Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Jashiinoz
Baron Samedi
Gold III
Level 120
God Stats
12W - 4L
1,685 SR
Queue Stats
227W - 219L
1,497 MMR
Solo
Nemesis
Nemesis
Gold I
SenseOfJustice
Nemesis
Gold I
Level 114
God Stats
4W - 5L
1,585 SR
Queue Stats
127W - 125L
1,553 MMR
Solo
Chernobog
Chernobog
Gold III
TonyOmnipotent
Chernobog
Gold III
Level 109
God Stats
2W - 0L
1,159 SR
Queue Stats
34W - 35L
1,502 MMR
Solo
Horus
Horus
Silver II
Zakyya
Horus
Silver II
Level 160
God Stats
1W - 0L
1,920 SR
Queue Stats
8W - 5L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,570 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,644 SR
1,549 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
Doom0fGods
Jormungandr
Gold II
Level 157
God Stats
10W - 4L
1,653 SR
Queue Stats
119W - 111L
1,640 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
FightWithHonoR
Zhong Kui
Gold II
Level 160
God Stats
0W - 2L
1,576 SR
Queue Stats
177W - 177L
1,559 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
HASBULLAH21
Ah Muzen Cab
Gold V
Level 116
God Stats
2W - 1L
1,616 SR
Queue Stats
55W - 60L
1,477 MMR
Solo
Geb
Geb
Gold II
TheBlueYoshi250
Geb
Gold II
Level 142
God Stats
10W - 5L
1,877 SR
Queue Stats
46W - 40L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
0 / 1 / 15
13,709
548
25,098
18,013
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Jashiinoz
Baron Samedi
19
3 / 0 / 12
14,414
577
14,553
19,876
27,807
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
12 / 0 / 6
15,760
630
21,370
25,262
14,849
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
TonyOmnipotent
Chernobog
20
6 / 1 / 6
15,419
617
12,499
24,935
13,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Zakyya
Horus
19
2 / 0 / 14
14,383
575
16,627
24,726
30,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
RavanaYu HuangThanatosNe Zha

VS

Bans
BakasuraArtemisBastetLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
1 / 4 / 1
10,741
430
10,011
19,958
11,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Doom0fGods
Jormungandr
16
0 / 3 / 1
10,503
420
16,391
23,908
11,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
FightWithHonoR
Zhong Kui
18
0 / 5 / 1
11,800
472
17,891
25,609
20,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
HASBULLAH21
Ah Muzen Cab
17
1 / 8 / 0
10,775
431
12,168
19,655
9,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 1
10,116
405
8,728
25,908
34,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
23
Kills
2
2
Deaths
23
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
15
7.5
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
L
Jormungandr
Doom0fGods
Jormungandr
0
3
1
0.17
L
Zhong Kui
FightWithHonoR
Zhong Kui
0
5
1
0.1
L
Ah Muzen Cab
HASBULLAH21
Ah Muzen Cab
1
8
0
0.13
W
Baron Samedi
Jashiinoz
Baron Samedi
3
0
12
9
W
12
0
6
15
L
0
3
1
0.17
W
Chernobog
TonyOmnipotent
Chernobog
6
1
6
9
W
Horus
Zakyya
Horus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,147
Damage
65,189
112,812
Taken
115,038
94,402
Mitigated
87,168
62,500
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,098
2,219
526
8,668
18,013
8,311
4,321
10,150
7,863
148,858
0
L
Tsukuyomi
 
Tsukuyomi
10,011
2,367
0
7,597
19,958
11,033
0
3,371
16,476
0
107,289
L
Jormungandr
Doom0fGods
Jormungandr
16,391
2,326
0
1,797
23,908
11,101
0
14,969
8,819
99,993
0
L
Zhong Kui
FightWithHonoR
Zhong Kui
17,891
2,298
0
11,602
25,609
20,110
432
4,117
20,580
111,081
0
L
Ah Muzen Cab
HASBULLAH21
Ah Muzen Cab
12,168
4,297
0
1,821
19,655
9,959
756
5,360
14,239
0
105,213
W
Baron Samedi
Jashiinoz
Baron Samedi
14,553
643
2,085
11,740
19,876
27,807
284
10,637
9,239
58,046
2,386
W
21,370
10,380
0
9,357
25,262
14,849
6,275
8,276
16,986
93
154,203
L
8,728
346
0
3,230
25,908
34,965
0
11,925
13,716
36,939
3,254
W
Chernobog
TonyOmnipotent
Chernobog
12,499
7,542
0
9,450
24,935
13,259
10,559
7,612
17,323
0
147,139
W
Horus
Zakyya
Horus
16,627
6,912
5,629
15,045
24,726
30,176
1,630
10,838
13,888
215
92,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,685
Gold Earned
53,935
807
Minions Killed
734
0
Camps Cleared
0
2,589,128
Distance Traveled
2,282,464
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,709
548
200
8
0
483,042
6
L
Tsukuyomi
10,741
430
147
6
0
505,833
7
L
Jormungandr
10,503
420
187
7
0
485,846
7
L
Zhong Kui
11,800
472
217
9
0
400,787
4
L
Ah Muzen Cab
10,775
431
148
6
0
404,712
6
W
Baron Samedi
14,414
577
67
3
0
494,770
8
W
Nemesis
15,760
630
186
7
0
584,905
4
L
Geb
10,116
405
35
1
0
485,286
10
W
Chernobog
15,419
617
219
9
0
489,117
5
W
Horus
14,383
575
135
5
0
537,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role