Player Matchup

Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
PmanGrizz
Odin
Level 18
God Stats
2W - 2L
1,849 SR
Queue Stats
8W - 14L
1,311 Elo+
Party 3
Danzaburou
Danzaburou
eli-dad0n
Danzaburou
Level 106
God Stats
16W - 17L
1,460 SR
Queue Stats
240W - 262L
1,408 Elo+
Solo
Aphrodite
Aphrodite
luigil3593
Aphrodite
Level 44
God Stats
14W - 17L
1,666 SR
Queue Stats
126W - 132L
1,313 Elo+
Party 3
Team Averages
Level 55
1,595 SR
1,406 Elo+

VS

Team Averages
Level 61
1,356 SR
1,368 Elo+
King Arthur
King Arthur
K10James
King Arthur
Level 6
God Stats
5W - 8L
1,529 SR
Queue Stats
13W - 31L
1,363 Elo+
Party 1
Ishtar
Ishtar
OtakuGamingv12
Ishtar
Level 89
God Stats
1W - 2L
1,278 SR
Queue Stats
158W - 168L
1,377 Elo+
Party 1
Hel
Hel
TinyBoxXxTim
Hel
Level 69
God Stats
8W - 7L
1,276 SR
Queue Stats
45W - 80L
1,360 Elo+
Solo
Ra
Ra
cop912qazN
Ra
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 45L
1,348 Elo+
Solo
Bakasura
Bakasura
vDGeneral
Bakasura
Level 88
God Stats
29W - 7L
1,198 SR
Queue Stats
402W - 427L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 4 / 4
9,902
450
10,530
23,389
13,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
 
Bacchus
14
1 / 2 / 5
9,386
427
9,959
23,523
30,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
15
0 / 2 / 2
9,110
414
6,663
14,855
14,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
eli-dad0n
Danzaburou
18
8 / 1 / 1
11,785
536
10,722
14,446
7,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
luigil3593
Aphrodite
15
1 / 6 / 3
9,317
424
16,825
24,657
12,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K10James
King Arthur
18
6 / 0 / 2
11,841
538
14,920
16,865
21,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 5 / 0
9,858
448
9,809
16,107
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 3
9,618
437
6,655
15,039
13,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 4 / 8
10,394
472
16,684
19,884
9,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bakasura
vDGeneral
Bakasura
20
7 / 1 / 3
13,191
600
21,604
23,399
12,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
15
15
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
4
1.25
L
Bacchus
 
Bacchus
1
2
5
1.75
W
King Arthur
K10James
King Arthur
6
0
2
7
W
0
5
0
0
L
Odin
0
2
2
0.5
W
1
3
3
0.83
W
1
4
8
1.25
L
Danzaburou
eli-dad0n
Danzaburou
8
1
1
8.5
L
Aphrodite
luigil3593
Aphrodite
1
6
3
0.42
W
Bakasura
vDGeneral
Bakasura
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,699
Damage
69,672
100,870
Taken
91,294
78,899
Mitigated
65,106
37,705
Healing
32,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,530
2,203
0
5,858
23,389
13,270
0
5,384
16,656
87,995
0
L
Bacchus
 
Bacchus
9,959
907
3,422
6,536
23,523
30,921
192
7,424
14,972
33,496
0
W
King Arthur
K10James
King Arthur
14,920
2,098
0
1,918
16,865
21,631
88
4,036
12,829
0
81,718
W
9,809
3,011
0
2,302
16,107
7,052
0
2,804
13,303
0
94,396
L
Odin
6,663
1,372
0
750
14,855
14,296
0
935
13,845
0
48,577
W
6,655
1,309
4,417
5,721
15,039
13,744
160
9,119
5,920
37,038
0
W
16,684
1,668
2,301
8,679
19,884
9,956
1,105
15,055
4,829
88,951
0
L
Danzaburou
eli-dad0n
Danzaburou
10,722
4,582
0
5,639
14,446
7,807
3,855
1,051
13,385
0
90,775
L
Aphrodite
luigil3593
Aphrodite
16,825
3,297
4,069
11,431
24,657
12,605
337
8,545
15,183
75,443
0
W
Bakasura
vDGeneral
Bakasura
21,604
13,758
0
6,911
23,399
12,723
0
6,300
17,099
0
153,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
54,902
507
Minions Killed
668
0
Camps Cleared
0
2,048,323
Distance Traveled
2,199,537
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,902
450
110
5
0
416,788
0
L
Bacchus
9,386
427
25
1
0
416,523
2
W
King Arthur
11,841
538
120
5
0
468,903
1
W
Ishtar
9,858
448
147
7
0
376,781
0
L
Odin
9,110
414
100
5
0
426,071
0
W
Hel
9,618
437
56
3
0
382,936
2
W
Ra
10,394
472
127
6
0
416,557
3
L
Danzaburou
11,785
536
153
7
0
413,454
6
L
Aphrodite
9,317
424
119
5
0
375,487
4
W
Bakasura
13,191
600
218
10
0
554,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role