Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HarryPotter756
Nu Wa
Level 147
God Stats
6W - 9L
1,394 SR
Queue Stats
186W - 164L
1,554 Elo+
Solo
Freya
Freya
JustIshi
Freya
Level 128
God Stats
2W - 1L
1,880 SR
Queue Stats
64W - 57L
1,543 Elo+
Solo
Amaterasu
Amaterasu
Shadows-vP
Amaterasu
Level 126
God Stats
3W - 7L
1,438 SR
Queue Stats
275W - 268L
1,532 Elo+
Solo
Ymir
Ymir
elvaquerodel10
Ymir
Level 132
God Stats
7W - 4L
1,733 SR
Queue Stats
617W - 565L
1,541 Elo+
Solo
Team Averages
Level 139
1,589 SR
1,534 Elo+

VS

Team Averages
Level 125
1,536 SR
1,536 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Chloe-Misaki
Ne Zha
Level 151
God Stats
19W - 13L
1,649 SR
Queue Stats
638W - 559L
1,554 Elo+
Party 1
Ganesha
Ganesha
SaS_uuKee
Ganesha
Level 148
God Stats
1W - 0L
1,470 SR
Queue Stats
125W - 110L
1,571 Elo+
Solo
Bellona
Bellona
X_Toga_Chan_X
Bellona
Level 127
God Stats
8W - 7L
1,562 SR
Queue Stats
577W - 449L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 3 / 2
6,683
514
6,171
14,539
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 1
6,932
533
5,659
7,795
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
JustIshi
Freya
11
1 / 1 / 1
6,681
514
8,227
8,978
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Shadows-vP
Amaterasu
8
1 / 4 / 1
5,677
437
5,326
13,102
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
7,141
549
6,804
11,728
5,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 1
7,264
559
6,316
6,938
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
 
Merlin
12
2 / 1 / 1
6,803
523
5,833
5,699
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
12
1 / 0 / 3
6,893
530
8,446
12,935
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
SaS_uuKee
Ganesha
10
0 / 1 / 4
6,491
499
3,682
11,542
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
11
6 / 1 / 1
7,171
552
10,941
12,095
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
2
0.67
W
Skadi
 
Skadi
4
1
1
4.5
W
Merlin
 
Merlin
2
1
1
2.5
W
Ne Zha
1
0
3
2.5
L
1
3
1
0.5
L
Freya
JustIshi
Freya
1
1
1
1.5
W
Ganesha
SaS_uuKee
Ganesha
0
1
4
2
L
Amaterasu
Shadows-vP
Amaterasu
1
4
1
0.38
W
Bellona
6
1
1
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
35,218
56,142
Taken
49,209
24,877
Mitigated
31,673
17,500
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,171
4,434
1,503
3,326
14,539
8,180
0
4,455
10,084
0
23,580
W
Skadi
 
Skadi
6,316
1,893
0
1,340
6,938
2,110
883
2,661
4,277
0
54,197
W
Merlin
 
Merlin
5,833
975
0
1,214
5,699
2,555
0
2,630
3,069
62,376
0
W
Ne Zha
8,446
3,335
0
6,381
12,935
8,545
0
6,483
6,452
0
49,254
L
5,659
2,202
0
1,682
7,795
2,143
0
514
7,281
54,189
0
L
Freya
JustIshi
Freya
8,227
3,080
0
4,370
8,978
3,728
0
3,652
5,326
53,081
0
W
Ganesha
SaS_uuKee
Ganesha
3,682
366
0
2,582
11,542
11,308
0
5,111
6,431
24,125
0
L
Amaterasu
Shadows-vP
Amaterasu
5,326
2,345
0
2,653
13,102
5,818
0
894
12,038
0
40,093
W
Bellona
10,941
5,827
0
1,270
12,095
7,155
0
3,805
8,290
0
47,526
L
6,804
2,848
0
3,966
11,728
5,008
235
0
10,596
54,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
34,622
394
Minions Killed
422
0
Camps Cleared
0
1,206,748
Distance Traveled
1,262,668
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,683
514
37
3
0
251,515
4
W
Skadi
7,264
559
114
9
0
240,340
2
W
Merlin
6,803
523
126
10
0
245,778
4
W
Ne Zha
6,893
530
91
7
0
248,208
4
L
Nu Wa
6,932
533
89
7
0
224,111
4
L
Freya
6,681
514
92
7
0
233,731
3
W
Ganesha
6,491
499
18
1
0
230,587
3
L
Amaterasu
5,677
437
63
5
0
277,221
3
W
Bellona
7,171
552
73
6
0
297,755
3
L
Ymir
7,141
549
113
9
0
220,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role