Player Matchup

Mercury
Mercury
Diamond III
HokageMonarch
Mercury
Diamond III
Level 123
God Stats
40W - 23L
1,942 SR
Queue Stats
115W - 107L
2,256 MMR
Solo
Serqet
Serqet
Diamond II
Ifufffy
Serqet
Diamond II
Level 157
God Stats
1W - 0L
1,305 SR
Queue Stats
230W - 207L
2,250 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
J4k3Jake
Cu Chulainn
Diamond III
Level 148
God Stats
17W - 23L
1,563 SR
Queue Stats
511W - 509L
2,313 MMR
Solo
Artemis
Artemis
Platinum III
Jerbeαr
Artemis
Platinum III
Level 127
God Stats
1W - 0L
1,759 SR
Queue Stats
76W - 63L
2,075 MMR
Party 1
Yu Huang
Yu Huang
Diamond III
jøliver
Yu Huang
Diamond III
Level 125
God Stats
24W - 17L
1,712 SR
Queue Stats
139W - 114L
2,304 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,656 SR
2,239 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,660 SR
2,240 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
Acorn101
Ah Muzen Cab
Masters
Level 149
God Stats
35W - 23L
1,779 SR
Queue Stats
496W - 491L
2,278 MMR
Solo
Merlin
Merlin
Diamond II
Ignís
Merlin
Diamond II
Level 154
God Stats
12W - 12L
1,609 SR
Queue Stats
362W - 352L
2,337 MMR
Solo
Achilles
Achilles
Platinum III
SmokeYoAhh
Achilles
Platinum III
Level 147
God Stats
10W - 4L
1,795 SR
Queue Stats
256W - 259L
1,985 MMR
Solo
Thanatos
Thanatos
Diamond I
parthesian
Thanatos
Diamond I
Level 149
God Stats
6W - 3L
1,860 SR
Queue Stats
127W - 120L
2,324 MMR
Solo
Ymir
Ymir
Diamond III
pudgepug
Ymir
Diamond III
Level 154
God Stats
2W - 4L
1,257 SR
Queue Stats
119W - 96L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
10 / 2 / 9
17,697
632
21,848
27,814
15,809
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Ifufffy
Serqet
19
2 / 2 / 14
14,239
509
10,380
27,992
42,459
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
J4k3Jake
Cu Chulainn
20
2 / 3 / 6
15,602
557
24,719
28,151
39,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Jerbeαr
Artemis
20
3 / 0 / 6
16,201
579
19,797
18,907
10,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
jøliver
Yu Huang
20
7 / 2 / 11
17,460
624
31,236
18,201
10,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CamazotzNemesisNe ZhaCabrakanLancelot

VS

Bans
RavanaEsetAresAo KuangGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acorn101
Ah Muzen Cab
20
0 / 7 / 2
13,328
476
21,748
28,036
16,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Ignís
Merlin
20
3 / 3 / 4
14,545
519
22,528
21,219
12,213
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SmokeYoAhh
Achilles
19
2 / 4 / 2
12,386
442
20,094
34,507
58,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
parthesian
Thanatos
18
2 / 6 / 4
12,092
432
9,553
29,050
17,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
15
2 / 4 / 4
10,972
392
8,303
29,941
42,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
24
Kills
9
9
Deaths
24
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Acorn101
Ah Muzen Cab
0
7
2
0.14
W
Mercury
10
2
9
7.25
W
Serqet
Ifufffy
Serqet
2
2
14
4.5
L
Merlin
Ignís
Merlin
3
3
4
1.67
W
Cu Chulainn
J4k3Jake
Cu Chulainn
2
3
6
1.67
W
Artemis
Jerbeαr
Artemis
3
0
6
6
L
Achilles
SmokeYoAhh
Achilles
2
4
2
0.75
W
Yu Huang
jøliver
Yu Huang
7
2
11
6.25
L
Thanatos
parthesian
Thanatos
2
6
4
0.67
L
Ymir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,980
Damage
82,226
121,065
Taken
142,753
119,137
Mitigated
147,326
25,823
Healing
38,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Acorn101
Ah Muzen Cab
21,748
6,503
0
4,704
28,036
16,490
868
3,568
24,468
0
175,999
W
Mercury
21,848
12,448
0
4,327
27,814
15,809
2,240
7,718
19,898
0
215,875
W
Serqet
Ifufffy
Serqet
10,380
2,021
1,235
6,256
27,992
42,459
466
9,537
17,980
0
28,346
L
Merlin
Ignís
Merlin
22,528
599
0
2,389
21,219
12,213
0
7,619
13,540
161,496
0
W
Cu Chulainn
J4k3Jake
Cu Chulainn
24,719
3,446
0
4,055
28,151
39,644
350
5,632
21,240
0
117,550
W
Artemis
Jerbeαr
Artemis
19,797
7,653
0
6,578
18,907
10,542
10,908
3,247
15,660
0
169,308
L
Achilles
SmokeYoAhh
Achilles
20,094
3,438
0
9,167
34,507
58,846
0
6,725
26,839
0
97,006
W
Yu Huang
jøliver
Yu Huang
31,236
1,772
0
3,372
18,201
10,683
1,066
5,577
12,521
173,318
0
L
Thanatos
parthesian
Thanatos
9,553
2,179
0
19,300
29,050
17,733
0
3,702
25,172
0
116,793
L
Ymir
8,303
1,827
0
2,550
29,941
42,044
0
10,366
19,369
41,703
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,199
Gold Earned
63,323
928
Minions Killed
868
0
Camps Cleared
0
2,896,018
Distance Traveled
2,571,861
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,328
476
246
9
0
500,958
1
W
Mercury
17,697
632
229
8
0
698,441
7
W
Serqet
14,239
509
32
1
0
632,397
7
L
Merlin
14,545
519
279
10
0
484,697
12
W
Cu Chulainn
15,602
557
191
7
0
491,954
7
W
Artemis
16,201
579
243
9
0
530,306
7
L
Achilles
12,386
442
151
5
0
483,316
9
W
Yu Huang
17,460
624
233
8
0
542,920
9
L
Thanatos
12,092
432
141
5
0
572,617
4
L
Ymir
10,972
392
51
2
0
530,273
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role