Player Matchup

Sobek
Sobek
Hsaar
Sobek
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 257L
1,428 Elo+
Solo
Scylla
Scylla
ISellCrud
Scylla
Level 108
God Stats
4W - 0L
1,572 SR
Queue Stats
130W - 143L
1,493 Elo+
Solo
Nox
Nox
MizMelancholy
Nox
Level 158
God Stats
3W - 1L
1,593 SR
Queue Stats
73W - 63L
1,550 Elo+
Party 2
Cerberus
Cerberus
OG-KILL-A-BIT297
Cerberus
Level 121
God Stats
3W - 6L
1,277 SR
Queue Stats
478W - 515L
1,449 Elo+
Solo
Bakasura
Bakasura
SmokedDat
Bakasura
Level 160
God Stats
4W - 2L
1,634 SR
Queue Stats
104W - 79L
1,575 Elo+
Party 2
Team Averages
Level 141
1,515 SR
1,499 Elo+

VS

Team Averages
Level 109
1,583 SR
1,501 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Diarmind
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 104L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Storm0202
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,424 Elo+
Solo
Loki
Loki
Vargul
Loki
Level 77
God Stats
3W - 3L
1,593 SR
Queue Stats
95W - 79L
1,524 Elo+
Party 1
Nemesis
Nemesis
WrathOfApollyon
Nemesis
Level 95
God Stats
2W - 1L
1,823 SR
Queue Stats
181W - 169L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hsaar
Sobek
16
3 / 3 / 16
10,819
773
12,285
25,979
38,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
ISellCrud
Scylla
20
6 / 4 / 19
11,875
848
16,527
12,903
6,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 27
11,239
803
16,327
9,370
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 19
11,044
789
11,565
24,932
29,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
SmokedDat
Bakasura
20
18 / 5 / 8
13,182
942
26,136
18,102
13,383
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 4 / 4
10,045
718
16,591
12,337
4,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Diarmind
Osiris
15
1 / 7 / 5
9,846
703
9,567
24,097
24,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Storm0202
Tsukuyomi
16
3 / 9 / 5
10,014
715
12,428
19,967
7,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
Vargul
Loki
15
4 / 8 / 9
9,896
707
17,982
16,888
7,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 4 / 6
11,372
812
14,252
20,868
14,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
32
Kills
16
16
Deaths
32
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
4
4
1.5
L
Osiris
Diarmind
Osiris
1
7
5
0.5
W
Sobek
Hsaar
Sobek
3
3
16
3.67
W
Scylla
ISellCrud
Scylla
6
4
19
3.88
W
3
1
27
16.5
W
2
3
19
3.83
W
Bakasura
SmokedDat
Bakasura
18
5
8
4.4
L
Tsukuyomi
Storm0202
Tsukuyomi
3
9
5
0.61
L
Loki
Vargul
Loki
4
8
9
1.06
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,840
Damage
70,820
91,286
Taken
94,157
93,706
Mitigated
58,919
36,667
Healing
26,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
16,591
9,068
406
1,844
12,337
4,887
1,078
6,178
5,389
0
30,504
L
Osiris
Diarmind
Osiris
9,567
2,587
4,436
4,918
24,097
24,158
108
13,396
9,160
221
16,676
W
Sobek
Hsaar
Sobek
12,285
1,269
817
8,789
25,979
38,246
375
24
25,955
22,325
0
W
Scylla
ISellCrud
Scylla
16,527
2,080
2,513
1,430
12,903
6,542
2,009
148
12,755
41,130
0
W
16,327
2,164
3,181
1,593
9,370
6,015
2,359
0
9,370
34,417
0
W
11,565
1,049
2,366
8,124
24,932
29,520
607
49
24,883
24,500
0
W
Bakasura
SmokedDat
Bakasura
26,136
14,849
2,588
5,266
18,102
13,383
1,958
0
18,102
0
27,884
L
Tsukuyomi
Storm0202
Tsukuyomi
12,428
2,413
538
3,303
19,967
7,712
508
10,756
7,685
0
27,120
L
Loki
Vargul
Loki
17,982
4,152
1,257
752
16,888
7,466
0
13,186
3,061
0
26,310
L
14,252
4,560
3,165
5,678
20,868
14,696
0
13,188
6,663
0
28,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
51,173
163
Minions Killed
122
0
Camps Cleared
0
1,354,802
Distance Traveled
1,195,868
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,045
718
37
3
0
223,364
0
L
Osiris
9,846
703
12
1
0
245,684
0
W
Sobek
10,819
773
24
2
0
256,734
0
W
Scylla
11,875
848
49
4
0
279,607
2
W
Nox
11,239
803
36
3
0
264,402
0
W
Cerberus
11,044
789
23
2
0
264,139
0
W
Bakasura
13,182
942
31
2
0
289,920
1
L
Tsukuyomi
10,014
715
32
2
0
238,001
0
L
Loki
9,896
707
10
1
0
232,449
1
L
Nemesis
11,372
812
31
2
0
256,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role