Player Matchup

Da Ji
Da Ji
DaisyKiller67
Da Ji
Level 159
God Stats
2W - 4L
1,209 SR
Queue Stats
409W - 410L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
F1ST80
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 118L
1,480 Elo+
Solo
Anubis
Anubis
Ky0shir0s
Anubis
Level 105
God Stats
2W - 1L
1,308 SR
Queue Stats
73W - 71L
1,417 Elo+
Solo
Cupid
Cupid
coco9296
Cupid
Level 62
God Stats
2W - 3L
1,413 SR
Queue Stats
38W - 50L
1,401 Elo+
Solo
Nu Wa
Nu Wa
jhaison
Nu Wa
Level 157
God Stats
7W - 10L
1,514 SR
Queue Stats
75W - 87L
1,463 Elo+
Solo
Team Averages
Level 122
1,389 SR
1,445 Elo+

VS

Team Averages
Level 57
1,519 SR
1,443 Elo+
Nox
Nox
Blitz089
Nox
Level 124
God Stats
4W - 4L
1,524 SR
Queue Stats
95W - 93L
1,458 Elo+
Solo
Hun Batz
Hun Batz
InuitGlaciale
Hun Batz
Level 35
God Stats
23W - 37L
1,405 SR
Queue Stats
74W - 111L
1,313 Elo+
Solo
Nemesis
Nemesis
PoutineMyGranma
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Raze-Sphinx8
Anubis
Level 64
God Stats
0W - 1L
1,858 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
StevenDoks
Chaac
Level 60
God Stats
0W - 2L
1,308 SR
Queue Stats
22W - 28L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 14
10,913
909
6,208
13,234
11,511
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
F1ST80
Cu Chulainn
18
3 / 1 / 12
12,162
1,014
15,698
14,533
8,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Ky0shir0s
Anubis
18
5 / 1 / 11
12,140
1,012
9,656
8,701
5,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
coco9296
Cupid
18
7 / 1 / 7
13,132
1,094
19,669
7,956
2,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
jhaison
Nu Wa
18
5 / 2 / 10
12,339
1,028
18,411
7,484
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
11,641
970
12,891
10,803
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
InuitGlaciale
Hun Batz
16
0 / 5 / 3
10,633
886
10,267
20,275
8,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 1
9,706
809
1,770
8,607
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
1 / 2 / 2
10,399
867
4,708
7,626
3,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
17
2 / 9 / 3
12,078
1,007
15,971
26,453
28,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
20
Kills
6
6
Deaths
20
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
W
0
1
14
7
W
Cu Chulainn
F1ST80
Cu Chulainn
3
1
12
9
L
Hun Batz
InuitGlaciale
Hun Batz
0
5
3
0.3
W
Anubis
Ky0shir0s
Anubis
5
1
11
10.5
L
0
4
1
0.13
L
Anubis
1
2
2
1
L
Chaac
2
9
3
0.39
W
Cupid
coco9296
Cupid
7
1
7
10.5
W
Nu Wa
jhaison
Nu Wa
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,642
Damage
45,607
51,908
Taken
73,764
30,867
Mitigated
49,210
9,904
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,891
0
0
429
10,803
4,656
0
4,136
6,667
35,416
0
W
6,208
1,245
0
92
13,234
11,511
0
5,616
7,414
119
17,131
W
Cu Chulainn
F1ST80
Cu Chulainn
15,698
9,910
77
3,792
14,533
8,817
0
3,961
10,159
0
44,507
L
Hun Batz
InuitGlaciale
Hun Batz
10,267
1,462
0
642
20,275
8,115
0
6,332
13,943
0
31,289
W
Anubis
Ky0shir0s
Anubis
9,656
105
0
1,875
8,701
5,044
0
1,671
6,885
22,291
0
L
1,770
1,125
0
100
8,607
3,811
0
2,808
5,799
0
3,564
L
Anubis
4,708
0
0
1,124
7,626
3,751
0
2,877
4,749
8,745
0
L
Chaac
15,971
3,094
0
4,757
26,453
28,877
0
12,033
14,420
0
57,906
W
Cupid
coco9296
Cupid
19,669
11,932
0
2,532
7,956
2,322
0
4,608
3,348
0
55,757
W
Nu Wa
jhaison
Nu Wa
18,411
5,133
940
596
7,484
3,173
0
1,743
5,506
33,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,686
Gold Earned
54,457
251
Minions Killed
217
13
Camps Cleared
4
1,063,945
Distance Traveled
759,945
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,641
970
70
6
3
219,926
0
W
Da Ji
10,913
909
13
1
5
203,880
0
W
Cu Chulainn
12,162
1,014
85
7
0
239,109
2
L
Hun Batz
10,633
886
37
3
1
214,418
1
W
Anubis
12,140
1,012
28
2
3
204,273
1
L
Nemesis
9,706
809
2
0
0
48,773
1
L
Anubis
10,399
867
13
1
0
74,722
0
L
Chaac
12,078
1,007
95
8
0
202,106
0
W
Cupid
13,132
1,094
96
8
2
206,871
0
W
Nu Wa
12,339
1,028
29
2
3
209,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role