Player Matchup

Chang'e
Chang'e
Crok_Ton_Cousin
Chang'e
Level 73
God Stats
18W - 20L
1,353 SR
Queue Stats
19W - 29L
1,241 Elo+
Party 2
Neith
Neith
HakStach
Neith
Level 57
God Stats
3W - 3L
1,350 SR
Queue Stats
19W - 29L
1,227 Elo+
Party 2
Xing Tian
Xing Tian
Mr Axiom
Xing Tian
Level 43
God Stats
21W - 16L
1,447 SR
Queue Stats
168W - 204L
1,249 Elo+
Party 1
Pele
Pele
Mr GodsPlan
Pele
Level 21
God Stats
5W - 3L
1,728 SR
Queue Stats
94W - 132L
1,237 Elo+
Party 1
Chaac
Chaac
bossbigboss78
Chaac
Level 26
God Stats
11W - 18L
1,284 SR
Queue Stats
11W - 18L
1,133 Elo+
Party 2
Team Averages
Level 44
1,432 SR
1,217 Elo+

VS

Team Averages
Level 66
1,387 SR
1,324 Elo+
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Claudikekse
Hades
Level 38
God Stats
6W - 4L
1,524 SR
Queue Stats
38W - 51L
1,287 Elo+
Party 4
Kumbhakarna
Kumbhakarna
MPL-Claudio
Kumbhakarna
Level 89
God Stats
1W - 2L
1,433 SR
Queue Stats
38W - 60L
1,326 Elo+
Party 3
Skadi
Skadi
Mexontrix
Skadi
Level 45
God Stats
4W - 5L
1,190 SR
Queue Stats
44W - 54L
1,306 Elo+
Party 4
Guan Yu
Guan Yu
rpg01
Guan Yu
Level 49
God Stats
0W - 2L
1,288 SR
Queue Stats
38W - 44L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,164
458
15,880
14,448
6,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
HakStach
Neith
15
8 / 0 / 5
10,237
512
22,233
8,462
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Mr Axiom
Xing Tian
15
5 / 0 / 9
9,497
475
11,889
15,161
8,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 1
9,843
492
6,700
15,433
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 3 / 5
9,118
456
5,136
14,446
14,687
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 7 / 1
8,158
408
8,377
14,572
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 3 / 2
8,348
417
11,441
17,453
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
MPL-Claudio
Kumbhakarna
11
1 / 6 / 0
8,312
416
5,356
22,425
20,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Mexontrix
Skadi
19
2 / 0 / 1
11,175
559
10,004
10,665
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
rpg01
Guan Yu
12
0 / 5 / 0
7,683
384
1,826
14,690
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
5
5
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
7
1
0.21
L
1
3
2
0.67
W
4
0
3
5.5
W
Neith
HakStach
Neith
8
0
5
10.5
L
Kumbhakarna
MPL-Claudio
Kumbhakarna
1
6
0
0.17
L
Skadi
Mexontrix
Skadi
2
0
1
2.5
W
Xing Tian
Mr Axiom
Xing Tian
5
0
9
9.5
W
4
2
1
2.25
W
0
3
5
0.83
L
Guan Yu
rpg01
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,838
Damage
37,004
67,950
Taken
79,805
40,665
Mitigated
45,326
24,817
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,377
6,051
0
1,001
14,572
5,763
0
6,043
8,165
0
37,787
L
11,441
1,103
262
6,322
17,453
8,309
228
5,083
11,852
53,295
0
W
15,880
1,396
638
7,136
14,448
6,700
1,958
7,293
7,155
48,724
0
W
Neith
HakStach
Neith
22,233
9,430
86
4,987
8,462
4,327
2,710
2,261
6,201
0
80,877
L
Kumbhakarna
MPL-Claudio
Kumbhakarna
5,356
746
0
2,074
22,425
20,146
0
8,775
12,764
26,070
0
L
Skadi
Mexontrix
Skadi
10,004
4,759
0
3,128
10,665
4,533
3,810
3,018
7,409
0
89,140
W
Xing Tian
Mr Axiom
Xing Tian
11,889
554
445
3,698
15,161
8,471
1,284
2,633
12,528
49,049
3,332
W
6,700
1,089
0
4,702
15,433
6,480
3,042
2,732
12,701
0
88,028
W
5,136
591
0
3,125
14,446
14,687
1,265
1,878
12,568
0
57,831
L
Guan Yu
rpg01
Guan Yu
1,826
147
265
1,458
14,690
6,575
1,401
2,105
12,203
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
43,676
523
Minions Killed
426
0
Camps Cleared
0
1,904,148
Distance Traveled
1,686,709
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,158
408
59
3
0
309,935
3
L
Hades
8,348
417
98
5
0
340,491
1
W
Chang'e
9,164
458
81
4
0
364,680
4
W
Neith
10,237
512
127
6
0
379,689
2
L
Kumbhakarna
8,312
416
30
2
0
361,568
1
L
Skadi
11,175
559
155
8
0
348,054
0
W
Xing Tian
9,497
475
78
4
0
395,776
1
W
Pele
9,843
492
137
7
0
388,928
0
W
Chaac
9,118
456
100
5
0
375,075
0
L
Guan Yu
7,683
384
84
4
0
326,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role