Player Matchup

Heimdallr
Heimdallr
Astu12
Heimdallr
Level 82
God Stats
14W - 9L
1,639 SR
Queue Stats
139W - 139L
1,474 Elo+
Party 4
Raijin
Raijin
Benitopitode3cm
Raijin
Level 84
God Stats
1W - 3L
1,202 SR
Queue Stats
141W - 151L
1,420 Elo+
Party 2
Chang'e
Chang'e
IamRealBuzzhug
Chang'e
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,435 Elo+
Party 4
Ravana
Ravana
Optimis2050
Ravana
Level 155
God Stats
5W - 4L
1,453 SR
Queue Stats
252W - 269L
1,411 Elo+
Solo
Cabrakan
Cabrakan
dannapa0la
Cabrakan
Level 47
God Stats
2W - 3L
1,756 SR
Queue Stats
132W - 152L
1,434 Elo+
Party 2
Team Averages
Level 82
1,510 SR
1,435 Elo+

VS

Team Averages
Level 56
1,705 SR
1,430 Elo+
Skadi
Skadi
CapitanFilete
Skadi
Level 69
God Stats
3W - 3L
1,617 SR
Queue Stats
141W - 145L
1,460 Elo+
Party 3
He Bo
He Bo
Maxerobgalt1s
He Bo
Level 39
God Stats
3W - 3L
1,790 SR
Queue Stats
82W - 87L
1,429 Elo+
Solo
Anubis
Anubis
maannuu12
Anubis
Level 49
God Stats
8W - 11L
1,638 SR
Queue Stats
60W - 78L
1,361 Elo+
Party 3
Jormungandr
Jormungandr
mate0828
Jormungandr
Level 27
God Stats
0W - 1L
1,786 SR
Queue Stats
12W - 8L
1,530 Elo+
Party 1
Achilles
Achilles
szkristof2k
Achilles
Level 94
God Stats
2W - 3L
1,695 SR
Queue Stats
24W - 35L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astu12
Heimdallr
16
4 / 3 / 1
9,694
510
12,234
13,687
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 0 / 5
12,551
661
10,667
10,694
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 2 / 7
11,271
593
16,887
15,654
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
18
7 / 1 / 4
11,102
584
6,502
8,709
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
dannapa0la
Cabrakan
14
0 / 1 / 5
8,702
458
2,795
12,909
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,796
410
8,738
11,891
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
5 / 4 / 0
10,491
552
11,183
16,472
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
maannuu12
Anubis
14
0 / 6 / 3
8,039
423
8,124
16,309
8,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
mate0828
Jormungandr
11
0 / 4 / 0
6,360
335
3,957
11,938
10,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
szkristof2k
Achilles
11
1 / 2 / 2
6,807
358
7,137
9,188
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
7
7
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Astu12
Heimdallr
4
3
1
1.5
W
3
0
5
5.5
L
1
3
2
0.67
W
5
2
7
4.25
L
5
4
0
1.25
W
Ravana
7
1
4
9
W
Cabrakan
dannapa0la
Cabrakan
0
1
5
2.5
L
Anubis
maannuu12
Anubis
0
6
3
0.25
L
Jormungandr
mate0828
Jormungandr
0
4
0
0
L
Achilles
szkristof2k
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,085
Damage
39,139
61,653
Taken
65,798
34,325
Mitigated
35,482
18,587
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Astu12
Heimdallr
12,234
6,843
0
4,974
13,687
6,058
2,658
1,865
11,438
0
88,546
W
10,667
1,526
0
729
10,694
4,971
3,125
6,057
4,637
114,711
0
L
8,738
4,314
0
577
11,891
3,988
0
1,355
10,529
0
72,253
W
16,887
2,365
555
6,329
15,654
6,081
1,474
11,868
3,786
84,455
0
L
11,183
754
0
6,254
16,472
5,931
0
8,245
8,227
90,346
0
W
Ravana
6,502
701
0
4,627
8,709
4,351
0
2,833
5,876
0
79,670
W
Cabrakan
dannapa0la
Cabrakan
2,795
617
0
1,373
12,909
12,864
31
641
11,783
22,515
0
L
Anubis
maannuu12
Anubis
8,124
836
0
5,808
16,309
8,192
0
10,280
6,029
65,387
0
L
Jormungandr
mate0828
Jormungandr
3,957
830
0
1,864
11,938
10,222
0
8,446
3,492
37,431
0
L
Achilles
szkristof2k
Achilles
7,137
1,925
0
1,529
9,188
7,149
0
2,023
7,165
0
18,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,320
Gold Earned
39,493
641
Minions Killed
438
0
Camps Cleared
0
1,720,816
Distance Traveled
1,536,049
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,694
510
124
7
0
334,515
5
W
Raijin
12,551
661
213
11
0
308,255
7
L
Skadi
7,796
410
114
6
0
334,043
3
W
Chang'e
11,271
593
133
7
0
359,134
5
L
He Bo
10,491
552
152
8
0
334,255
4
W
Ravana
11,102
584
134
7
0
376,031
8
W
Cabrakan
8,702
458
37
2
0
342,881
1
L
Anubis
8,039
423
93
5
0
296,633
6
L
Jormungandr
6,360
335
42
2
0
238,433
1
L
Achilles
6,807
358
37
2
0
332,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role