Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FordTough4500
Izanami
Level 159
God Stats
126W - 98L
1,593 SR
Queue Stats
179W - 182L
1,488 Elo+
Party 2
Ravana
Ravana
HITT1N HARD 55
Ravana
Level 48
God Stats
5W - 8L
1,329 SR
Queue Stats
120W - 139L
1,284 Elo+
Solo
Nu Wa
Nu Wa
Kinky Frex
Nu Wa
Level 138
God Stats
45W - 43L
1,439 SR
Queue Stats
279W - 383L
1,323 Elo+
Party 2
Team Averages
Level 132
1,472 SR
1,419 Elo+

VS

Team Averages
Level 88
1,603 SR
1,586 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BaronVonBaconBit
Cerberus
Level 68
God Stats
45W - 54L
1,483 SR
Queue Stats
182W - 193L
1,400 Elo+
Solo
Zeus
Zeus
众神赐予我重伤倒地
Zeus
Level 28
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
粉色胸毛
Hun Batz
Level 45
God Stats
2W - 0L
1,817 SR
Queue Stats
69W - 3L
2,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
3 / 0 / 0
5,567
619
1,833
5,435
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
 
King Arthur
8
0 / 1 / 0
4,556
506
3,248
9,298
4,623
Izanami
8
0 / 0 / 3
4,671
519
4,598
6,535
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 2 / 1
4,534
504
1,797
6,151
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
6
0 / 3 / 0
3,929
437
1,455
3,524
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 0 / 0
6,013
668
6,185
7,138
5,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
 
Ishtar
8
0 / 1 / 0
4,791
532
2,486
5,249
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,089
454
3,848
5,932
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 2
6,134
682
4,435
2,068
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
粉色胸毛
Hun Batz
10
2 / 0 / 2
5,752
639
1,788
6,065
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
6
6
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
0
0
3
L
King Arthur
 
King Arthur
0
1
0
0
W
Guan Yu
 
Guan Yu
1
0
0
1
W
Ishtar
 
Ishtar
0
1
0
0
W
0
2
0
0
L
Izanami
0
0
3
1.5
L
0
2
1
0.25
L
Nu Wa
0
3
0
0
W
Hun Batz
粉色胸毛
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,931
Damage
18,742
30,943
Taken
26,452
14,996
Mitigated
13,075
10,460
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,833
291
1,111
2,592
5,435
4,395
0
2,446
2,989
14,146
0
L
King Arthur
 
King Arthur
3,248
521
0
3,009
9,298
4,623
0
0
9,298
0
30,003
W
Guan Yu
 
Guan Yu
6,185
992
0
3,554
7,138
5,181
0
139
6,999
0
45,431
W
Ishtar
 
Ishtar
2,486
1,656
0
2,573
5,249
1,792
0
824
4,425
0
35,054
W
3,848
75
0
1,520
5,932
3,275
0
1,344
4,588
14,498
0
L
Izanami
4,598
3,243
0
2,362
6,535
2,523
0
2,751
3,784
0
38,698
L
1,797
372
0
976
6,151
2,335
0
1,185
4,966
0
29,256
L
Nu Wa
1,455
135
0
410
3,524
1,120
0
1,901
1,623
13,049
0
W
4,435
687
0
440
2,068
668
0
401
1,667
38,563
0
W
Hun Batz
粉色胸毛
Hun Batz
1,788
537
0
3,250
6,065
2,159
0
580
5,485
0
34,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
26,779
212
Minions Killed
343
0
Camps Cleared
0
784,159
Distance Traveled
953,563
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,567
619
20
2
0
162,161
4
L
King Arthur
4,556
506
42
5
0
169,578
0
W
Guan Yu
6,013
668
92
10
0
194,416
3
W
Ishtar
4,791
532
68
8
0
162,296
0
W
Cerberus
4,089
454
37
4
0
190,299
0
L
Izanami
4,671
519
79
9
0
156,839
0
L
Ravana
4,534
504
51
6
0
169,141
2
L
Nu Wa
3,929
437
20
2
0
126,440
4
W
Zeus
6,134
682
69
8
0
176,419
3
W
Hun Batz
5,752
639
77
9
0
230,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role