Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Angelics_Wrath
Awilix
Level 144
God Stats
0W - 1L
1,093 SR
Queue Stats
21W - 30L
1,457 Elo+
Party 1
Mulan
Mulan
GlizzyGager
Mulan
Level 147
God Stats
2W - 6L
1,563 SR
Queue Stats
94W - 84L
1,560 Elo+
Party 1
Bacchus
Bacchus
grewy30
Bacchus
Level 93
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Discordia
Discordia
xXAstarathXx
Discordia
Level 125
God Stats
0W - 1L
1,370 SR
Queue Stats
2W - 3L
1,498 Elo+
Party 1
Team Averages
Level 127
1,364 SR
1,456 Elo+

VS

Team Averages
Level 78
1,444 SR
1,451 Elo+
Baron Samedi
Baron Samedi
CuriousLitten
Baron Samedi
Level 39
God Stats
2W - 3L
1,217 SR
Queue Stats
77W - 133L
1,306 Elo+
Party 2
Bastet
Bastet
Joshua111299
Bastet
Level 122
God Stats
5W - 9L
1,431 SR
Queue Stats
145W - 142L
1,555 Elo+
Solo
Ishtar
Ishtar
SlimyGirl
Ishtar
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,499 Elo+
Solo
Atlas
Atlas
koreaspanic
Atlas
Level 105
God Stats
14W - 13L
1,573 SR
Queue Stats
130W - 176L
1,453 Elo+
Party 2
King Arthur
King Arthur
troubled73
King Arthur
Level 103
God Stats
1W - 0L
1,499 SR
Queue Stats
3W - 3L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 5 / 5
8,111
737
9,216
11,490
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 10 / 1
7,494
681
5,547
15,796
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 1
8,327
757
7,950
10,307
7,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
grewy30
Bacchus
14
1 / 6 / 3
7,673
698
10,305
14,207
12,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
xXAstarathXx
Discordia
14
0 / 2 / 0
7,684
699
3,023
5,119
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CuriousLitten
Baron Samedi
13
0 / 3 / 13
7,613
692
3,815
7,899
4,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
16
9 / 2 / 8
9,027
821
10,984
12,239
6,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
SlimyGirl
Ishtar
17
8 / 0 / 6
9,769
888
16,347
10,236
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 0 / 12
9,764
888
6,456
10,499
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
troubled73
King Arthur
16
4 / 1 / 9
8,926
811
9,710
11,167
10,459
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
6
Kills
25
25
Deaths
6
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
5
0.5
L
1
10
1
0.15
W
Baron Samedi
CuriousLitten
Baron Samedi
0
3
13
2.17
L
4
2
1
2.25
W
Bastet
9
2
8
6.5
W
Ishtar
SlimyGirl
Ishtar
8
0
6
11
L
Bacchus
grewy30
Bacchus
1
6
3
0.42
W
4
0
12
10
W
King Arthur
troubled73
King Arthur
4
1
9
8.5
L
Discordia
xXAstarathXx
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
47,312
56,919
Taken
52,040
34,604
Mitigated
37,440
6,858
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,216
2,985
0
1,612
11,490
5,914
239
2,374
9,116
0
32,652
L
5,547
3,291
0
1,293
15,796
6,783
0
1,722
14,074
0
11,012
W
Baron Samedi
CuriousLitten
Baron Samedi
3,815
1,436
1,380
999
7,899
4,189
354
2,283
5,398
10,761
0
L
7,950
400
0
1,918
10,307
7,644
0
2,126
8,181
0
26,826
W
Bastet
10,984
4,067
0
2,228
12,239
6,315
709
1,993
10,154
0
20,639
W
Ishtar
SlimyGirl
Ishtar
16,347
11,554
0
3,772
10,236
5,289
619
1,889
8,255
0
53,954
L
Bacchus
grewy30
Bacchus
10,305
826
177
1,419
14,207
12,063
0
3,411
10,796
25,140
0
W
6,456
2,250
428
2,488
10,499
11,188
478
2,710
7,607
24,213
0
W
King Arthur
troubled73
King Arthur
9,710
625
0
1,900
11,167
10,459
80
3,639
7,298
229
33,949
L
Discordia
xXAstarathXx
Discordia
3,023
169
13
426
5,119
2,200
0
867
4,252
31,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
45,099
219
Minions Killed
209
0
Camps Cleared
0
1,017,169
Distance Traveled
1,204,897
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,111
737
54
5
0
184,341
3
L
Awilix
7,494
681
12
1
0
194,547
0
W
Baron Samedi
7,613
692
24
2
0
167,655
0
L
Mulan
8,327
757
42
4
0
226,254
0
W
Bastet
9,027
821
14
1
0
250,693
3
W
Ishtar
9,769
888
82
7
0
235,703
0
L
Bacchus
7,673
698
44
4
0
197,539
0
W
Atlas
9,764
888
35
3
0
276,461
3
W
King Arthur
8,926
811
54
5
0
274,385
2
L
Discordia
7,684
699
67
6
0
214,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role