Player Matchup

Apollo
Apollo
AbuseJuice
Apollo
Level 137
God Stats
1W - 1L
1,334 SR
Queue Stats
22W - 20L
1,535 Elo+
Party 2
Lancelot
Lancelot
Cpt diabetes684
Lancelot
Level 63
God Stats
3W - 3L
1,387 SR
Queue Stats
161W - 143L
1,454 Elo+
Party 2
Ra
Ra
FluffyThanThan
Ra
Level 115
God Stats
2W - 2L
1,255 SR
Queue Stats
165W - 135L
1,495 Elo+
Party 2
Pele
Pele
KingoneTap8105
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,565 Elo+
Party 2
Discordia
Discordia
OxtailBow9049
Discordia
Level 106
God Stats
2W - 2L
1,390 SR
Queue Stats
132W - 83L
1,613 Elo+
Party 2
Team Averages
Level 94
1,373 SR
1,532 Elo+

VS

Team Averages
Level 97
1,523 SR
1,619 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Choclatemilk279
Sobek
Level 61
God Stats
1W - 1L
1,686 SR
Queue Stats
173W - 149L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
Gollic
Guan Yu
Level 157
God Stats
0W - 1L
1,646 SR
Queue Stats
52W - 40L
1,640 Elo+
Party 1
Mulan
Mulan
cQ fareohhh
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,910 Elo+
Party 1
Hercules
Hercules
someoldjews
Hercules
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
202W - 179L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AbuseJuice
Apollo
17
3 / 2 / 20
10,208
785
16,681
11,717
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
16
3 / 2 / 19
9,729
748
8,671
13,831
18,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 3 / 14
10,021
771
9,871
9,750
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 3 / 8
12,779
983
38,943
16,278
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
OxtailBow9049
Discordia
16
1 / 1 / 20
9,907
762
11,033
7,530
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 4 / 3
9,243
711
8,484
12,305
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 6
8,713
670
5,688
20,318
23,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
Gollic
Guan Yu
13
1 / 7 / 5
7,703
593
6,433
19,310
16,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 8 / 4
9,206
708
13,100
19,511
15,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
someoldjews
Hercules
14
0 / 6 / 6
7,838
603
5,982
20,662
15,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
31
Kills
9
11
Deaths
31
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
3
0.88
W
Apollo
AbuseJuice
Apollo
3
2
20
6.5
L
2
6
6
0.83
W
Lancelot
3
2
19
6.25
W
5
3
14
4
L
Guan Yu
Gollic
Guan Yu
1
7
5
0.5
W
19
3
8
7.67
W
Discordia
OxtailBow9049
Discordia
1
1
20
11
L
4
8
4
0.75
L
Hercules
someoldjews
Hercules
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,199
Damage
39,687
59,106
Taken
92,106
42,994
Mitigated
77,129
29,780
Healing
27,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,484
2,212
304
2,073
12,305
5,283
0
2,048
10,165
29,925
0
W
Apollo
AbuseJuice
Apollo
16,681
6,843
991
2,554
11,717
5,683
3,010
2,766
8,951
0
30,604
L
5,688
303
501
4,726
20,318
23,281
0
3,153
16,563
13,004
0
W
Lancelot
8,671
983
1,427
2,238
13,831
18,764
762
3,838
9,993
0
12,708
W
9,871
429
8,041
3,243
9,750
5,042
739
2,218
7,532
28,169
0
L
Guan Yu
Gollic
Guan Yu
6,433
359
5,684
4,872
19,310
16,870
0
4,625
14,397
87
10,250
W
38,943
9,471
2,649
6,602
16,278
10,100
1,456
4,180
12,098
0
57,404
W
Discordia
OxtailBow9049
Discordia
11,033
613
923
1,112
7,530
3,405
839
1,350
6,180
26,889
0
L
13,100
1,282
0
3,531
19,511
15,924
0
4,481
14,794
153
26,933
L
Hercules
someoldjews
Hercules
5,982
414
646
5,574
20,662
15,771
0
6,597
13,912
0
8,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
42,703
147
Minions Killed
90
0
Camps Cleared
0
1,330,041
Distance Traveled
1,052,500
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,243
711
41
3
0
186,991
0
W
Apollo
10,208
785
33
3
0
239,260
3
L
Sobek
8,713
670
10
1
0
214,004
0
W
Lancelot
9,729
748
4
0
0
300,048
0
W
Ra
10,021
771
28
2
0
264,652
0
L
Guan Yu
7,703
593
10
1
0
228,229
0
W
Pele
12,779
983
42
3
0
267,052
0
W
Discordia
9,907
762
40
3
0
259,029
1
L
Mulan
9,206
708
26
2
0
221,057
0
L
Hercules
7,838
603
3
0
0
202,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role