Player Matchup

Ra
Ra
AlphaPyroBlitz
Ra
Level 42
God Stats
6W - 1L
1,801 SR
Queue Stats
213W - 247L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrBlouse_T7
Cu Chulainn
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,584 Elo+
Party 1
Chiron
Chiron
TheRelaxingGruff
Chiron
Level 16
God Stats
3W - 0L
1,682 SR
Queue Stats
19W - 11L
1,592 Elo+
Party 1
Horus
Horus
TylerBabyyy
Horus
Level 69
God Stats
5W - 4L
1,759 SR
Queue Stats
210W - 224L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
jsk530
Baron Samedi
Level 103
God Stats
7W - 3L
1,571 SR
Queue Stats
175W - 175L
1,445 Elo+
Solo
Team Averages
Level 74
1,662 SR
1,476 Elo+

VS

Team Averages
Level 83
1,614 SR
1,449 Elo+
Yemoja
Yemoja
EdenPowa27
Yemoja
Level 125
God Stats
68W - 66L
1,596 SR
Queue Stats
201W - 200L
1,503 Elo+
Party 3
Fenrir
Fenrir
NoxiousGoat8069
Fenrir
Level 102
God Stats
4W - 2L
1,644 SR
Queue Stats
122W - 120L
1,419 Elo+
Party 2
Shiva
Shiva
SmashDatAshh
Shiva
Level 157
God Stats
1W - 3L
1,664 SR
Queue Stats
522W - 508L
1,524 Elo+
Party 3
Skadi
Skadi
Zer0 Mikey
Skadi
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
37W - 48L
1,184 Elo+
Party 2
Poseidon
Poseidon
surerplanes
Poseidon
Level 8
God Stats
2W - 2L
1,668 SR
Queue Stats
4W - 8L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 10
10,151
534
11,823
13,788
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MrBlouse_T7
Cu Chulainn
15
4 / 5 / 4
10,025
528
14,744
19,385
16,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 0 / 7
11,533
607
17,039
15,118
6,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 16
10,062
530
13,515
21,384
10,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
jsk530
Baron Samedi
13
4 / 2 / 13
9,661
508
8,683
22,170
24,034
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EdenPowa27
Yemoja
12
0 / 1 / 4
8,088
426
5,765
13,749
11,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 10 / 2
9,450
497
10,081
21,709
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 3
10,153
534
21,904
24,385
18,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
12
1 / 6 / 2
7,993
421
9,092
14,240
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
surerplanes
Poseidon
10
0 / 13 / 0
6,761
356
8,615
15,729
4,556
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
33
Kills
11
12
Deaths
33
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
L
Yemoja
EdenPowa27
Yemoja
0
1
4
2
W
Cu Chulainn
MrBlouse_T7
Cu Chulainn
4
5
4
1.2
L
5
10
2
0.6
L
5
3
3
2.17
W
11
0
7
14.5
W
5
1
16
13
L
Skadi
1
6
2
0.33
W
Baron Samedi
jsk530
Baron Samedi
4
2
13
5.25
L
Poseidon
surerplanes
Poseidon
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,804
Damage
55,457
91,845
Taken
89,812
63,681
Mitigated
46,526
40,268
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,823
2,083
1,956
1,726
13,788
5,894
2,547
2,298
11,490
65,323
0
L
Yemoja
EdenPowa27
Yemoja
5,765
1,245
740
1,044
13,749
11,447
59
3,874
9,875
28,108
2,968
W
Cu Chulainn
MrBlouse_T7
Cu Chulainn
14,744
2,769
0
4,703
19,385
16,255
0
1,305
18,080
5,359
68,592
L
10,081
3,338
0
4,141
21,709
8,619
389
5,707
16,002
0
42,699
L
21,904
4,973
1,075
11,088
24,385
18,120
876
3,193
21,192
0
84,689
W
17,039
5,527
1,781
5,566
15,118
6,751
3,206
2,457
12,661
0
102,649
W
13,515
7,912
3,032
9,012
21,384
10,747
914
3,905
17,479
0
54,642
L
Skadi
9,092
2,705
0
0
14,240
3,784
0
3,013
11,227
0
48,662
W
Baron Samedi
jsk530
Baron Samedi
8,683
1,144
3,839
8,653
22,170
24,034
334
5,050
17,120
29,828
3,206
L
Poseidon
surerplanes
Poseidon
8,615
1,872
0
0
15,729
4,556
542
5,553
10,176
36,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,432
Gold Earned
42,445
445
Minions Killed
360
0
Camps Cleared
0
1,746,767
Distance Traveled
1,588,987
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,151
534
89
5
0
346,291
0
L
Yemoja
8,088
426
34
2
0
283,912
5
W
Cu Chulainn
10,025
528
112
6
0
362,159
0
L
Fenrir
9,450
497
65
3
0
352,310
0
L
Shiva
10,153
534
138
7
0
333,438
4
W
Chiron
11,533
607
138
7
0
334,397
2
W
Horus
10,062
530
63
3
0
392,971
3
L
Skadi
7,993
421
67
4
0
345,331
0
W
Baron Samedi
9,661
508
43
2
0
310,949
4
L
Poseidon
6,761
356
56
3
0
273,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role