Player Matchup

Morgan Le Fay
Morgan Le Fay
BMGermain
Morgan Le Fay
Level 124
God Stats
16W - 7L
1,858 SR
Queue Stats
105W - 96L
1,579 Elo+
Party 2
Fafnir
Fafnir
HerbeJace
Fafnir
Level 45
God Stats
3W - 2L
1,705 SR
Queue Stats
12W - 10L
1,443 Elo+
Party 2
Serqet
Serqet
HunterkillerCM
Serqet
Level 126
God Stats
2W - 1L
1,811 SR
Queue Stats
89W - 87L
1,551 Elo+
Party 2
Charybdis
Charybdis
ObamaBinLootin
Charybdis
Level 60
God Stats
4W - 1L
1,887 SR
Queue Stats
17W - 20L
1,539 Elo+
Party 2
Mulan
Mulan
Ryan The Senpai
Mulan
Level 145
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 4L
1,726 Elo+
Party 2
Team Averages
Level 100
1,797 SR
1,567 Elo+

VS

Team Averages
Level 55
1,498 SR
1,504 Elo+
Rama
Rama
EthanCary
Rama
Level 87
God Stats
6W - 2L
1,703 SR
Queue Stats
182W - 158L
1,487 Elo+
Party 1
Bacchus
Bacchus
SmokeKing509
Bacchus
Level 22
God Stats
1W - 1L
1,703 SR
Queue Stats
48W - 24L
1,576 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheLoser18
Ah Muzen Cab
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,450 Elo+
Party 1
Thoth
Thoth
douzier
Thoth
Level 27
God Stats
1W - 2L
1,287 SR
Queue Stats
62W - 51L
1,405 Elo+
Party 1
Achilles
Achilles
josemanit132
Achilles
Level 86
God Stats
9W - 5L
1,297 SR
Queue Stats
255W - 192L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BMGermain
Morgan Le Fay
16
5 / 7 / 4
10,937
476
10,630
19,432
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
HerbeJace
Fafnir
13
1 / 2 / 3
9,872
429
6,080
23,241
27,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 6 / 2
11,302
491
12,748
23,114
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
ObamaBinLootin
Charybdis
16
1 / 6 / 4
10,356
450
14,203
19,931
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 4
10,223
444
10,792
22,260
25,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 2 / 11
11,701
509
11,518
13,960
5,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SmokeKing509
Bacchus
17
2 / 4 / 12
11,769
512
10,340
27,183
34,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
TheLoser18
Ah Muzen Cab
18
5 / 3 / 9
12,679
551
14,087
21,646
13,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
douzier
Thoth
18
3 / 5 / 12
11,997
522
13,123
12,998
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
josemanit132
Achilles
20
14 / 2 / 5
14,426
627
25,356
22,918
13,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
15
Kills
26
26
Deaths
16
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BMGermain
Morgan Le Fay
5
7
4
1
W
Rama
2
2
11
3.75
L
Fafnir
HerbeJace
Fafnir
1
2
3
1.25
L
6
6
2
1.17
L
Charybdis
ObamaBinLootin
Charybdis
1
6
4
0.5
L
2
5
4
0.8
W
Bacchus
SmokeKing509
Bacchus
2
4
12
2
W
Ah Muzen Cab
TheLoser18
Ah Muzen Cab
5
3
9
3.17
W
Thoth
douzier
Thoth
3
5
12
1.8
W
Achilles
josemanit132
Achilles
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,453
Damage
74,424
107,978
Taken
98,705
80,655
Mitigated
72,858
24,382
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BMGermain
Morgan Le Fay
10,630
383
151
1,907
19,432
8,826
0
5,828
13,604
78,763
0
W
Rama
11,518
8,460
0
2,477
13,960
5,957
4,200
1,261
12,699
0
95,137
L
Fafnir
HerbeJace
Fafnir
6,080
2,342
0
5,942
23,241
27,951
32
7,524
15,717
39,680
0
L
12,748
2,580
0
7,590
23,114
10,835
0
4,563
18,551
0
94,069
L
Charybdis
ObamaBinLootin
Charybdis
14,203
6,363
0
5,769
19,931
7,289
1,787
6,152
13,779
0
96,709
L
10,792
516
0
3,023
22,260
25,754
0
3,539
18,721
0
61,778
W
Bacchus
SmokeKing509
Bacchus
10,340
1,369
356
6,889
27,183
34,449
18
6,331
20,155
46,374
4,017
W
Ah Muzen Cab
TheLoser18
Ah Muzen Cab
14,087
7,247
0
3,665
21,646
13,235
4,362
2,942
17,849
0
86,039
W
Thoth
douzier
Thoth
13,123
503
391
3,802
12,998
5,683
432
6,657
5,966
78,489
0
W
Achilles
josemanit132
Achilles
25,356
9,440
0
4,774
22,918
13,534
1,101
5,277
17,641
0
146,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,690
Gold Earned
62,572
580
Minions Killed
631
0
Camps Cleared
0
2,065,764
Distance Traveled
2,243,564
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,937
476
145
6
0
392,864
10
W
Rama
11,701
509
148
6
0
439,021
5
L
Fafnir
9,872
429
43
2
0
406,376
3
L
Serqet
11,302
491
135
6
0
477,810
7
L
Charybdis
10,356
450
143
6
0
403,331
2
L
Mulan
10,223
444
114
5
0
385,383
4
W
Bacchus
11,769
512
35
2
0
456,846
2
W
Ah Muzen Cab
12,679
551
147
6
0
383,945
3
W
Thoth
11,997
522
131
6
0
435,787
0
W
Achilles
14,426
627
170
7
0
527,965
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role