Player Matchup

The Morrigan
The Morrigan
Hades252
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,345 Elo+
Solo
Hou Yi
Hou Yi
deathmill
Hou Yi
Level 118
God Stats
1W - 2L
1,845 SR
Queue Stats
67W - 72L
1,543 Elo+
Party 2
Cerberus
Cerberus
zallza
Cerberus
Level 141
God Stats
5W - 4L
1,707 SR
Queue Stats
159W - 159L
1,568 Elo+
Party 2
Team Averages
Level 102
1,684 SR
1,486 Elo+

VS

Team Averages
Level 79
1,478 SR
1,432 Elo+
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
KurisUwU
Terra
Level 29
God Stats
2W - 0L
1,525 SR
Queue Stats
12W - 15L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
xNebelfischx
Yu Huang
Level 67
God Stats
2W - 2L
1,410 SR
Queue Stats
96W - 132L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hades252
The Morrigan
10
0 / 6 / 0
6,362
578
3,863
7,310
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
deathmill
Hou Yi
10
0 / 3 / 0
6,527
593
5,229
10,962
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
zallza
Cerberus
10
0 / 4 / 0
6,917
629
5,212
22,300
18,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
10 / 0 / 3
9,630
875
20,825
8,922
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
KurisUwU
Terra
13
0 / 0 / 11
8,728
793
5,771
13,502
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
xNebelfischx
Yu Huang
14
3 / 0 / 9
8,373
761
9,720
5,355
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
0
3
11.5
L
The Morrigan
Hades252
The Morrigan
0
6
0
0
W
Terra
KurisUwU
Terra
0
0
11
5.5
L
Hou Yi
deathmill
Hou Yi
0
3
0
0
W
Yu Huang
xNebelfischx
Yu Huang
3
0
9
7.5
L
Cerberus
zallza
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,304
Damage
36,316
40,572
Taken
27,779
25,823
Mitigated
24,241
8,214
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,825
8,922
980
2,955
8,922
4,544
2,430
3,587
5,335
0
62,614
L
The Morrigan
Hades252
The Morrigan
3,863
587
0
500
7,310
2,614
0
3,109
3,952
11,309
894
W
Terra
KurisUwU
Terra
5,771
407
2,251
4,485
13,502
17,215
0
3,233
10,269
16,171
0
L
Hou Yi
deathmill
Hou Yi
5,229
2,274
0
1,880
10,962
5,026
0
4,660
6,302
0
24,055
W
Yu Huang
xNebelfischx
Yu Huang
9,720
1,187
0
434
5,355
2,482
160
1,959
3,396
28,248
0
L
Cerberus
zallza
Cerberus
5,212
40
364
5,470
22,300
18,183
0
7,663
14,637
16,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,806
Gold Earned
26,731
96
Minions Killed
153
2
Camps Cleared
7
550,108
Distance Traveled
628,363
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,630
875
104
9
3
207,780
1
L
The Morrigan
6,362
578
22
2
0
169,221
0
W
Terra
8,728
793
15
1
1
219,427
3
L
Hou Yi
6,527
593
44
4
2
177,728
4
W
Yu Huang
8,373
761
34
3
3
201,156
1
L
Cerberus
6,917
629
30
3
0
203,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role