Player Matchup

Izanami
Izanami
Bobberoni
Izanami
Level 99
God Stats
4W - 5L
1,460 SR
Queue Stats
195W - 165L
1,505 Elo+
Solo
Osiris
Osiris
Diego_Nogal
Osiris
Level 128
God Stats
20W - 17L
1,425 SR
Queue Stats
399W - 376L
1,462 Elo+
Solo
Ares
Ares
Marcoyura
Ares
Level 91
God Stats
3W - 3L
1,498 SR
Queue Stats
186W - 175L
1,429 Elo+
Solo
Anubis
Anubis
gavinowen2001
Anubis
Level 105
God Stats
2W - 0L
1,773 SR
Queue Stats
47W - 45L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
pr_wrx99
Kuzenbo
Level 106
God Stats
3W - 0L
1,594 SR
Queue Stats
109W - 81L
1,519 Elo+
Solo
Team Averages
Level 106
1,550 SR
1,473 Elo+

VS

Team Averages
Level 99
1,446 SR
1,435 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AceSnowyy17
Skadi
Level 108
God Stats
1W - 3L
1,533 SR
Queue Stats
58W - 71L
1,454 Elo+
Party 2
Pele
Pele
DRAGONLORD69946
Pele
Level 76
God Stats
3W - 4L
1,382 SR
Queue Stats
19W - 28L
1,343 Elo+
Party 1
Mulan
Mulan
Lowcash Pato
Mulan
Level 80
God Stats
14W - 9L
1,536 SR
Queue Stats
293W - 315L
1,410 Elo+
Solo
Sylvanus
Sylvanus
Solomon Cain856
Sylvanus
Level 109
God Stats
0W - 2L
1,279 SR
Queue Stats
206W - 200L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bobberoni
Izanami
13
1 / 2 / 1
7,842
461
9,209
11,141
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
16
4 / 0 / 1
10,014
589
13,330
17,879
15,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
16
4 / 0 / 3
9,264
545
9,579
12,811
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 3
8,306
489
4,585
13,690
7,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
pr_wrx99
Kuzenbo
14
2 / 0 / 1
8,763
515
6,839
11,145
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 3 / 2
7,593
447
9,249
9,122
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 1
7,749
456
8,165
10,862
4,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,399
435
1,467
13,322
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 0
8,615
507
13,770
19,470
14,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
12
1 / 2 / 1
7,033
414
7,632
14,605
12,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
2
0.33
L
1
2
1
0.75
W
Izanami
Bobberoni
Izanami
1
2
1
0.75
L
1
2
0
0.5
W
Osiris
4
0
1
4.5
L
1
3
0
0.33
W
Ares
4
0
3
5.5
L
Sylvanus
1
2
1
0.75
W
1
2
3
1.25
W
Kuzenbo
pr_wrx99
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,542
Damage
40,283
66,666
Taken
67,381
47,566
Mitigated
38,920
30,618
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,249
542
75
3,758
9,122
3,259
0
5,946
3,176
54,269
0
L
8,165
1,981
0
1,015
10,862
4,560
1,020
2,984
7,878
0
70,545
W
Izanami
Bobberoni
Izanami
9,209
5,324
0
2,864
11,141
4,676
0
2,289
8,852
0
75,084
L
1,467
326
0
6,713
13,322
4,839
0
1,794
11,528
0
57,794
W
Osiris
13,330
6,457
0
8,412
17,879
15,383
631
0
17,879
0
86,950
L
13,770
2,914
0
7,973
19,470
14,016
0
4,566
14,904
0
71,600
W
Ares
9,579
667
0
7,707
12,811
7,444
0
1,796
11,015
82,714
0
L
Sylvanus
7,632
2,453
1,749
4,224
14,605
12,246
0
5,157
9,448
28,078
15,036
W
4,585
356
0
7,244
13,690
7,519
954
8,387
5,303
56,751
0
W
Kuzenbo
pr_wrx99
Kuzenbo
6,839
3,442
332
4,059
11,145
12,544
0
3,075
8,070
28,097
7,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
38,389
528
Minions Killed
482
0
Camps Cleared
0
1,615,681
Distance Traveled
1,559,191
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,593
447
77
5
0
310,927
4
L
Skadi
7,749
456
114
7
0
321,707
3
W
Izanami
7,842
461
121
7
0
281,388
3
L
Pele
7,399
435
91
5
0
342,321
0
W
Osiris
10,014
589
138
8
0
359,066
1
L
Mulan
8,615
507
128
8
0
314,781
0
W
Ares
9,264
545
121
7
0
356,870
4
L
Sylvanus
7,033
414
72
4
0
269,455
5
W
Anubis
8,306
489
91
5
0
274,641
3
W
Kuzenbo
8,763
515
57
3
0
343,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role