Player Matchup

Hera
Hera
JoeNLO89
Hera
Level 158
God Stats
1W - 2L
1,201 SR
Queue Stats
144W - 145L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Juggy291869
Cliodhna
Level 132
God Stats
2W - 1L
1,841 SR
Queue Stats
226W - 245L
1,462 Elo+
Party 2
Freya
Freya
MoGrizz
Freya
Level 112
God Stats
11W - 10L
1,491 SR
Queue Stats
978W - 961L
1,456 Elo+
Solo
Chiron
Chiron
SillyFawn434434
Chiron
Level 160
God Stats
15W - 4L
1,696 SR
Queue Stats
519W - 576L
1,444 Elo+
Party 2
Ra
Ra
ZeoRanger1010
Ra
Level 94
God Stats
2W - 0L
1,687 SR
Queue Stats
64W - 57L
1,452 Elo+
Solo
Team Averages
Level 131
1,583 SR
1,458 Elo+

VS

Team Averages
Level 98
1,450 SR
1,438 Elo+
Sylvanus
Sylvanus
DukeSilver2112
Sylvanus
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,402 Elo+
Solo
Sol
Sol
Pumpedd
Sol
Level 100
God Stats
2W - 1L
1,802 SR
Queue Stats
72W - 82L
1,448 Elo+
Party 1
Skadi
Skadi
TCMickey
Skadi
Level 109
God Stats
1W - 8L
1,235 SR
Queue Stats
735W - 757L
1,435 Elo+
Solo
Pele
Pele
Wanlain
Pele
Level 105
God Stats
0W - 3L
1,212 SR
Queue Stats
299W - 309L
1,449 Elo+
Solo
Chiron
Chiron
honored theff
Chiron
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 59L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
5 / 7 / 12
13,940
697
24,696
18,006
8,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Juggy291869
Cliodhna
20
10 / 9 / 11
14,785
739
38,024
26,527
13,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
MoGrizz
Freya
19
3 / 8 / 10
12,286
614
10,341
24,631
11,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 6 / 11
13,868
693
17,173
22,040
11,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 3 / 18
13,327
666
16,344
19,743
16,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 6 / 19
12,811
641
13,654
30,281
28,828
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
20
4 / 4 / 18
14,195
710
19,133
18,080
7,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
TCMickey
Skadi
20
14 / 4 / 12
15,065
753
25,703
22,975
11,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Wanlain
Pele
18
4 / 9 / 14
12,498
625
18,507
29,441
12,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 16
13,901
695
22,042
22,035
10,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
111
26
Kills
32
33
Deaths
27
62
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
6
19
2.08
W
Hera
5
7
12
1.57
W
Cliodhna
Juggy291869
Cliodhna
10
9
11
1.72
W
Freya
MoGrizz
Freya
3
8
10
1
L
Sol
4
4
18
3.25
W
7
6
11
2.08
L
Skadi
TCMickey
Skadi
14
4
12
5
L
Pele
Wanlain
Pele
4
9
14
1.22
W
1
3
18
3.33
L
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,578
Damage
99,039
110,947
Taken
122,812
62,338
Mitigated
69,795
46,011
Healing
53,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,654
2,548
13,997
9,510
30,281
28,828
342
12,130
18,151
17,434
0
W
Hera
24,696
4,978
878
1,759
18,006
8,677
867
2,835
15,171
45,795
0
W
Cliodhna
Juggy291869
Cliodhna
38,024
3,084
3,053
3,010
26,527
13,543
0
8,169
18,358
0
49,299
W
Freya
MoGrizz
Freya
10,341
2,928
1,630
6,594
24,631
11,765
2,247
7,298
17,333
25,505
0
L
Sol
19,133
5,124
518
5,581
18,080
7,225
5,900
6,706
11,374
62,560
0
W
17,173
4,079
3,647
5,405
22,040
11,884
3,783
6,974
15,066
0
40,391
L
Skadi
TCMickey
Skadi
25,703
7,850
1,145
1,773
22,975
11,107
754
12,385
10,590
0
56,499
L
Pele
Wanlain
Pele
18,507
3,820
3,191
8,314
29,441
12,374
14
12,227
17,214
0
35,217
W
16,344
1,606
10,934
9,101
19,743
16,469
1,097
7,511
12,232
63,090
0
L
22,042
8,213
2,524
6,925
22,035
10,261
3,408
7,933
14,099
0
46,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,206
Gold Earned
68,470
235
Minions Killed
222
0
Camps Cleared
0
1,556,804
Distance Traveled
1,770,374
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,811
641
4
0
0
341,090
0
W
Hera
13,940
697
47
2
0
331,807
1
W
Cliodhna
14,785
739
23
1
0
327,994
2
W
Freya
12,286
614
40
2
0
294,840
0
L
Sol
14,195
710
77
4
0
361,400
0
W
Chiron
13,868
693
54
3
0
279,001
0
L
Skadi
15,065
753
63
3
0
336,564
0
L
Pele
12,498
625
33
2
0
364,200
3
W
Ra
13,327
666
71
4
0
323,162
1
L
Chiron
13,901
695
45
2
0
367,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role