Player Matchup

Ishtar
Ishtar
DoubleDee28
Ishtar
Level 28
God Stats
1W - 0L
1,306 SR
Queue Stats
43W - 55L
1,384 Elo+
Party 3
Medusa
Medusa
Ghost-330-
Medusa
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,191 Elo+
Party 3
Zeus
Zeus
IISongbird22II
Zeus
Level 144
God Stats
10W - 5L
1,521 SR
Queue Stats
313W - 306L
1,511 Elo+
Party 3
Hel
Hel
TheLiquidpooo
Hel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,463 Elo+
Party 1
Rama
Rama
ahairynutsack
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 1
Team Averages
Level 58
1,465 SR
1,387 Elo+

VS

Team Averages
Level 79
1,462 SR
1,477 Elo+
King Arthur
King Arthur
BlazedMilitia35
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 194L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
SurfRevol
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
Sycree
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 35L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
lLoveRiasSenpai_
Sun Wukong
Level 68
God Stats
0W - 1L
1,310 SR
Queue Stats
14W - 21L
1,608 Elo+
Party 2
Hel
Hel
moromoreño
Hel
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 389L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
10 / 2 / 30
13,687
855
22,820
16,822
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Ghost-330-
Medusa
20
8 / 3 / 24
12,560
785
10,571
14,273
7,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 1 / 23
14,185
887
37,009
14,412
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 6 / 20
11,739
734
14,141
18,864
9,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 7 / 19
12,399
775
22,341
17,429
7,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlazedMilitia35
King Arthur
17
1 / 8 / 6
9,375
586
8,101
20,562
27,520
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SurfRevol
Cu Chulainn
19
6 / 8 / 7
11,034
690
11,149
25,637
30,062
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Sycree
Tiamat
17
1 / 8 / 8
9,738
609
10,680
17,635
11,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
lLoveRiasSenpai_
Sun Wukong
20
10 / 5 / 6
13,135
821
24,963
29,491
30,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 17 / 3
7,755
485
1,543
23,845
12,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
48
46
Kills
18
19
Deaths
46
116
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlazedMilitia35
King Arthur
1
8
6
0.5
W
Ishtar
10
2
30
12.5
W
Medusa
Ghost-330-
Medusa
8
3
24
6.67
W
14
1
23
25.5
L
Cu Chulainn
SurfRevol
Cu Chulainn
6
8
7
1.19
L
Tiamat
Sycree
Tiamat
1
8
8
0.63
W
7
6
20
2.83
W
7
7
19
2.36
L
Sun Wukong
lLoveRiasSenpai_
Sun Wukong
10
5
6
2.6
L
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,882
Damage
56,436
81,800
Taken
117,170
41,213
Mitigated
111,776
39,424
Healing
23,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlazedMilitia35
King Arthur
8,101
1,049
1,317
1,058
20,562
27,520
0
7,872
12,690
384
21,138
W
Ishtar
22,820
13,065
1,074
4,102
16,822
9,836
2,924
2,775
14,047
0
57,191
W
Medusa
Ghost-330-
Medusa
10,571
6,982
1,020
2,598
14,273
7,003
2,701
2,354
11,682
0
21,883
W
37,009
5,819
4,278
7,554
14,412
7,549
986
2,771
11,391
75,478
0
L
Cu Chulainn
SurfRevol
Cu Chulainn
11,149
932
850
789
25,637
30,062
0
11,849
13,788
901
16,748
L
Tiamat
Sycree
Tiamat
10,680
1,401
1,050
2,943
17,635
11,704
0
10,700
6,935
20,862
0
W
14,141
2,783
9,447
7,121
18,864
9,027
1,281
2,964
15,774
16,806
0
W
22,341
10,078
782
1,448
17,429
7,798
59
2,261
14,910
0
36,560
L
Sun Wukong
lLoveRiasSenpai_
Sun Wukong
24,963
3,573
1,339
9,488
29,491
30,025
0
12,862
16,629
0
51,385
L
1,543
250
2,867
2,167
23,845
12,465
0
7,867
15,978
2,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,570
Gold Earned
51,037
197
Minions Killed
99
0
Camps Cleared
0
1,375,369
Distance Traveled
1,208,084
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,375
586
18
1
0
233,595
0
W
Ishtar
13,687
855
81
5
0
260,406
1
W
Medusa
12,560
785
22
1
0
306,810
0
W
Zeus
14,185
887
81
5
0
293,850
5
L
Cu Chulainn
11,034
690
9
1
0
258,279
1
L
Tiamat
9,738
609
11
1
0
221,507
0
W
Hel
11,739
734
4
0
0
271,584
0
W
Rama
12,399
775
9
1
0
242,719
1
L
Sun Wukong
13,135
821
56
4
0
297,531
0
L
Hel
7,755
485
5
0
0
197,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role