Player Matchup

Chiron
Chiron
JustTorn
Chiron
Level 146
God Stats
2W - 1L
1,629 SR
Queue Stats
57W - 51L
1,546 Elo+
Party 1
Hercules
Hercules
R0bbie118118
Hercules
Level 129
God Stats
1W - 0L
1,306 SR
Queue Stats
20W - 14L
1,710 Elo+
Party 1
Merlin
Merlin
Samoke
Merlin
Level 157
God Stats
8W - 2L
1,619 SR
Queue Stats
661W - 440L
1,631 Elo+
Solo
Team Averages
Level 144
1,518 SR
1,629 Elo+

VS

Team Averages
Level 153
1,758 SR
1,705 Elo+
Neith
Neith
LordPhlllp
Neith
Level 144
God Stats
16W - 9L
1,806 SR
Queue Stats
378W - 314L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Lxskullriderx
Cthulhu
Level 156
God Stats
1W - 1L
1,760 SR
Queue Stats
63W - 31L
1,763 Elo+
Party 2
Thoth
Thoth
SerinityGrace
Thoth
Level 160
God Stats
5W - 4L
1,707 SR
Queue Stats
140W - 86L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JustTorn
Chiron
14
2 / 0 / 3
9,079
649
9,766
10,377
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
R0bbie118118
Hercules
13
3 / 1 / 4
9,619
687
6,858
16,611
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Samoke
Merlin
15
2 / 0 / 3
9,182
656
13,015
10,262
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 1 / 0
8,513
608
13,635
8,290
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
0 / 1 / 1
7,894
564
9,467
14,025
14,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 5 / 1
7,703
550
8,277
9,046
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
JustTorn
Chiron
2
0
3
3.5
L
Neith
1
1
0
1
L
Cthulhu
0
1
1
0.5
W
Hercules
R0bbie118118
Hercules
3
1
4
5
W
Merlin
Samoke
Merlin
2
0
3
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,639
Damage
31,379
37,250
Taken
31,361
28,080
Mitigated
22,458
13,345
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
JustTorn
Chiron
9,766
3,722
1,121
3,226
10,377
4,878
353
4,908
5,317
0
41,513
L
Neith
13,635
6,760
0
2,100
8,290
4,210
0
3,436
4,854
0
44,151
L
Cthulhu
9,467
1,174
88
1,045
14,025
14,891
0
7,008
7,017
22,707
0
W
Hercules
R0bbie118118
Hercules
6,858
2,002
0
4,169
16,611
18,149
0
6,450
9,680
24
11,667
W
Merlin
Samoke
Merlin
13,015
773
0
4,829
10,262
5,053
0
5,764
4,166
45,215
0
L
8,277
237
0
500
9,046
3,357
0
2,767
6,279
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
24,110
169
Minions Killed
154
8
Camps Cleared
3
803,184
Distance Traveled
785,539
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,079
649
89
6
2
284,247
1
L
Neith
8,513
608
77
6
2
253,504
2
L
Cthulhu
7,894
564
27
2
0
269,697
4
W
Hercules
9,619
687
13
1
0
255,001
0
W
Merlin
9,182
656
67
5
6
263,936
4
L
Thoth
7,703
550
50
4
1
262,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role