Player Matchup

Tyr
Tyr
Ferreirathekid
Tyr
Level 69
God Stats
1W - 5L
1,278 SR
Queue Stats
186W - 236L
1,341 Elo+
Solo
Neith
Neith
MalikFlame78
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,326 Elo+
Solo
Yu Huang
Yu Huang
SoLV EDDY
Yu Huang
Level 143
God Stats
17W - 13L
1,610 SR
Queue Stats
163W - 180L
1,403 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,357 Elo+

VS

Team Averages
Level 84
1,555 SR
1,365 Elo+
Bakasura
Bakasura
BiGbRoThErXD
Bakasura
Level 99
God Stats
7W - 3L
1,540 SR
Queue Stats
167W - 238L
1,350 Elo+
Solo
Chang'e
Chang'e
EpyonWZ
Chang'e
Level 43
God Stats
4W - 3L
1,733 SR
Queue Stats
51W - 54L
1,438 Elo+
Solo
Jormungandr
Jormungandr
TheBigCheese89
Jormungandr
Level 109
God Stats
6W - 6L
1,391 SR
Queue Stats
91W - 138L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
10,990
687
10,092
27,439
20,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 2
9,966
623
16,414
14,386
6,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
SoLV EDDY
Yu Huang
15
1 / 4 / 2
10,199
637
16,388
11,359
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiGbRoThErXD
Bakasura
15
4 / 2 / 8
10,757
672
10,612
17,556
11,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
EpyonWZ
Chang'e
18
7 / 2 / 8
12,303
769
23,345
18,858
9,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TheBigCheese89
Jormungandr
17
4 / 1 / 10
12,292
768
12,782
25,638
24,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
15
15
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BiGbRoThErXD
Bakasura
4
2
8
4
W
Chang'e
EpyonWZ
Chang'e
7
2
8
5.5
L
3
6
2
0.67
L
1
5
2
0.4
L
Yu Huang
SoLV EDDY
Yu Huang
1
4
2
0.5
W
Jormungandr
TheBigCheese89
Jormungandr
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,894
Damage
46,739
53,184
Taken
62,052
33,082
Mitigated
44,628
10,352
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BiGbRoThErXD
Bakasura
10,612
7,288
0
5,005
17,556
11,035
860
4,714
12,842
0
25,256
W
Chang'e
EpyonWZ
Chang'e
23,345
1,363
5,772
9,218
18,858
9,074
638
6,774
12,084
71,386
0
L
10,092
1,260
0
6,355
27,439
20,283
0
19,917
6,532
0
29,390
L
16,414
4,778
0
1,387
14,386
6,852
0
8,985
4,664
0
38,652
L
Yu Huang
SoLV EDDY
Yu Huang
16,388
1,321
0
2,610
11,359
5,947
0
8,068
3,011
61,506
0
W
Jormungandr
TheBigCheese89
Jormungandr
12,782
3,500
3,174
5,167
25,638
24,519
990
5,514
20,124
36,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
35,352
185
Minions Killed
203
6
Camps Cleared
9
847,765
Distance Traveled
886,499
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,757
672
41
3
5
307,362
1
W
Chang'e
12,303
769
106
7
4
298,394
3
L
Tyr
10,990
687
36
2
3
308,529
5
L
Neith
9,966
623
47
3
0
267,946
2
L
Yu Huang
10,199
637
102
6
3
271,290
1
W
Jormungandr
12,292
768
56
4
0
280,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role