1 / 5
6,665
513
4,888
8,403
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
AvianStatue
Ganesha
12
0 / 1 / 4
6,720
517
5,077
11,621
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
11
3 / 1 / 5
6,579
506
6,031
11,511
7,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 0 / 1
8,372
644
10,498
8,968
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 4 / 1
5,964
459
4,253
13,271
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Bindels
Hun Batz
11
0 / 3 / 1
6,461
497
5,101
13,491
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
14
2 / 1 / 1
8,472
652
8,049
11,153
7,253
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
JustErik
Heimdallr
10
0 / 4 / 0
6,269
482
5,152
11,376
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jjimmyy
Merlin
12
1 / 2 / 0
6,827
525
5,220
6,155
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
7
5.5
W
Mercury
 
Mercury
3
1
5
5.5
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
W
Ganesha
AvianStatue
Ganesha
0
1
4
2
L
Hun Batz
Bindels
Hun Batz
0
3
1
0.17
W
Atlas
3
1
5
5.5
L
Nike
2
1
1
2.5
L
Heimdallr
JustErik
Heimdallr
0
4
0
0
W
6
0
1
6.5
L
Merlin
jjimmyy
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
27,775
48,005
Taken
55,446
26,102
Mitigated
30,797
11,720
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,272
4,678
0
3,180
7,502
2,982
33
2,364
5,138
0
79,070
W
Mercury
 
Mercury
4,888
2,268
0
530
8,403
3,011
0
1,251
7,152
0
45,063
L
Kuzenbo
 
Kuzenbo
4,253
1,691
0
2,739
13,271
11,728
0
2,632
10,639
15,582
724
W
Ganesha
AvianStatue
Ganesha
5,077
934
0
900
11,621
8,470
0
900
10,721
51,847
0
L
Hun Batz
Bindels
Hun Batz
5,101
2,520
0
5,210
13,491
5,197
0
1,543
11,900
0
47,569
W
Atlas
6,031
2,454
324
2,146
11,511
7,977
0
4,440
7,071
20,252
1,399
L
Nike
8,049
2,115
0
4,337
11,153
7,253
334
3,520
7,177
297
70,963
L
Heimdallr
JustErik
Heimdallr
5,152
2,907
0
3,552
11,376
4,045
0
1,206
10,170
0
42,231
W
10,498
6,135
47
4,593
8,968
3,662
345
702
8,266
0
74,353
L
Merlin
jjimmyy
Merlin
5,220
276
0
485
6,155
2,574
0
1,356
4,752
57,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
33,993
463
Minions Killed
417
0
Camps Cleared
0
1,347,791
Distance Traveled
1,276,710
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,663
589
134
10
0
236,846
4
W
Mercury
6,665
513
70
5
0
314,047
6
L
Kuzenbo
5,964
459
18
1
0
246,880
3
W
Ganesha
6,720
517
94
7
0
259,136
3
L
Hun Batz
6,461
497
84
6
0
303,773
2
W
Atlas
6,579
506
35
3
0
264,782
7
L
Nike
8,472
652
124
10
0
259,538
0
L
Heimdallr
6,269
482
81
6
0
229,161
1
W
Cupid
8,372
644
130
10
0
272,980
2
L
Merlin
6,827
525
110
8
0
237,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role