Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Odurevshiy
Cernunnos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 17L
1,518 Elo+
Solo
Yemoja
Yemoja
TAYLOR-06-14
Yemoja
Level 160
God Stats
3W - 3L
1,447 SR
Queue Stats
135W - 123L
1,539 Elo+
Party 1
Hercules
Hercules
Tuneyy24
Hercules
Level 155
God Stats
2W - 7L
1,187 SR
Queue Stats
330W - 316L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
john_the_captain
Jormungandr
Level 154
God Stats
5W - 3L
1,730 SR
Queue Stats
276W - 270L
1,504 Elo+
Party 1
Team Averages
Level 122
1,473 SR
1,518 Elo+

VS

Team Averages
Level 56
1,451 SR
1,486 Elo+
Skadi
Skadi
FarmerBaka
Skadi
Level 119
God Stats
3W - 5L
1,470 SR
Queue Stats
188W - 197L
1,509 Elo+
Party 2
Hachiman
Hachiman
Kyotosan
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,359 Elo+
Solo
Odin
Odin
LiamDonny
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,537 Elo+
Solo
Hel
Hel
Silloneur1
Hel
Level 108
God Stats
2W - 4L
1,286 SR
Queue Stats
143W - 143L
1,524 Elo+
Party 2
Izanami
Izanami
YoNatcho
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
12 / 6 / 24
11,806
843
20,987
24,101
21,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Odurevshiy
Cernunnos
19
12 / 4 / 22
11,765
840
13,879
15,262
10,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
17
2 / 2 / 32
11,077
791
6,464
16,037
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
Tuneyy24
Hercules
20
7 / 1 / 30
11,644
832
22,004
21,717
36,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
john_the_captain
Jormungandr
18
8 / 3 / 26
11,136
795
20,443
22,042
25,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 7 / 3
8,485
606
17,457
18,026
9,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Kyotosan
Hachiman
17
3 / 7 / 5
10,594
757
16,588
18,351
9,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
14
0 / 8 / 4
8,051
575
9,778
17,774
21,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 8 / 3
10,210
729
17,825
17,604
10,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
YoNatcho
Izanami
15
2 / 11 / 6
9,086
649
6,034
21,088
10,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
32
41
Kills
11
16
Deaths
41
134
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
12
6
24
4
L
Skadi
1
7
3
0.36
L
Hachiman
Kyotosan
Hachiman
3
7
5
0.79
L
Odin
0
8
4
0.25
W
Cernunnos
Odurevshiy
Cernunnos
12
4
22
5.75
L
5
8
3
0.81
W
Yemoja
2
2
32
9
W
Hercules
Tuneyy24
Hercules
7
1
30
22
L
Izanami
YoNatcho
Izanami
2
11
6
0.45
W
Jormungandr
john_the_captain
Jormungandr
8
3
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,777
Damage
67,682
99,159
Taken
92,843
116,483
Mitigated
61,066
45,469
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
20,987
1,807
1,140
3,817
24,101
21,875
1,072
3,112
20,989
28,442
0
L
Skadi
17,457
8,703
917
1,424
18,026
9,210
0
9,882
7,716
0
30,297
L
Hachiman
Kyotosan
Hachiman
16,588
7,642
562
2,993
18,351
9,644
0
10,016
7,927
0
32,513
L
Odin
9,778
884
961
765
17,774
21,199
28
9,347
7,751
0
17,357
W
Cernunnos
Odurevshiy
Cernunnos
13,879
5,181
0
1,846
15,262
10,702
4,063
2,088
13,174
49
35,252
L
17,825
745
10,205
5,395
17,604
10,094
0
8,937
8,267
27,135
0
W
Yemoja
6,464
1,496
11,703
5,459
16,037
22,480
955
3,377
12,660
15,849
0
W
Hercules
Tuneyy24
Hercules
22,004
5,468
2,224
11,731
21,717
36,002
908
5,485
16,232
0
41,458
L
Izanami
YoNatcho
Izanami
6,034
2,018
141
671
21,088
10,919
384
7,302
13,239
0
16,722
W
Jormungandr
john_the_captain
Jormungandr
20,443
3,208
2,447
5,102
22,042
25,424
919
3,763
18,279
38,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,428
Gold Earned
46,426
168
Minions Killed
123
0
Camps Cleared
0
1,256,437
Distance Traveled
1,106,005
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,806
843
14
1
0
244,566
3
L
Skadi
8,485
606
30
2
0
217,932
0
L
Hachiman
10,594
757
29
2
0
196,449
0
L
Odin
8,051
575
17
1
0
245,263
0
W
Cernunnos
11,765
840
46
3
0
239,630
1
L
Hel
10,210
729
26
2
0
246,253
0
W
Yemoja
11,077
791
22
2
0
235,516
0
W
Hercules
11,644
832
41
3
0
303,557
1
L
Izanami
9,086
649
21
2
0
200,108
1
W
Jormungandr
11,136
795
45
3
0
233,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role