Player Matchup

Skadi
Skadi
KatGod
Skadi
Level 105
God Stats
2W - 1L
1,738 SR
Queue Stats
63W - 50L
1,692 Elo+
Party 2
Jormungandr
Jormungandr
Levvviticus
Jormungandr
Level 66
God Stats
3W - 0L
1,755 SR
Queue Stats
73W - 61L
1,547 Elo+
Party 2
Thor
Thor
ravensomjack
Thor
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 71L
1,680 Elo+
Party 2
Team Averages
Level 89
1,664 SR
1,640 Elo+

VS

Team Averages
Level 104
1,519 SR
1,494 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jiggah
Kukulkan
Level 79
God Stats
4W - 5L
1,556 SR
Queue Stats
9W - 6L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Mel1faro
Ne Zha
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 77L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KatGod
Skadi
14
6 / 0 / 8
9,435
786
13,793
7,784
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Levvviticus
Jormungandr
13
7 / 1 / 10
9,672
806
11,484
8,553
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 0 / 12
9,785
815
7,231
12,173
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 7 / 0
6,777
565
5,398
16,044
10,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Jiggah
Kukulkan
11
0 / 6 / 0
7,306
609
8,507
8,227
3,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Mel1faro
Ne Zha
10
0 / 4 / 1
7,347
612
4,937
12,216
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
0
0.14
L
Kukulkan
Jiggah
Kukulkan
0
6
0
0
W
Skadi
KatGod
Skadi
6
0
8
10
W
Jormungandr
Levvviticus
Jormungandr
7
1
10
12
L
Ne Zha
Mel1faro
Ne Zha
0
4
1
0.13
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
18,842
28,510
Taken
36,487
16,920
Mitigated
24,379
9,558
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,398
485
0
628
16,044
10,428
0
4,147
11,549
32
14,151
L
Kukulkan
Jiggah
Kukulkan
8,507
527
0
489
8,227
3,376
0
3,008
4,992
34,555
0
W
Skadi
KatGod
Skadi
13,793
7,154
0
3,586
7,784
2,971
1,446
1,240
6,544
0
45,484
W
Jormungandr
Levvviticus
Jormungandr
11,484
2,501
0
2,398
8,553
3,421
701
4,549
4,004
29,159
0
L
Ne Zha
Mel1faro
Ne Zha
4,937
1,026
0
2,519
12,216
10,575
0
3,808
8,010
0
14,135
W
7,231
2,028
0
3,574
12,173
10,528
486
3,203
8,970
0
21,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
21,430
131
Minions Killed
101
7
Camps Cleared
4
632,391
Distance Traveled
622,296
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,777
565
14
1
1
223,198
3
L
Kukulkan
7,306
609
72
6
3
181,601
1
W
Skadi
9,435
786
67
6
2
219,194
4
W
Jormungandr
9,672
806
45
4
5
184,843
3
L
Ne Zha
7,347
612
15
1
0
217,497
6
W
Thor
9,785
815
19
2
0
228,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role