Player Matchup

Osiris
Osiris
EnglishStark
Osiris
Level 120
God Stats
3W - 2L
1,621 SR
Queue Stats
362W - 368L
1,554 Elo+
Solo
The Morrigan
The Morrigan
MistaLovaboi
The Morrigan
Level 160
God Stats
3W - 1L
1,275 SR
Queue Stats
52W - 68L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
SIowTortoise
Guan Yu
Level 159
God Stats
4W - 2L
1,832 SR
Queue Stats
90W - 102L
1,523 Elo+
Party 1
Janus
Janus
joypower
Janus
Level 158
God Stats
3W - 3L
1,271 SR
Queue Stats
220W - 176L
1,571 Elo+
Solo
Nike
Nike
pepinomagico
Nike
Level 122
God Stats
4W - 1L
1,560 SR
Queue Stats
134W - 151L
1,618 Elo+
Solo
Team Averages
Level 144
1,512 SR
1,552 Elo+

VS

Team Averages
Level 148
1,473 SR
1,564 Elo+
Danzaburou
Danzaburou
Dynamo1
Danzaburou
Level 160
God Stats
3W - 2L
1,537 SR
Queue Stats
160W - 159L
1,534 Elo+
Solo
Charybdis
Charybdis
EmptySoul12
Charybdis
Level 146
God Stats
4W - 8L
1,138 SR
Queue Stats
425W - 445L
1,514 Elo+
Solo
Tyr
Tyr
Newilson
Tyr
Level 141
God Stats
14W - 26L
1,329 SR
Queue Stats
948W - 1,017L
1,620 Elo+
Solo
Achilles
Achilles
NotSoWolf
Achilles
Level 156
God Stats
3W - 1L
1,655 SR
Queue Stats
104W - 88L
1,603 Elo+
Solo
Chang'e
Chang'e
chocovojta
Chang'e
Level 135
God Stats
3W - 3L
1,705 SR
Queue Stats
107W - 106L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
3 / 5 / 11
12,126
808
12,672
21,364
23,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
MistaLovaboi
The Morrigan
17
2 / 5 / 10
10,785
719
18,463
13,702
8,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
SIowTortoise
Guan Yu
19
5 / 4 / 9
11,285
752
16,160
28,568
40,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
joypower
Janus
19
5 / 6 / 3
12,380
825
16,966
13,560
8,826
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 13
12,383
826
18,881
23,268
29,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dynamo1
Danzaburou
17
6 / 5 / 15
11,350
757
18,263
19,293
10,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
EmptySoul12
Charybdis
18
3 / 3 / 15
10,815
721
14,128
17,429
9,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 20
10,890
726
15,960
20,673
26,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
NotSoWolf
Achilles
20
10 / 3 / 14
12,921
861
16,723
25,064
29,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
chocovojta
Chang'e
16
2 / 6 / 17
10,155
677
21,121
20,138
8,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
106
20
Kills
25
25
Deaths
20
46
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dynamo1
Danzaburou
6
5
15
2.7
L
Charybdis
EmptySoul12
Charybdis
3
3
15
3.5
W
Osiris
3
5
11
1.7
W
The Morrigan
MistaLovaboi
The Morrigan
2
5
10
1.4
L
4
3
20
4.67
L
Achilles
NotSoWolf
Achilles
10
3
14
5.67
W
Guan Yu
SIowTortoise
Guan Yu
5
4
9
2.38
L
Chang'e
chocovojta
Chang'e
2
6
17
1.75
W
Janus
joypower
Janus
5
6
3
1.08
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,142
Damage
86,195
100,462
Taken
102,597
110,712
Mitigated
83,534
34,740
Healing
42,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dynamo1
Danzaburou
18,263
7,291
1,763
4,836
19,293
10,344
2,837
5,619
13,674
0
41,068
L
Charybdis
EmptySoul12
Charybdis
14,128
5,672
1,847
2,557
17,429
9,020
2,762
3,586
13,843
0
41,805
W
Osiris
12,672
3,851
3,514
2,615
21,364
23,240
2,942
6,922
14,442
2,575
26,820
W
The Morrigan
MistaLovaboi
The Morrigan
18,463
1,873
1,789
950
13,702
8,606
2,056
1,906
11,796
32,686
2,437
L
15,960
1,316
1,806
5,398
20,673
26,418
239
6,644
14,029
0
33,613
L
Achilles
NotSoWolf
Achilles
16,723
4,452
3,542
6,266
25,064
29,550
981
8,872
16,192
1,882
30,247
W
Guan Yu
SIowTortoise
Guan Yu
16,160
2,289
9,096
10,953
28,568
40,719
489
7,483
21,085
0
22,821
L
Chang'e
chocovojta
Chang'e
21,121
1,547
9,800
4,384
20,138
8,202
764
9,063
11,075
28,877
0
W
Janus
joypower
Janus
16,966
666
774
311
13,560
8,826
2,103
1,605
11,955
51,951
0
W
18,881
1,573
1,997
2,741
23,268
29,321
417
4,694
18,574
0
31,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,959
Gold Earned
56,131
166
Minions Killed
173
0
Camps Cleared
0
1,394,090
Distance Traveled
1,341,628
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,350
757
37
2
0
239,423
5
L
Charybdis
10,815
721
58
4
0
232,197
0
W
Osiris
12,126
808
27
2
0
274,927
1
W
The Morrigan
10,785
719
37
2
0
250,294
1
L
Tyr
10,890
726
28
2
0
318,998
0
L
Achilles
12,921
861
24
2
0
291,937
5
W
Guan Yu
11,285
752
15
1
0
330,900
5
L
Chang'e
10,155
677
26
2
0
259,073
3
W
Janus
12,380
825
74
5
0
246,924
2
W
Nike
12,383
826
13
1
0
291,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role