Player Matchup

Kukulkan
Kukulkan
Chefknecht
Kukulkan
Level 124
God Stats
0W - 2L
1,479 SR
Queue Stats
0W - 7L
1,018 Elo+
Party 2
Hercules
Hercules
Hubtekind
Hercules
Level 82
God Stats
1W - 3L
1,412 SR
Queue Stats
15W - 29L
1,319 Elo+
Party 2
Charybdis
Charybdis
Roschoeggeli
Charybdis
Level 69
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 2
Team Averages
Level 92
1,390 SR
1,158 Elo+

VS

Team Averages
Level 120
1,416 SR
1,375 Elo+
Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GrixisHobo135
He Bo
Level 106
God Stats
1W - 1L
1,218 SR
Queue Stats
3W - 7L
1,104 Elo+
Solo
Danzaburou
Danzaburou
Jswizz1991
Danzaburou
Level 133
God Stats
13W - 14L
1,529 SR
Queue Stats
162W - 152L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chefknecht
Kukulkan
13
1 / 7 / 1
8,691
579
11,597
10,925
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Hubtekind
Hercules
12
0 / 7 / 1
8,714
581
4,503
25,173
16,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Roschoeggeli
Charybdis
13
2 / 10 / 1
9,174
612
7,708
20,604
8,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 1 / 16
12,558
837
13,946
20,967
29,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
9 / 3 / 9
11,297
753
18,941
11,575
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jswizz1991
Danzaburou
18
9 / 0 / 15
11,918
795
19,103
10,853
7,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
24
24
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
16
14
L
Kukulkan
Chefknecht
Kukulkan
1
7
1
0.21
W
9
3
9
4.5
L
Hercules
Hubtekind
Hercules
0
7
1
0.07
W
Danzaburou
Jswizz1991
Danzaburou
9
0
15
16.5
L
Charybdis
Roschoeggeli
Charybdis
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
51,990
56,702
Taken
43,395
29,601
Mitigated
42,984
11,932
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,946
548
452
6,346
20,967
29,770
65
5,598
14,813
24,024
0
L
Kukulkan
Chefknecht
Kukulkan
11,597
972
0
701
10,925
4,727
0
6,839
4,086
39,010
0
W
18,941
1,230
0
1,300
11,575
5,980
602
2,375
8,924
41,036
0
L
Hercules
Hubtekind
Hercules
4,503
389
1,963
6,132
25,173
16,275
0
14,709
10,464
0
16,968
W
Danzaburou
Jswizz1991
Danzaburou
19,103
6,889
63
3,991
10,853
7,234
2,388
2,815
7,806
0
67,706
L
Charybdis
Roschoeggeli
Charybdis
7,708
4,168
372
2,764
20,604
8,599
0
11,887
8,717
0
22,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
35,773
124
Minions Killed
177
2
Camps Cleared
9
604,656
Distance Traveled
844,472
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,558
837
15
1
1
292,611
0
L
Kukulkan
8,691
579
75
5
2
208,454
3
W
He Bo
11,297
753
54
4
4
265,814
2
L
Hercules
8,714
581
16
1
0
217,047
3
W
Danzaburou
11,918
795
108
7
4
286,047
2
L
Charybdis
9,174
612
33
2
0
179,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role