Player Matchup

Terra
Terra
Gold IV
Ephavyy
Terra
Gold IV
Level 127
God Stats
3W - 3L
1,696 SR
Queue Stats
237W - 221L
1,384 MMR
Solo
Kukulkan
Kukulkan
Silver II
Power_Maschine08
Kukulkan
Silver II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,230 MMR
Party 1
Set
Set
Silver III
krassoline2_0
Set
Silver III
Level 105
God Stats
2W - 0L
1,427 SR
Queue Stats
14W - 19L
1,393 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,541 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,291 SR
1,303 MMR
Sobek
Sobek
Silver V
AlkoStas
Sobek
Silver V
Level 115
God Stats
6W - 15L
1,258 SR
Queue Stats
149W - 281L
781 MMR
Solo
Hou Yi
Hou Yi
Gold III
BlitzSuper
Hou Yi
Gold III
Level 88
God Stats
6W - 10L
1,129 SR
Queue Stats
123W - 194L
1,464 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
MasterPro3117
Baron Samedi
Gold III
Level 127
God Stats
44W - 61L
1,485 SR
Queue Stats
903W - 1,482L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ephavyy
Terra
16
2 / 1 / 15
10,241
683
9,482
16,516
13,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 3 / 8
11,417
761
18,785
10,100
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 6
10,956
730
16,429
18,916
13,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AtlasAchillesOdinShivaAres

VS

Bans
Ah Muzen CabCthulhuHadesCerberusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlkoStas
Sobek
13
4 / 7 / 1
10,748
717
7,284
25,045
31,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
BlitzSuper
Hou Yi
13
1 / 5 / 3
8,881
592
13,692
14,552
6,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MasterPro3117
Baron Samedi
14
0 / 6 / 2
8,671
578
13,426
16,045
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
5
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
AlkoStas
Sobek
4
7
1
0.64
L
Hou Yi
BlitzSuper
Hou Yi
1
5
3
0.5
W
Terra
Ephavyy
Terra
2
1
15
9.5
L
Baron Samedi
MasterPro3117
Baron Samedi
0
6
2
0.17
W
8
3
8
4
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
34,402
45,532
Taken
55,642
31,611
Mitigated
46,308
18,682
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AlkoStas
Sobek
7,284
793
0
3,728
25,045
31,453
360
12,852
12,193
23,304
0
L
Hou Yi
BlitzSuper
Hou Yi
13,692
6,261
0
1,424
14,552
6,351
0
8,605
5,947
0
30,857
W
Terra
Ephavyy
Terra
9,482
1,378
2,639
6,594
16,516
13,281
0
5,487
11,029
28,719
0
L
Baron Samedi
MasterPro3117
Baron Samedi
13,426
679
1,739
5,066
16,045
8,504
0
7,228
8,817
43,873
0
W
18,785
3,395
0
1,878
10,100
4,808
1,253
6,418
3,682
55,312
0
W
16,429
9,198
0
7,571
18,916
13,522
1,071
9,423
9,493
0
40,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
28,300
152
Minions Killed
140
6
Camps Cleared
6
838,489
Distance Traveled
685,655
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,748
717
28
2
0
225,961
5
L
Hou Yi
8,881
592
50
3
2
225,848
0
W
Terra
10,241
683
33
2
1
300,154
3
L
Baron Samedi
8,671
578
62
4
4
233,846
4
W
Kukulkan
11,417
761
81
5
2
251,425
2
W
Set
10,956
730
38
3
3
286,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role