Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Death-KingCrow
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Xing Tian
Xing Tian
Montime
Xing Tian
Level 109
God Stats
15W - 3L
1,850 SR
Queue Stats
569W - 434L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shinjitsukan
Morgan Le Fay
Level 125
God Stats
4W - 1L
2,076 SR
Queue Stats
53W - 26L
1,823 Elo+
Party 1
Hou Yi
Hou Yi
ixautumn
Hou Yi
Level 116
God Stats
13W - 19L
1,515 SR
Queue Stats
499W - 480L
1,453 Elo+
Party 1
Team Averages
Level 125
1,688 SR
1,526 Elo+

VS

Team Averages
Level 144
1,675 SR
1,533 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChristopherFinch
Athena
Level 146
God Stats
3W - 0L
1,693 SR
Queue Stats
15W - 15L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
Kematius
Amaterasu
Level 142
God Stats
7W - 1L
1,879 SR
Queue Stats
117W - 103L
1,563 Elo+
Solo
Kali
Kali
valtino3
Kali
Level 158
God Stats
3W - 0L
1,801 SR
Queue Stats
27W - 15L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 1
5,714
476
3,114
9,706
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Death-KingCrow
Sun Wukong
11
0 / 0 / 0
6,103
509
3,777
8,970
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Montime
Xing Tian
5
0 / 1 / 0
4,661
388
1,840
6,091
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Shinjitsukan
Morgan Le Fay
12
1 / 1 / 0
6,327
527
6,341
4,850
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
ixautumn
Hou Yi
9
0 / 4 / 0
5,041
420
3,168
9,690
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 4
7,527
627
8,577
8,493
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
13
3 / 1 / 1
7,410
618
2,689
7,826
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 3
6,848
571
3,392
6,271
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Kematius
Amaterasu
13
0 / 0 / 0
7,677
640
4,786
6,243
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
11
2 / 0 / 3
6,931
578
3,905
10,101
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
W
Chiron
 
Chiron
1
0
4
3
W
Neith
 
Neith
3
1
1
3.5
W
2
0
3
3.5
L
Sun Wukong
Death-KingCrow
Sun Wukong
0
0
0
0
W
Amaterasu
Kematius
Amaterasu
0
0
0
0
L
Xing Tian
Montime
Xing Tian
0
1
0
0
L
Morgan Le Fay
Shinjitsukan
Morgan Le Fay
1
1
0
1
L
Hou Yi
ixautumn
Hou Yi
0
4
0
0
W
Kali
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
23,349
39,307
Taken
38,934
16,228
Mitigated
18,778
11,847
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,114
1,091
0
2,810
9,706
3,594
0
472
9,234
0
33,634
W
Chiron
 
Chiron
8,577
3,929
70
3,490
8,493
3,104
126
993
7,500
0
62,799
W
Neith
 
Neith
2,689
628
0
4,280
7,826
3,249
204
4,317
3,509
0
61,630
W
3,392
1,274
0
1,665
6,271
4,021
0
2,168
4,103
17,821
0
L
Sun Wukong
Death-KingCrow
Sun Wukong
3,777
773
0
3,537
8,970
4,722
0
510
8,460
0
47,907
W
Amaterasu
Kematius
Amaterasu
4,786
3,215
0
3,859
6,243
4,335
912
0
6,243
0
65,373
L
Xing Tian
Montime
Xing Tian
1,840
309
0
1,905
6,091
2,934
0
1,375
4,716
9,812
0
L
Morgan Le Fay
Shinjitsukan
Morgan Le Fay
6,341
162
0
1,048
4,850
1,977
0
192
4,658
55,300
0
L
Hou Yi
ixautumn
Hou Yi
3,168
1,559
0
2,547
9,690
3,001
0
843
8,847
0
33,290
W
Kali
3,905
2,066
0
2,966
10,101
4,069
0
1,469
8,632
0
50,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
36,393
328
Minions Killed
442
0
Camps Cleared
0
1,030,500
Distance Traveled
1,183,410
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,714
476
75
6
0
238,821
2
W
Chiron
7,527
627
112
9
0
239,012
1
W
Neith
7,410
618
110
9
0
221,286
4
W
Athena
6,848
571
23
2
0
240,694
3
L
Sun Wukong
6,103
509
97
8
0
245,872
2
W
Amaterasu
7,677
640
123
10
0
205,790
6
L
Xing Tian
4,661
388
12
1
0
136,746
2
L
Morgan Le Fay
6,327
527
98
8
0
221,950
5
L
Hou Yi
5,041
420
46
4
0
187,111
4
W
Kali
6,931
578
74
6
0
276,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role