Player Matchup

Vamana
Vamana
Icondiicional
Vamana
Level 28
God Stats
1W - 4L
1,241 SR
Queue Stats
2W - 10L
1,132 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KatiZ
Ah Muzen Cab
Level 104
God Stats
12W - 9L
1,488 SR
Queue Stats
223W - 246L
1,321 Elo+
Solo
Raijin
Raijin
MCA168116
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 59L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
Moruma
Cthulhu
Level 29
God Stats
2W - 3L
1,437 SR
Queue Stats
11W - 37L
1,154 Elo+
Party 1
Thanatos
Thanatos
UnleashedTempest
Thanatos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,274 Elo+
Party 1
Team Averages
Level 47
1,433 SR
1,225 Elo+

VS

Team Averages
Level 83
1,490 SR
1,414 Elo+
Ishtar
Ishtar
 
Ishtar
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Felynia
Cliodhna
Level 126
God Stats
7W - 5L
1,253 SR
Queue Stats
89W - 104L
1,381 Elo+
Solo
Ymir
Ymir
MIMS97
Ymir
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 113L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Tizor
Guan Yu
Level 40
God Stats
4W - 4L
1,683 SR
Queue Stats
77W - 102L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nabka
Morgan Le Fay
Level 109
God Stats
13W - 13L
1,515 SR
Queue Stats
516W - 571L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,791
415
11,072
21,559
17,131
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
KatiZ
Ah Muzen Cab
16
5 / 3 / 12
10,679
411
17,793
16,238
7,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
MCA168116
Raijin
15
2 / 7 / 7
10,315
397
12,942
20,557
8,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Moruma
Cthulhu
14
1 / 4 / 12
10,264
395
10,285
25,881
33,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 6 / 8
11,839
455
16,426
24,761
13,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
9 / 4 / 4
14,345
552
18,071
17,357
8,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Felynia
Cliodhna
20
12 / 0 / 4
13,903
535
20,870
18,865
9,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
MIMS97
Ymir
16
2 / 7 / 16
11,886
457
13,003
31,582
36,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Tizor
Guan Yu
16
1 / 5 / 7
11,346
436
12,743
27,312
33,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
nabka
Morgan Le Fay
18
2 / 2 / 11
12,292
473
21,786
12,908
5,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
68
18
Kills
26
26
Deaths
18
42
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
4
4
2.75
W
Cliodhna
Felynia
Cliodhna
12
0
4
14
L
2
6
3
0.58
L
Ah Muzen Cab
KatiZ
Ah Muzen Cab
5
3
12
3.67
L
Raijin
MCA168116
Raijin
2
7
7
0.79
W
Ymir
MIMS97
Ymir
2
7
16
1.43
L
Cthulhu
Moruma
Cthulhu
1
4
12
1.75
W
Guan Yu
Tizor
Guan Yu
1
5
7
0.9
L
8
6
8
2
W
Morgan Le Fay
nabka
Morgan Le Fay
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,518
Damage
86,473
108,996
Taken
108,024
80,204
Mitigated
93,995
28,542
Healing
33,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
18,071
12,119
0
7,923
17,357
8,192
3,336
3,317
14,040
0
141,474
W
Cliodhna
Felynia
Cliodhna
20,870
2,007
0
7,730
18,865
9,855
154
2,306
16,559
0
129,427
L
11,072
7,909
979
6,578
21,559
17,131
1,181
4,005
17,554
0
73,052
L
Ah Muzen Cab
KatiZ
Ah Muzen Cab
17,793
8,860
0
3,120
16,238
7,455
0
6,392
9,846
0
78,720
L
Raijin
MCA168116
Raijin
12,942
1,876
0
1,180
20,557
8,921
289
9,060
11,497
60,675
0
W
Ymir
MIMS97
Ymir
13,003
1,686
509
4,016
31,582
36,735
48
8,529
23,053
44,549
0
L
Cthulhu
Moruma
Cthulhu
10,285
1,066
550
1,742
25,881
33,178
336
8,820
17,061
48,942
0
W
Guan Yu
Tizor
Guan Yu
12,743
2,351
1,941
5,958
27,312
33,653
1,740
4,876
22,436
824
66,195
L
16,426
4,337
0
14,393
24,761
13,519
155
7,336
17,425
0
70,228
W
Morgan Le Fay
nabka
Morgan Le Fay
21,786
2,107
118
5,176
12,908
5,560
1,491
4,842
8,066
82,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,888
Gold Earned
63,772
461
Minions Killed
677
0
Camps Cleared
0
2,197,808
Distance Traveled
2,303,346
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,345
552
221
9
0
454,113
10
W
Cliodhna
13,903
535
175
7
0
520,564
3
L
Vamana
10,791
415
118
5
0
437,794
2
L
Ah Muzen Cab
10,679
411
107
4
0
455,372
0
L
Raijin
10,315
397
85
3
0
381,375
4
W
Ymir
11,886
457
42
2
0
446,084
10
L
Cthulhu
10,264
395
70
3
0
423,987
1
W
Guan Yu
11,346
436
102
4
0
464,508
0
L
Thanatos
11,839
455
81
3
0
499,280
6
W
Morgan Le Fay
12,292
473
137
5
0
418,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role