Player Matchup

Xing Tian
Xing Tian
Bronze I
 
Xing Tian
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Chaos2Night
Achilles
Gold IV
Level 160
God Stats
3W - 6L
1,572 SR
Queue Stats
515W - 525L
1,391 MMR
Solo
Artemis
Artemis
Gold V
Tokkōtai
Artemis
Gold V
Level 114
God Stats
25W - 16L
1,674 SR
Queue Stats
101W - 105L
1,325 MMR
Solo
Ra
Ra
Gold III
sirrebel
Ra
Gold III
Level 143
God Stats
34W - 36L
1,550 SR
Queue Stats
383W - 402L
1,391 MMR
Solo
Kali
Kali
Gold IV
Εvil
Kali
Gold IV
Level 160
God Stats
2W - 2L
1,164 SR
Queue Stats
40W - 38L
1,392 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,492 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,534 SR
1,155 MMR
Apollo
Apollo
Bronze IV
 
Apollo
Bronze IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
Indesire
Khepri
Gold II
Level 103
God Stats
3W - 7L
1,699 SR
Queue Stats
154W - 156L
1,427 MMR
Solo
Thoth
Thoth
Silver II
JOHNSONSDAD69
Thoth
Silver II
Level 67
God Stats
1W - 1L
1,463 SR
Queue Stats
39W - 48L
1,414 MMR
Solo
Neith
Neith
Bronze III
XxdifficultxX
Neith
Bronze III
Level 63
God Stats
26W - 72L
1,378 SR
Queue Stats
118W - 228L
-222 MMR
Solo
Chiron
Chiron
Platinum V
mganum
Chiron
Platinum V
Level 159
God Stats
18W - 12L
1,631 SR
Queue Stats
255W - 262L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 3
7,037
503
3,672
11,820
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Chaos2Night
Achilles
13
2 / 2 / 2
8,153
582
3,700
10,004
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Tokkōtai
Artemis
13
1 / 4 / 2
7,655
547
7,358
8,557
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 0 / 1
9,173
655
7,091
5,948
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Εvil
Kali
12
1 / 3 / 3
7,442
532
5,087
14,314
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoLancelotAthenaAh Muzen CabKing Arthur

VS

Bans
AwilixYu HuangUllrAtlasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 1 / 0
7,886
563
5,322
8,704
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Indesire
Khepri
11
0 / 0 / 5
7,254
518
4,120
10,228
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 2
6,618
473
3,297
7,228
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 2
6,054
432
3,429
3,740
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
mganum
Chiron
13
3 / 3 / 2
8,042
574
9,849
12,144
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
10
10
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
3
1.5
L
Apollo
 
Apollo
5
1
0
5
W
Achilles
Chaos2Night
Achilles
2
2
2
1.5
L
Khepri
Indesire
Khepri
0
0
5
2.5
L
1
3
2
0.67
W
Artemis
Tokkōtai
Artemis
1
4
2
0.5
L
1
1
2
2
L
Chiron
mganum
Chiron
3
3
2
1.33
W
4
0
1
4.5
W
Kali
Εvil
Kali
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
26,017
50,643
Taken
42,044
30,487
Mitigated
25,720
15,962
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,672
464
289
3,304
11,820
10,247
108
3,175
8,645
23,883
0
L
Apollo
 
Apollo
5,322
1,990
0
843
8,704
4,331
0
1,835
6,822
0
60,215
W
Achilles
Chaos2Night
Achilles
3,700
331
0
2,246
10,004
8,534
588
121
9,883
0
51,049
L
Khepri
Indesire
Khepri
4,120
1,128
0
2,921
10,228
11,971
0
3,412
6,816
23,520
0
L
3,297
81
0
654
7,228
3,232
0
3,557
3,626
51,568
0
W
Artemis
Tokkōtai
Artemis
7,358
3,507
0
2,101
8,557
3,158
546
1,240
7,317
0
53,471
L
3,429
2,042
0
1,953
3,740
941
0
0
3,450
0
26,295
L
Chiron
mganum
Chiron
9,849
3,402
537
3,177
12,144
5,245
0
1,932
10,136
0
72,759
W
7,091
596
1,136
3,695
5,948
2,847
961
1,525
4,423
89,695
0
W
Kali
Εvil
Kali
5,087
2,480
0
3,191
14,314
5,701
0
1,356
12,958
0
59,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
35,854
494
Minions Killed
421
0
Camps Cleared
0
1,444,810
Distance Traveled
1,198,702
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,037
503
42
3
0
307,940
3
L
Apollo
7,886
563
105
8
0
293,765
3
W
Achilles
8,153
582
104
7
0
279,165
2
L
Khepri
7,254
518
26
2
0
269,436
5
L
Thoth
6,618
473
96
7
0
251,670
2
W
Artemis
7,655
547
101
7
0
240,485
3
L
Neith
6,054
432
51
4
0
115,016
1
L
Chiron
8,042
574
143
10
0
268,815
7
W
Ra
9,173
655
151
11
0
295,512
3
W
Kali
7,442
532
96
7
0
321,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role