Player Matchup

Cthulhu
Cthulhu
EugenioMatto
Cthulhu
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
53W - 74L
1,376 Elo+
Solo
Skadi
Skadi
EyalWp
Skadi
Level 67
God Stats
3W - 3L
1,434 SR
Queue Stats
176W - 199L
1,456 Elo+
Solo
Bakasura
Bakasura
JohnVavrushka
Bakasura
Level 124
God Stats
13W - 12L
1,296 SR
Queue Stats
248W - 243L
1,457 Elo+
Solo
Chronos
Chronos
Nihil9
Chronos
Level 48
God Stats
0W - 6L
1,159 SR
Queue Stats
83W - 116L
1,319 Elo+
Solo
Poseidon
Poseidon
Romail
Poseidon
Level 66
God Stats
2W - 6L
1,373 SR
Queue Stats
170W - 189L
1,358 Elo+
Solo
Team Averages
Level 74
1,395 SR
1,393 Elo+

VS

Team Averages
Level 75
1,431 SR
1,329 Elo+
Baron Samedi
Baron Samedi
Eyeofraamius
Baron Samedi
Level 109
God Stats
9W - 13L
1,372 SR
Queue Stats
72W - 76L
1,374 Elo+
Solo
Izanami
Izanami
GOUMI76
Izanami
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 168L
1,362 Elo+
Solo
Bastet
Bastet
Gorguts40000
Bastet
Level 68
God Stats
10W - 7L
1,387 SR
Queue Stats
184W - 161L
1,407 Elo+
Solo
Discordia
Discordia
WooDooTy
Discordia
Level 41
God Stats
3W - 6L
1,180 SR
Queue Stats
19W - 39L
1,213 Elo+
Solo
Sylvanus
Sylvanus
окрошка
Sylvanus
Level 100
God Stats
2W - 1L
1,717 SR
Queue Stats
53W - 83L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EugenioMatto
Cthulhu
15
3 / 8 / 8
10,965
439
11,332
28,489
34,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
EyalWp
Skadi
18
6 / 6 / 1
12,680
507
14,350
17,699
7,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
JohnVavrushka
Bakasura
19
7 / 11 / 3
12,692
508
21,500
30,072
16,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Nihil9
Chronos
15
0 / 13 / 6
10,376
415
14,244
29,274
12,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Romail
Poseidon
16
1 / 3 / 2
11,222
449
13,834
11,684
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eyeofraamius
Baron Samedi
17
6 / 7 / 14
11,560
462
18,301
25,860
24,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
GOUMI76
Izanami
20
20 / 3 / 6
16,015
641
30,844
20,526
10,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bastet
19
10 / 2 / 13
13,222
529
17,638
23,282
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
WooDooTy
Discordia
17
1 / 3 / 18
10,759
430
14,106
12,430
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
17
3 / 3 / 18
12,516
501
7,931
26,586
24,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
17
Kills
40
41
Deaths
18
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EugenioMatto
Cthulhu
3
8
8
0.88
L
Skadi
EyalWp
Skadi
6
6
1
1.08
W
Baron Samedi
Eyeofraamius
Baron Samedi
6
7
14
1.86
W
Izanami
GOUMI76
Izanami
20
3
6
7.67
W
Bastet
10
2
13
8.25
L
Bakasura
JohnVavrushka
Bakasura
7
11
3
0.77
L
Chronos
Nihil9
Chronos
0
13
6
0.23
L
Poseidon
Romail
Poseidon
1
3
2
0.67
W
Discordia
WooDooTy
Discordia
1
3
18
3.33
W
Sylvanus
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,260
Damage
88,820
117,218
Taken
108,684
75,019
Mitigated
75,899
20,314
Healing
46,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EugenioMatto
Cthulhu
11,332
761
0
2,570
28,489
34,383
0
13,199
15,290
29,606
0
L
Skadi
EyalWp
Skadi
14,350
6,827
0
790
17,699
7,800
2,963
4,476
13,223
0
98,369
W
Baron Samedi
Eyeofraamius
Baron Samedi
18,301
2,554
1,670
4,824
25,860
24,369
839
7,712
17,066
76,665
0
W
Izanami
GOUMI76
Izanami
30,844
21,161
0
7,102
20,526
10,076
6,531
7,540
12,916
0
149,731
W
Bastet
17,638
7,586
0
9,457
23,282
11,127
438
7,883
15,003
0
96,220
L
Bakasura
JohnVavrushka
Bakasura
21,500
15,240
0
4,616
30,072
16,436
0
8,217
21,855
239
111,110
L
Chronos
Nihil9
Chronos
14,244
5,127
0
9,290
29,274
12,018
1,410
8,797
20,477
79,038
0
L
Poseidon
Romail
Poseidon
13,834
444
0
3,048
11,684
4,382
0
5,649
6,035
83,368
0
W
Discordia
WooDooTy
Discordia
14,106
1,263
0
931
12,430
6,209
418
6,441
5,681
64,932
0
W
Sylvanus
7,931
1,960
11,111
11,873
26,586
24,118
258
10,045
16,039
24,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,935
Gold Earned
64,072
623
Minions Killed
561
0
Camps Cleared
0
2,078,424
Distance Traveled
2,225,819
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,965
439
51
2
0
463,107
8
L
Skadi
12,680
507
158
6
0
314,969
0
W
Baron Samedi
11,560
462
99
4
0
377,056
5
W
Izanami
16,015
641
212
8
0
462,035
0
W
Bastet
13,222
529
127
5
0
524,075
0
L
Bakasura
12,692
508
161
6
0
462,806
3
L
Chronos
10,376
415
100
4
0
349,430
0
L
Poseidon
11,222
449
153
6
0
488,112
6
W
Discordia
10,759
430
99
4
0
454,970
0
W
Sylvanus
12,516
501
24
1
0
407,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role