Player Matchup

Poseidon
Poseidon
Flashkiki
Poseidon
Level 99
God Stats
10W - 11L
1,504 SR
Queue Stats
94W - 116L
1,445 Elo+
Solo
Ra
Ra
Fαiry
Ra
Level 160
God Stats
1W - 0L
1,198 SR
Queue Stats
56W - 58L
1,527 Elo+
Party 1
Da Ji
Da Ji
Ragnhlidszum
Da Ji
Level 155
God Stats
2W - 2L
1,426 SR
Queue Stats
167W - 166L
1,436 Elo+
Solo
Charybdis
Charybdis
shugαrdαddy
Charybdis
Level 89
God Stats
10W - 11L
1,526 SR
Queue Stats
23W - 20L
1,511 Elo+
Party 1
Artemis
Artemis
xXmomosxX74800xX
Artemis
Level 154
God Stats
5W - 2L
1,537 SR
Queue Stats
232W - 246L
1,413 Elo+
Solo
Team Averages
Level 131
1,438 SR
1,466 Elo+

VS

Team Averages
Level 101
1,593 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AliveKinG
Janus
Level 140
God Stats
127W - 139L
1,495 SR
Queue Stats
134W - 143L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Hugo_bdt
Gilgamesh
Level 51
God Stats
0W - 1L
1,779 SR
Queue Stats
4W - 4L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Lyllon
Cernunnos
Level 158
God Stats
2W - 4L
1,565 SR
Queue Stats
285W - 314L
1,456 Elo+
Solo
Thor
Thor
drcogollo18
Thor
Level 69
God Stats
14W - 9L
1,627 SR
Queue Stats
44W - 49L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Flashkiki
Poseidon
14
3 / 4 / 7
7,754
775
7,885
7,013
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
15
3 / 0 / 10
8,201
820
11,531
6,259
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 7
7,288
729
5,460
11,459
8,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
shugαrdαddy
Charybdis
14
1 / 0 / 3
7,611
761
4,586
7,762
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 5
8,734
873
15,191
9,168
4,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 5
6,573
657
4,076
11,268
6,399
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
AliveKinG
Janus
14
2 / 3 / 4
7,659
766
9,378
7,585
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Hugo_bdt
Gilgamesh
12
0 / 3 / 5
7,074
707
3,920
11,921
7,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Lyllon
Cernunnos
14
3 / 5 / 1
7,689
769
7,106
10,501
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 3
7,681
768
9,134
9,472
4,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
17
Kills
7
7
Deaths
17
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
5
0.63
L
Janus
AliveKinG
Janus
2
3
4
1.33
W
Poseidon
Flashkiki
Poseidon
3
4
7
1.63
W
Ra
3
0
10
8
L
Gilgamesh
Hugo_bdt
Gilgamesh
0
3
5
0.83
L
Cernunnos
Lyllon
Cernunnos
3
5
1
0.7
W
2
2
7
2.75
L
2
2
3
1.75
W
Charybdis
shugαrdαddy
Charybdis
1
0
3
2.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
33,614
41,661
Taken
50,747
21,229
Mitigated
26,415
9,001
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,076
493
2,952
2,358
11,268
6,399
0
3,913
7,178
8,390
0
L
Janus
AliveKinG
Janus
9,378
134
0
1,636
7,585
2,986
176
2,966
4,453
36,209
0
W
Poseidon
Flashkiki
Poseidon
7,885
557
0
0
7,013
2,712
0
2,890
4,123
18,179
0
W
Ra
11,531
232
1,898
2,771
6,259
2,886
51
1,910
4,349
37,139
0
L
Gilgamesh
Hugo_bdt
Gilgamesh
3,920
766
1,024
2,360
11,921
7,782
0
4,871
6,778
0
10,054
L
Cernunnos
Lyllon
Cernunnos
7,106
1,689
0
567
10,501
5,016
0
3,398
6,991
0
25,766
W
5,460
869
0
1,930
11,459
8,412
0
2,874
8,585
0
11,347
L
9,134
1,590
0
700
9,472
4,232
0
3,391
5,931
0
27,937
W
Charybdis
shugαrdαddy
Charybdis
4,586
1,796
0
1,727
7,762
3,161
1,389
1,900
5,862
0
32,229
W
15,191
6,869
0
675
9,168
4,058
152
3,880
5,288
0
24,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
36,676
194
Minions Killed
174
0
Camps Cleared
0
1,050,130
Distance Traveled
1,003,556
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,573
657
7
1
0
184,162
0
L
Janus
7,659
766
62
6
0
200,617
0
W
Poseidon
7,754
775
23
2
0
185,365
5
W
Ra
8,201
820
71
7
0
235,812
3
L
Gilgamesh
7,074
707
12
1
0
216,676
2
L
Cernunnos
7,689
769
46
5
0
186,537
1
W
Da Ji
7,288
729
9
1
0
226,565
3
L
Thor
7,681
768
47
5
0
215,564
2
W
Charybdis
7,611
761
64
6
0
208,015
4
W
Artemis
8,734
873
27
3
0
194,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role