Player Matchup

Janus
Janus
Kalash7771
Janus
Level 88
God Stats
5W - 4L
1,437 SR
Queue Stats
254W - 248L
1,512 Elo+
Solo
Sol
Sol
Kuniaru
Sol
Level 98
God Stats
3W - 6L
1,289 SR
Queue Stats
244W - 290L
1,351 Elo+
Party 1
Mulan
Mulan
Terro-Sensei
Mulan
Level 60
God Stats
0W - 1L
1,506 SR
Queue Stats
18W - 28L
1,350 Elo+
Solo
Pele
Pele
Titor ATM1903
Pele
Level 123
God Stats
2W - 5L
1,516 SR
Queue Stats
109W - 145L
1,377 Elo+
Party 1
Set
Set
WWT Raptor
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 171L
1,414 Elo+
Solo
Team Averages
Level 94
1,450 SR
1,401 Elo+

VS

Team Averages
Level 86
1,377 SR
1,424 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Geninii
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,500 Elo+
Solo
Persephone
Persephone
LadyAlhigyaa
Persephone
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Solo
Xing Tian
Xing Tian
ULTRA-xBlo0d
Xing Tian
Level 89
God Stats
1W - 3L
1,129 SR
Queue Stats
62W - 65L
1,371 Elo+
Solo
Hun Batz
Hun Batz
semyah
Hun Batz
Level 122
God Stats
3W - 1L
1,258 SR
Queue Stats
93W - 99L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
4 / 6 / 10
14,357
684
22,608
17,013
8,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
20
1 / 7 / 14
12,642
602
17,831
18,857
8,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 9 / 8
13,441
640
14,535
34,553
33,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 6 / 8
14,162
674
25,198
21,614
11,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 8 / 8
11,985
571
9,543
16,982
8,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 3 / 17
14,987
714
22,168
18,156
9,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
Geninii
Jing Wei
20
4 / 6 / 13
14,142
673
16,295
21,551
11,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
LadyAlhigyaa
Persephone
19
1 / 6 / 22
13,141
626
19,927
22,934
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ULTRA-xBlo0d
Xing Tian
20
2 / 4 / 28
13,508
643
11,924
32,804
54,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
semyah
Hun Batz
20
18 / 5 / 16
17,819
849
30,589
23,870
14,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
132
24
Kills
36
36
Deaths
24
48
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
3
17
6.5
W
Jing Wei
Geninii
Jing Wei
4
6
13
1.75
L
Janus
4
6
10
1.5
L
Sol
1
7
14
1.14
W
Persephone
LadyAlhigyaa
Persephone
1
6
22
2
L
7
9
8
1.22
L
10
6
8
2.33
W
Xing Tian
ULTRA-xBlo0d
Xing Tian
2
4
28
4
L
2
8
8
0.75
W
Hun Batz
semyah
Hun Batz
18
5
16
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,715
Damage
100,903
109,019
Taken
119,315
70,326
Mitigated
99,275
30,852
Healing
52,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,168
9,108
3,972
4,690
18,156
9,399
1,575
5,168
12,988
0
36,503
W
Jing Wei
Geninii
Jing Wei
16,295
13,086
3,985
3,860
21,551
11,049
4,841
10,490
11,061
0
47,723
L
Janus
22,608
166
3,529
2,762
17,013
8,610
533
3,712
13,301
57,474
0
L
Sol
17,831
1,280
1,167
3,525
18,857
8,175
1,800
5,891
12,966
37,016
0
W
Persephone
LadyAlhigyaa
Persephone
19,927
1,980
5,761
7,503
22,934
10,275
875
9,622
13,306
47,799
0
L
14,535
728
2,765
8,501
34,553
33,248
169
8,357
26,017
0
26,655
L
25,198
4,982
1,564
4,527
21,614
11,764
902
8,715
12,759
0
52,862
W
Xing Tian
ULTRA-xBlo0d
Xing Tian
11,924
847
3,351
6,690
32,804
54,238
138
9,496
23,308
21,312
0
L
9,543
2,711
724
1,788
16,982
8,529
809
5,176
11,806
0
17,557
W
Hun Batz
semyah
Hun Batz
30,589
5,385
6,249
6,044
23,870
14,314
931
5,662
18,208
0
66,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,587
Gold Earned
73,597
201
Minions Killed
228
0
Camps Cleared
0
1,696,233
Distance Traveled
1,922,109
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,987
714
34
2
0
392,371
1
W
Jing Wei
14,142
673
65
3
0
365,900
0
L
Janus
14,357
684
93
4
0
372,210
2
L
Sol
12,642
602
36
2
0
339,039
1
W
Persephone
13,141
626
56
3
0
331,942
0
L
Mulan
13,441
640
20
1
0
321,849
0
L
Pele
14,162
674
43
2
0
363,592
0
W
Xing Tian
13,508
643
11
1
0
410,061
0
L
Set
11,985
571
9
0
0
299,543
0
W
Hun Batz
17,819
849
62
3
0
421,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role