Player Matchup

Sobek
Sobek
GOTA-Sergicitito
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,200 Elo+
Party 2
Janus
Janus
HamssoWapp
Janus
Level 95
God Stats
143W - 196L
1,423 SR
Queue Stats
319W - 370L
1,439 Elo+
Solo
Hun Batz
Hun Batz
rey_Matador035
Hun Batz
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 8L
867 Elo+
Party 2
Team Averages
Level 55
1,402 SR
1,169 Elo+

VS

Team Averages
Level 83
1,523 SR
1,403 Elo+
Discordia
Discordia
BigEllaUK
Discordia
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 120L
1,458 Elo+
Solo
Artemis
Artemis
Enoxia-Singlz_
Artemis
Level 102
God Stats
1W - 0L
1,588 SR
Queue Stats
17W - 16L
1,443 Elo+
Party 1
Horus
Horus
SebkatonFr
Horus
Level 87
God Stats
42W - 62L
1,482 SR
Queue Stats
274W - 449L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,268
627
2,341
11,218
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
11
0 / 3 / 0
6,658
666
6,949
6,103
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
8
0 / 5 / 0
5,611
561
1,334
7,526
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigEllaUK
Discordia
12
3 / 0 / 8
7,435
744
6,836
4,959
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 8
7,517
752
11,259
6,248
3,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
12
5 / 0 / 6
8,455
846
4,524
8,688
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigEllaUK
Discordia
3
0
8
7
W
4
0
8
8
L
0
4
0
0
L
Janus
0
3
0
0
W
Horus
5
0
6
8
L
Hun Batz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,624
Damage
22,619
24,847
Taken
19,895
12,821
Mitigated
14,537
4,151
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigEllaUK
Discordia
6,836
559
0
500
4,959
2,114
199
2,568
2,177
28,419
0
W
11,259
6,559
0
1,320
6,248
3,002
1,415
3,790
2,198
0
32,954
L
2,341
227
0
1,957
11,218
8,531
0
2,939
8,279
7,276
0
L
Janus
6,949
223
0
2,194
6,103
1,984
48
2,001
4,102
34,781
0
W
Horus
4,524
1,626
1,078
3,266
8,688
9,421
62
2,612
5,820
0
10,548
L
Hun Batz
1,334
565
0
0
7,526
2,306
0
2,154
5,372
0
2,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,537
Gold Earned
23,407
94
Minions Killed
122
2
Camps Cleared
7
530,520
Distance Traveled
567,744
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,435
744
47
5
3
182,437
2
W
Artemis
7,517
752
57
6
4
184,311
5
L
Sobek
6,268
627
20
2
1
172,971
1
L
Janus
6,658
666
70
7
1
185,280
2
W
Horus
8,455
846
18
2
0
200,996
2
L
Hun Batz
5,611
561
4
0
0
172,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role