Player Matchup

Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Omnislash05
Hades
Level 96
God Stats
5W - 5L
1,398 SR
Queue Stats
336W - 346L
1,352 Elo+
Solo
Jing Wei
Jing Wei
RD117
Jing Wei
Level 37
God Stats
5W - 6L
1,402 SR
Queue Stats
19W - 19L
1,323 Elo+
Solo
Thanatos
Thanatos
WormFinnaTurn
Thanatos
Level 55
God Stats
3W - 2L
1,635 SR
Queue Stats
142W - 177L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
mikumiku212
Baron Samedi
Level 66
God Stats
11W - 2L
1,903 SR
Queue Stats
398W - 431L
1,389 Elo+
Solo
Team Averages
Level 72
1,568 SR
1,382 Elo+

VS

Team Averages
Level 101
1,343 SR
1,394 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ChaoticFluff551
Yu Huang
Level 103
God Stats
0W - 3L
1,120 SR
Queue Stats
94W - 102L
1,332 Elo+
Party 1
Persephone
Persephone
GARNETRED4717
Persephone
Level 106
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 7L
1,363 Elo+
Solo
Rama
Rama
Hidef4657
Rama
Level 108
God Stats
13W - 17L
1,412 SR
Queue Stats
67W - 76L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
Petr_San
Guan Yu
Level 100
God Stats
21W - 19L
1,406 SR
Queue Stats
453W - 497L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 6 / 6
11,868
565
12,156
25,381
16,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 8
11,191
533
11,219
18,328
13,781
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
RD117
Jing Wei
17
4 / 1 / 7
10,689
509
10,228
17,017
6,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
WormFinnaTurn
Thanatos
18
11 / 5 / 5
11,937
568
13,977
23,084
12,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
mikumiku212
Baron Samedi
17
1 / 3 / 6
11,067
527
6,643
14,029
9,423
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
11 / 8 / 1
11,167
532
19,472
20,966
9,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
11
0 / 4 / 3
7,544
359
7,677
9,704
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
GARNETRED4717
Persephone
14
2 / 2 / 4
9,524
454
10,555
10,023
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
0 / 3 / 4
8,672
413
3,825
10,054
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Petr_San
Guan Yu
15
3 / 9 / 3
10,048
478
12,026
23,206
27,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
26
Kills
16
17
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
6
6
1.17
L
Loki
 
Loki
11
8
1
1.44
L
Yu Huang
0
4
3
0.38
L
Persephone
GARNETRED4717
Persephone
2
2
4
2
L
Rama
0
3
4
0.67
W
6
2
8
5
L
Guan Yu
Petr_San
Guan Yu
3
9
3
0.5
W
Jing Wei
RD117
Jing Wei
4
1
7
7.5
W
Thanatos
WormFinnaTurn
Thanatos
11
5
5
2.7
W
Baron Samedi
mikumiku212
Baron Samedi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
53,555
97,839
Taken
73,953
58,879
Mitigated
49,650
53,630
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,156
5,342
0
10,682
25,381
16,773
3,271
1,492
23,889
0
78,227
L
Loki
 
Loki
19,472
8,629
0
2,653
20,966
9,762
0
4,458
16,208
0
78,047
L
Yu Huang
7,677
1,359
0
1,653
9,704
4,172
0
5,059
4,645
36,479
4,916
L
Persephone
GARNETRED4717
Persephone
10,555
1,300
0
1,697
10,023
3,881
744
2,198
7,678
55,543
0
L
Rama
3,825
3,224
0
1,644
10,054
3,878
0
4,219
5,835
0
53,573
W
11,219
605
1,228
9,362
18,328
13,781
116
2,830
15,498
78,050
0
L
Guan Yu
Petr_San
Guan Yu
12,026
1,865
75
4,912
23,206
27,957
156
1,338
20,841
0
62,694
W
Jing Wei
RD117
Jing Wei
10,228
7,686
135
8,687
17,017
6,709
5,628
6,076
10,941
0
66,746
W
Thanatos
WormFinnaTurn
Thanatos
13,977
4,439
0
17,194
23,084
12,193
0
4,083
19,001
0
81,417
W
Baron Samedi
mikumiku212
Baron Samedi
6,643
455
68
6,274
14,029
9,423
2,313
3,164
10,865
62,367
8,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
46,955
613
Minions Killed
451
0
Camps Cleared
0
1,948,155
Distance Traveled
1,672,514
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,868
565
149
7
0
358,905
0
L
Loki
11,167
532
122
6
0
355,273
3
L
Yu Huang
7,544
359
72
3
0
259,321
4
L
Persephone
9,524
454
77
4
0
394,956
2
L
Rama
8,672
413
88
4
0
298,201
7
W
Hades
11,191
533
122
6
0
420,815
0
L
Guan Yu
10,048
478
92
4
0
364,763
0
W
Jing Wei
10,689
509
125
6
0
409,211
1
W
Thanatos
11,937
568
105
5
0
396,076
0
W
Baron Samedi
11,067
527
112
5
0
363,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role