Player Matchup

Skadi
Skadi
NakidSnake111
Skadi
Level 150
God Stats
4W - 3L
1,558 SR
Queue Stats
24W - 17L
1,648 Elo+
Solo
Odin
Odin
bat2a
Odin
Level 65
God Stats
21W - 20L
1,567 SR
Queue Stats
383W - 399L
1,411 Elo+
Solo
Arachne
Arachne
fra507nck
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,515 Elo+
Solo
Sylvanus
Sylvanus
halyk1992
Sylvanus
Level 44
God Stats
3W - 4L
1,699 SR
Queue Stats
110W - 143L
1,368 Elo+
Solo
Chang'e
Chang'e
monodrin
Chang'e
Level 129
God Stats
0W - 1L
1,495 SR
Queue Stats
8W - 5L
1,560 Elo+
Solo
Team Averages
Level 84
1,564 SR
1,501 Elo+

VS

Team Averages
Level 129
1,696 SR
1,523 Elo+
Geb
Geb
DwarvenDaw
Geb
Level 147
God Stats
1W - 0L
1,615 SR
Queue Stats
24W - 16L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
EliteDynamite01
Guan Yu
Level 127
God Stats
1W - 0L
1,787 SR
Queue Stats
23W - 17L
1,549 Elo+
Party 1
Chang'e
Chang'e
General-Vanvader
Chang'e
Level 88
God Stats
3W - 2L
1,528 SR
Queue Stats
85W - 82L
1,439 Elo+
Solo
Chronos
Chronos
NathanBullzy
Chronos
Level 148
God Stats
1W - 1L
1,662 SR
Queue Stats
16W - 14L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
baconvan
Sylvanus
Level 137
God Stats
1W - 0L
1,886 SR
Queue Stats
7W - 4L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
11,291
1,026
25,567
11,799
5,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
bat2a
Odin
16
0 / 4 / 3
9,920
902
15,016
15,108
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
fra507nck
Arachne
16
1 / 8 / 3
10,889
990
10,189
22,549
11,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
halyk1992
Sylvanus
16
1 / 2 / 4
10,475
952
13,894
16,299
16,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
monodrin
Chang'e
16
2 / 2 / 3
11,171
1,016
22,322
18,834
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

187

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 15
11,722
1,066
14,554
24,655
18,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 11
12,248
1,113
11,719
22,490
17,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
0 / 1 / 10
11,026
1,002
13,482
11,578
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
NathanBullzy
Chronos
17
8 / 1 / 8
12,964
1,179
28,063
17,323
9,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
baconvan
Sylvanus
17
4 / 1 / 14
12,508
1,137
12,037
23,394
17,801
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
6
Kills
19
19
Deaths
6
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
5
2
11
5.25
W
0
1
10
5
L
2
3
3
1.17
W
Chronos
NathanBullzy
Chronos
8
1
8
12
W
Sylvanus
baconvan
Sylvanus
4
1
14
11
L
Odin
bat2a
Odin
0
4
3
0.38
L
Arachne
fra507nck
Arachne
1
8
3
0.31
L
Sylvanus
halyk1992
Sylvanus
1
2
4
1.5
L
Chang'e
monodrin
Chang'e
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,988
Damage
79,855
84,589
Taken
99,440
53,728
Mitigated
69,652
19,480
Healing
44,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,554
2,461
2,050
1,249
24,655
18,952
0
8,603
13,704
32,645
0
W
11,719
2,811
5,403
3,832
22,490
17,612
0
8,152
12,950
0
24,497
W
13,482
2,433
4,570
2,495
11,578
5,697
0
3,959
7,369
46,700
0
L
25,567
11,414
0
327
11,799
5,057
0
8,823
2,976
0
63,158
W
Chronos
NathanBullzy
Chronos
28,063
10,592
3,672
1,752
17,323
9,590
0
7,381
8,976
43,427
0
W
Sylvanus
baconvan
Sylvanus
12,037
2,648
11,654
7,803
23,394
17,801
0
8,121
14,855
24,520
0
L
Odin
bat2a
Odin
15,016
706
0
840
15,108
12,204
0
12,236
2,872
0
18,093
L
Arachne
fra507nck
Arachne
10,189
6,947
0
2,301
22,549
11,611
0
18,445
4,104
0
28,764
L
Sylvanus
halyk1992
Sylvanus
13,894
1,569
3,001
3,550
16,299
16,750
0
12,104
4,195
21,320
0
L
Chang'e
monodrin
Chang'e
22,322
1,398
3,193
6,268
18,834
8,106
0
16,528
2,306
46,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
60,468
229
Minions Killed
237
10
Camps Cleared
4
1,016,058
Distance Traveled
1,173,973
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,722
1,066
47
4
0
253,166
2
W
Guan Yu
12,248
1,113
26
2
1
268,321
1
W
Chang'e
11,026
1,002
84
8
0
197,590
0
L
Skadi
11,291
1,026
93
8
0
200,646
0
W
Chronos
12,964
1,179
46
4
2
234,355
1
W
Sylvanus
12,508
1,137
34
3
1
220,541
0
L
Odin
9,920
902
8
1
1
209,714
0
L
Arachne
10,889
990
36
3
7
227,190
4
L
Sylvanus
10,475
952
12
1
1
161,566
0
L
Chang'e
11,171
1,016
80
7
1
216,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role