Player Matchup

King Arthur
King Arthur
Chosen1ヘKennyS
King Arthur
Level 160
God Stats
7W - 0L
1,982 SR
Queue Stats
601W - 108L
1,891 Elo+
Party 1
Ishtar
Ishtar
JunoFiggg
Ishtar
Level 43
God Stats
113W - 12L
1,934 SR
Queue Stats
324W - 70L
1,819 Elo+
Party 1
Bellona
Bellona
ShiraiヘKuroko
Bellona
Level 160
God Stats
12W - 6L
1,580 SR
Queue Stats
543W - 159L
1,829 Elo+
Party 1
Achilles
Achilles
iTender
Achilles
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 62L
1,867 Elo+
Party 1
Ymir
Ymir
希望我是操场就可以设在你的小学里
Ymir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 57L
1,826 Elo+
Party 1
Team Averages
Level 136
1,699 SR
1,846 Elo+

VS

Team Averages
Level 83
1,562 SR
1,504 Elo+
Chang'e
Chang'e
BearZene
Chang'e
Level 109
God Stats
14W - 12L
1,670 SR
Queue Stats
128W - 134L
1,464 Elo+
Solo
Ra
Ra
Mountainhua
Ra
Level 40
God Stats
3W - 3L
1,671 SR
Queue Stats
25W - 25L
1,446 Elo+
Solo
Bacchus
Bacchus
RLlRauL
Bacchus
Level 48
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Veterini
Bellona
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
455W - 459L
1,606 Elo+
Solo
Heimdallr
Heimdallr
y1ppeek1y4y
Heimdallr
Level 89
God Stats
1W - 4L
1,340 SR
Queue Stats
13W - 12L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chosen1ヘKennyS
King Arthur
13
2 / 3 / 10
7,367
1,228
6,094
9,598
10,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
JunoFiggg
Ishtar
13
1 / 0 / 8
7,410
1,235
7,839
5,626
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 3 / 8
7,936
1,323
9,094
7,721
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
iTender
Achilles
13
2 / 0 / 11
7,330
1,222
8,348
7,435
4,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 8
7,663
1,277
6,704
4,444
2,644
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

369

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BearZene
Chang'e
12
1 / 5 / 3
6,815
1,136
10,262
11,836
4,524
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 0 / 0
5,669
945
0
0
0
Bacchus
RLlRauL
Bacchus
12
1 / 2 / 5
7,149
1,192
5,568
8,557
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Veterini
Bellona
12
4 / 2 / 1
7,751
1,292
6,614
10,899
10,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
y1ppeek1y4y
Heimdallr
11
0 / 6 / 4
6,579
1,097
8,105
11,484
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
15
Kills
6
6
Deaths
15
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BearZene
Chang'e
1
5
3
0.5
W
King Arthur
Chosen1ヘKennyS
King Arthur
2
3
10
2.33
W
Ishtar
JunoFiggg
Ishtar
1
0
8
5
L
0
0
0
0
L
Bacchus
RLlRauL
Bacchus
1
2
5
1.75
W
6
3
8
3.33
L
Bellona
Veterini
Bellona
4
2
1
2.25
W
Achilles
iTender
Achilles
2
0
11
7.5
L
Heimdallr
y1ppeek1y4y
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,079
Damage
30,549
34,824
Taken
42,776
25,621
Mitigated
26,382
3,820
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BearZene
Chang'e
10,262
891
2,677
1,980
11,836
4,524
0
2,032
9,804
23,890
0
W
King Arthur
Chosen1ヘKennyS
King Arthur
6,094
932
0
164
9,598
10,192
0
3,670
5,763
0
10,855
W
Ishtar
JunoFiggg
Ishtar
7,839
4,269
0
1,840
5,626
2,519
0
2,121
3,411
0
33,067
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
RLlRauL
Bacchus
5,568
980
0
126
8,557
6,143
0
1,053
7,504
17,482
0
W
9,094
2,415
0
25
7,721
5,443
0
4,203
3,416
0
15,872
L
Bellona
Veterini
Bellona
6,614
2,376
796
703
10,899
10,472
0
2,057
8,842
0
16,272
W
Achilles
iTender
Achilles
8,348
1,929
0
1,314
7,435
4,823
0
3,772
3,485
0
16,007
L
Heimdallr
y1ppeek1y4y
Heimdallr
8,105
3,196
0
557
11,484
5,243
0
1,562
9,922
0
18,427
W
6,704
1,431
0
477
4,444
2,644
0
1,457
2,919
15,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
33,963
127
Minions Killed
99
8
Camps Cleared
4
655,028
Distance Traveled
478,350
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,815
1,136
32
5
2
116,993
3
W
King Arthur
7,367
1,228
9
2
1
126,794
0
W
Ishtar
7,410
1,235
59
10
2
135,505
1
L
Ra
5,669
945
0
0
0
0
0
L
Bacchus
7,149
1,192
36
6
1
124,122
0
W
Bellona
7,936
1,323
8
1
3
108,606
3
L
Bellona
7,751
1,292
9
2
1
130,492
3
W
Achilles
7,330
1,222
21
4
1
168,876
3
L
Heimdallr
6,579
1,097
22
4
0
106,743
1
W
Ymir
7,663
1,277
30
5
1
115,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role