Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Rat46
Atlas
Level 135
God Stats
11W - 7L
1,760 SR
Queue Stats
104W - 69L
1,620 Elo+
Party 1
Hou Yi
Hou Yi
genrimiller1
Hou Yi
Level 157
God Stats
51W - 33L
1,661 SR
Queue Stats
277W - 167L
1,659 Elo+
Party 1
Team Averages
Level 138
1,640 SR
1,593 Elo+

VS

Team Averages
Level 81
1,409 SR
1,655 Elo+
Hercules
Hercules
Emzap
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RandomiusXVIII
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,226 SR
Queue Stats
47W - 45L
1,546 Elo+
Party 2
Bellona
Bellona
Tálion
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 9 / 4
8,813
588
8,521
16,774
14,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Rat46
Atlas
14
5 / 3 / 3
10,546
703
14,028
14,902
10,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
13
3 / 6 / 3
9,590
639
12,561
14,971
6,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Emzap
Hercules
15
5 / 3 / 9
10,977
732
13,632
23,966
33,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RandomiusXVIII
Morgan Le Fay
16
7 / 3 / 8
10,885
726
17,192
11,382
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Tálion
Bellona
15
6 / 2 / 9
11,701
780
10,734
20,081
22,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
18
18
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
9
4
0.22
W
Hercules
Emzap
Hercules
5
3
9
3.17
W
Morgan Le Fay
RandomiusXVIII
Morgan Le Fay
7
3
8
3.67
L
Atlas
Rat46
Atlas
5
3
3
2.17
W
Bellona
Tálion
Bellona
6
2
9
5.25
L
Hou Yi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,110
Damage
41,558
46,647
Taken
55,429
30,939
Mitigated
61,382
3,298
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,521
3,276
543
819
16,774
14,009
0
5,846
10,470
0
19,111
W
Hercules
Emzap
Hercules
13,632
3,584
1,019
6,422
23,966
33,254
742
4,772
19,194
280
36,144
W
Morgan Le Fay
RandomiusXVIII
Morgan Le Fay
17,192
1,480
0
2,531
11,382
5,140
1,811
5,202
6,180
45,629
0
L
Atlas
Rat46
Atlas
14,028
4,355
0
686
14,902
10,019
0
6,307
8,261
36,302
0
W
Bellona
Tálion
Bellona
10,734
2,125
2,524
3,030
20,081
22,988
575
4,462
15,619
0
26,287
L
Hou Yi
12,561
5,835
0
1,250
14,971
6,911
0
4,438
10,258
0
31,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
33,563
130
Minions Killed
158
2
Camps Cleared
10
717,896
Distance Traveled
834,401
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,813
588
33
2
0
246,808
5
W
Hercules
10,977
732
44
3
3
282,798
4
W
Morgan Le Fay
10,885
726
73
5
4
260,612
0
L
Atlas
10,546
703
41
3
1
242,358
2
W
Bellona
11,701
780
41
3
3
290,991
1
L
Hou Yi
9,590
639
56
4
1
228,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role